Player Matchup

Ymir
Ymir
CPOPE36317
Ymir
Level 27
God Stats
6W - 3L
1,870 SR
Queue Stats
31W - 33L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NecularDaddy
Ah Muzen Cab
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 27L
1,625 Elo+
Party 1
Tiamat
Tiamat
TR Ddraig
Tiamat
Level 109
God Stats
5W - 0L
1,822 SR
Queue Stats
72W - 76L
1,462 Elo+
Party 4
Set
Set
nusfertosthe1
Set
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
282W - 291L
1,477 Elo+
Party 1
Mulan
Mulan
paniclasagna
Mulan
Level 44
God Stats
18W - 12L
1,633 SR
Queue Stats
60W - 71L
1,396 Elo+
Party 4
Team Averages
Level 64
1,665 SR
1,477 Elo+

VS

Team Averages
Level 48
1,482 SR
1,427 Elo+
Ymir
Ymir
Ali3NDr0p
Ymir
Level 27
God Stats
6W - 9L
1,474 SR
Queue Stats
201W - 242L
1,331 Elo+
Party 2
Neith
Neith
Leysha25
Neith
Level 63
God Stats
21W - 30L
1,382 SR
Queue Stats
341W - 403L
1,347 Elo+
Party 2
King Arthur
King Arthur
PaPi_BlackBean
King Arthur
Level 47
God Stats
7W - 8L
1,521 SR
Queue Stats
40W - 37L
1,498 Elo+
Party 3
Pele
Pele
PaPi_Fry
Pele
Level 73
God Stats
1W - 1L
1,784 SR
Queue Stats
40W - 42L
1,469 Elo+
Party 3
Chang'e
Chang'e
lIX_Oozaru_XIl
Chang'e
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
27W - 23L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,816
517
4,750
14,128
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
NecularDaddy
Ah Muzen Cab
16
8 / 1 / 4
10,555
556
12,233
11,082
3,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TR Ddraig
Tiamat
19
4 / 3 / 4
11,628
612
12,573
12,588
8,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 3
11,308
595
7,693
9,909
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 0 / 2
11,201
590
13,096
12,756
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 1
6,928
365
5,816
16,176
8,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Leysha25
Neith
13
1 / 5 / 1
8,531
449
12,307
11,804
4,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
PaPi_BlackBean
King Arthur
17
0 / 3 / 0
9,917
522
6,133
17,817
11,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
3 / 5 / 1
9,485
499
8,121
17,932
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 3 / 1
9,623
506
4,419
11,345
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
6
6
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
1
0.21
W
2
1
8
6
L
Neith
Leysha25
Neith
1
5
1
0.3
W
Ah Muzen Cab
NecularDaddy
Ah Muzen Cab
8
1
4
10
L
King Arthur
PaPi_BlackBean
King Arthur
0
3
0
0
L
Pele
3
5
1
0.7
W
Tiamat
TR Ddraig
Tiamat
4
3
4
2
L
1
3
1
0.5
W
7
1
3
8.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
36,796
60,463
Taken
75,074
37,782
Mitigated
33,232
21,996
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,816
1,002
247
1,637
16,176
8,215
0
3,227
12,949
26,192
0
W
4,750
812
0
6,579
14,128
8,116
37
3,387
10,741
27,190
0
L
Neith
Leysha25
Neith
12,307
4,385
222
2,218
11,804
4,010
0
1,623
10,181
0
60,318
W
Ah Muzen Cab
NecularDaddy
Ah Muzen Cab
12,233
5,448
0
1,482
11,082
3,967
2,309
2,429
8,653
0
66,463
L
King Arthur
PaPi_BlackBean
King Arthur
6,133
458
0
4,832
17,817
11,045
0
0
17,249
0
74,195
L
Pele
8,121
1,575
0
6,581
17,932
6,522
0
4,743
13,164
0
72,908
W
Tiamat
TR Ddraig
Tiamat
12,573
1,894
0
5,061
12,588
8,948
266
4,121
8,467
75,237
0
L
4,419
604
524
3,208
11,345
3,440
340
7,730
3,615
55,907
0
W
7,693
3,193
0
265
9,909
6,988
0
298
9,611
0
97,528
W
13,096
2,022
0
8,609
12,756
9,763
238
0
12,756
0
75,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
44,484
558
Minions Killed
543
0
Camps Cleared
0
1,863,524
Distance Traveled
1,679,663
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,928
365
41
2
0
312,529
1
W
Ymir
9,816
517
41
2
0
366,865
7
L
Neith
8,531
449
115
6
0
253,669
0
W
Ah Muzen Cab
10,555
556
108
6
0
399,669
4
L
King Arthur
9,917
522
149
8
0
369,534
1
L
Pele
9,485
499
118
6
0
387,380
4
W
Tiamat
11,628
612
138
7
0
363,831
4
L
Chang'e
9,623
506
120
6
0
356,551
2
W
Set
11,308
595
129
7
0
426,012
4
W
Mulan
11,201
590
142
7
0
307,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role