Player Matchup

Chang'e
Chang'e
Eion6116
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,527 Elo+
Party 1
Izanami
Izanami
Mephistoreos
Izanami
Level 20
God Stats
4W - 3L
1,647 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1
Ymir
Ymir
OneIceCube
Ymir
Level 6
God Stats
5W - 1L
1,858 SR
Queue Stats
5W - 1L
1,769 Elo+
Party 1
Tiamat
Tiamat
TerpSap
Tiamat
Level 19
God Stats
5W - 7L
1,537 SR
Queue Stats
11W - 15L
1,378 Elo+
Party 1
Eset
Eset
WhoGotTheSploof
Eset
Level 46
God Stats
7W - 9L
1,639 SR
Queue Stats
10W - 14L
1,378 Elo+
Party 1
Team Averages
Level 44
1,636 SR
1,480 Elo+

VS

Team Averages
Level 29
1,463 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
Darknightbob10
Tsukuyomi
Level 24
God Stats
46W - 41L
1,508 SR
Queue Stats
380W - 422L
1,482 Elo+
Party 3
Odin
Odin
Slenderbro707
Odin
Level 24
God Stats
11W - 10L
1,322 SR
Queue Stats
411W - 405L
1,472 Elo+
Party 3
Yemoja
Yemoja
TheWeeGillie
Yemoja
Level 61
God Stats
2W - 2L
1,734 SR
Queue Stats
420W - 403L
1,602 Elo+
Party 2
Tiamat
Tiamat
mateo105410
Tiamat
Level 29
God Stats
6W - 5L
1,249 SR
Queue Stats
100W - 114L
1,464 Elo+
Solo
Danzaburou
Danzaburou
saladism
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
402W - 434L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eion6116
Chang'e
20
14 / 2 / 6
13,977
608
24,904
19,588
21,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Mephistoreos
Izanami
16
4 / 2 / 10
10,526
458
14,835
15,076
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 11
11,717
509
7,378
14,257
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
TerpSap
Tiamat
17
6 / 1 / 2
11,554
502
8,834
16,476
9,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 13
11,947
519
16,238
11,558
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darknightbob10
Tsukuyomi
7
0 / 2 / 1
6,999
304
936
4,192
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 8 / 1
9,216
401
4,889
19,280
8,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
17
3 / 8 / 1
11,398
496
8,762
24,187
18,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
16
3 / 8 / 3
11,130
484
9,527
17,702
8,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
saladism
Danzaburou
13
1 / 10 / 2
8,650
376
13,236
24,107
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
36
Kills
8
9
Deaths
36
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Darknightbob10
Tsukuyomi
0
2
1
0.25
W
Chang'e
Eion6116
Chang'e
14
2
6
8.5
W
Izanami
Mephistoreos
Izanami
4
2
10
4.5
W
6
2
11
5.75
L
1
8
1
0.19
W
Tiamat
TerpSap
Tiamat
6
1
2
7
L
Yemoja
3
8
1
0.44
W
6
2
13
6.25
L
Tiamat
3
8
3
0.56
L
Danzaburou
saladism
Danzaburou
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,189
Damage
37,350
76,955
Taken
89,468
55,381
Mitigated
45,475
30,223
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Darknightbob10
Tsukuyomi
936
250
0
1,467
4,192
1,216
0
2,282
1,730
0
8,249
W
Chang'e
Eion6116
Chang'e
24,904
4,669
2,078
10,076
19,588
21,264
4,141
5,112
14,161
99,550
0
W
Izanami
Mephistoreos
Izanami
14,835
9,822
0
4,267
15,076
5,913
3,888
3,980
11,056
0
69,793
W
7,378
1,276
0
1,627
14,257
13,874
906
3,761
10,425
34,612
0
L
4,889
1,375
0
690
19,280
8,968
0
13,583
5,039
0
45,583
W
Tiamat
TerpSap
Tiamat
8,834
368
0
8,038
16,476
9,405
2,060
926
15,480
70,367
0
L
Yemoja
8,762
2,243
2,148
4,846
24,187
18,669
365
13,835
9,960
43,197
0
W
16,238
1,566
954
3,183
11,558
4,925
2,864
3,734
7,544
66,875
0
L
Tiamat
9,527
674
0
3,774
17,702
8,415
396
13,407
3,656
55,742
0
L
Danzaburou
saladism
Danzaburou
13,236
6,508
0
6,298
24,107
8,207
341
12,232
11,729
0
51,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,721
Gold Earned
47,393
555
Minions Killed
335
0
Camps Cleared
0
1,981,012
Distance Traveled
1,476,892
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,999
304
24
1
0
107,641
1
W
Chang'e
13,977
608
156
7
0
364,191
3
W
Izanami
10,526
458
111
5
0
399,571
0
W
Ymir
11,717
509
61
3
0
420,970
3
L
Odin
9,216
401
75
3
0
404,495
1
W
Tiamat
11,554
502
108
5
0
379,155
0
L
Yemoja
11,398
496
57
2
0
316,946
4
W
Eset
11,947
519
119
5
0
417,125
0
L
Tiamat
11,130
484
99
4
0
339,854
4
L
Danzaburou
8,650
376
80
3
0
307,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role