Player Matchup

Vamana
Vamana
DR_Exo29
Vamana
Level 89
God Stats
9W - 7L
1,358 SR
Queue Stats
464W - 447L
1,562 Elo+
Party 3
Mulan
Mulan
Jordannh-10
Mulan
Level 107
God Stats
13W - 8L
1,451 SR
Queue Stats
462W - 444L
1,550 Elo+
Party 3
Fafnir
Fafnir
MistrySting
Fafnir
Level 129
God Stats
7W - 5L
1,296 SR
Queue Stats
349W - 318L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
defendedmehow8
Ah Puch
Level 160
God Stats
4W - 5L
1,563 SR
Queue Stats
761W - 666L
1,602 Elo+
Party 2
Izanami
Izanami
olderthandirt
Izanami
Level 84
God Stats
9W - 9L
1,793 SR
Queue Stats
89W - 72L
1,558 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,563 Elo+

VS

Team Averages
Level 109
1,568 SR
1,584 Elo+
Cabrakan
Cabrakan
Closus
Cabrakan
Level 143
God Stats
3W - 1L
1,619 SR
Queue Stats
48W - 34L
1,621 Elo+
Solo
King Arthur
King Arthur
DandyWalk3r
King Arthur
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 70L
1,647 Elo+
Party 1
Cupid
Cupid
Kensuriu
Cupid
Level 86
God Stats
39W - 35L
1,572 SR
Queue Stats
75W - 73L
1,549 Elo+
Party 1
Tiamat
Tiamat
TheMaenads
Tiamat
Level 99
God Stats
18W - 19L
1,649 SR
Queue Stats
58W - 60L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
gabriXD
Hun Batz
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
323W - 312L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DR_Exo29
Vamana
15
3 / 4 / 1
9,534
477
9,182
17,308
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 3 / 2
10,108
505
6,871
16,735
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
15
5 / 4 / 4
10,381
519
6,817
17,477
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 6 / 4
9,532
477
17,118
12,060
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
2 / 4 / 1
10,453
523
12,125
15,030
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Closus
Cabrakan
15
1 / 5 / 10
9,490
475
10,925
18,183
17,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
DandyWalk3r
King Arthur
20
6 / 1 / 5
11,904
595
14,424
15,159
11,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Kensuriu
Cupid
15
0 / 2 / 3
8,642
432
2,818
12,458
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
TheMaenads
Tiamat
17
6 / 4 / 7
10,723
536
17,900
11,129
11,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
gabriXD
Hun Batz
17
8 / 2 / 4
10,823
541
11,947
18,072
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
21
21
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Closus
Cabrakan
1
5
10
1.2
L
Vamana
DR_Exo29
Vamana
3
4
1
0.88
W
King Arthur
DandyWalk3r
King Arthur
6
1
5
8.5
L
0
3
2
0.33
W
Cupid
Kensuriu
Cupid
0
2
3
0.75
L
Fafnir
5
4
4
1.75
W
Tiamat
TheMaenads
Tiamat
6
4
7
2.38
L
4
6
4
1
W
Hun Batz
gabriXD
Hun Batz
8
2
4
5
L
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,113
Damage
58,014
78,610
Taken
75,001
56,592
Mitigated
51,520
23,792
Healing
25,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Closus
Cabrakan
10,925
1,270
0
5,486
18,183
17,715
0
6,461
11,674
37,969
0
L
Vamana
DR_Exo29
Vamana
9,182
3,164
0
2,821
17,308
8,260
0
4,746
12,358
0
57,694
W
King Arthur
DandyWalk3r
King Arthur
14,424
1,519
0
6,873
15,159
11,483
187
3,093
11,721
0
85,017
L
6,871
1,104
0
6,766
16,735
15,131
0
1,514
15,207
0
72,379
W
Cupid
Kensuriu
Cupid
2,818
1,268
99
4,293
12,458
4,000
1,398
1,954
10,504
0
52,160
L
Fafnir
6,817
1,997
0
4,355
17,477
23,277
10
9,059
8,010
21,215
0
W
Tiamat
TheMaenads
Tiamat
17,900
2,409
0
2,086
11,129
11,069
309
6,988
4,141
64,261
0
L
17,118
615
0
3,184
12,060
4,245
0
7,657
4,075
76,557
0
W
Hun Batz
gabriXD
Hun Batz
11,947
3,756
0
6,514
18,072
7,253
299
5,439
12,558
0
74,234
L
Izanami
12,125
6,373
0
6,666
15,030
5,679
2,657
4,837
10,135
0
91,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
51,582
633
Minions Killed
543
0
Camps Cleared
0
1,683,413
Distance Traveled
1,968,794
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,490
475
43
2
0
374,125
1
L
Vamana
9,534
477
95
5
0
385,355
3
W
King Arthur
11,904
595
167
8
0
420,721
6
L
Mulan
10,108
505
165
8
0
346,664
6
W
Cupid
8,642
432
94
5
0
329,409
5
L
Fafnir
10,381
519
33
2
0
312,716
0
W
Tiamat
10,723
536
107
5
0
414,146
9
L
Ah Puch
9,532
477
163
8
0
348,603
1
W
Hun Batz
10,823
541
132
7
0
430,393
3
L
Izanami
10,453
523
177
9
0
290,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role