Player Matchup

Thor
Thor
Stingerkta
Thor
Level 10
God Stats
3W - 4L
1,319 SR
Queue Stats
66W - 61L
1,326 Elo+
Party 2
Bellona
Bellona
creekdweller
Bellona
Level 15
God Stats
9W - 8L
1,568 SR
Queue Stats
22W - 21L
1,462 Elo+
Solo
Ymir
Ymir
mcnudey
Ymir
Level 7
God Stats
3W - 1L
1,720 SR
Queue Stats
9W - 10L
1,174 Elo+
Party 3
Anhur
Anhur
moisterizingbutt
Anhur
Level 44
God Stats
1W - 4L
1,008 SR
Queue Stats
79W - 94L
1,174 Elo+
Party 3
Olorun
Olorun
t0pherx
Olorun
Level 29
God Stats
11W - 7L
1,362 SR
Queue Stats
21W - 16L
1,345 Elo+
Party 2
Team Averages
Level 21
1,395 SR
1,296 Elo+

VS

Team Averages
Level 37
1,435 SR
1,330 Elo+
Janus
Janus
GuacaDragon
Janus
Level 120
God Stats
1W - 5L
1,305 SR
Queue Stats
263W - 219L
1,490 Elo+
Party 1
Izanami
Izanami
ModernLOCKE
Izanami
Level 27
God Stats
19W - 9L
1,576 SR
Queue Stats
56W - 56L
1,408 Elo+
Solo
Ymir
Ymir
Mr Uchepo
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,102 Elo+
Party 1
Cerberus
Cerberus
TiMe2lvlUP
Cerberus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,287 Elo+
Solo
Apollo
Apollo
newbzealand
Apollo
Level 11
God Stats
8W - 18L
1,293 SR
Queue Stats
201W - 239L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,950
495
1,895
5,684
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
creekdweller
Bellona
7
1 / 2 / 1
4,443
444
4,401
5,552
3,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
mcnudey
Ymir
6
1 / 6 / 1
4,419
442
3,459
8,047
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 6 / 1
3,909
391
1,701
5,615
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Olorun
t0pherx
Olorun
8
1 / 2 / 2
5,062
506
3,657
4,536
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,353
535
2,607
5,095
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
ModernLOCKE
Izanami
10
2 / 1 / 0
5,675
568
1,234
4,004
1,267
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
7 / 1 / 6
6,461
646
5,857
7,876
3,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TiMe2lvlUP
Cerberus
8
0 / 0 / 3
5,296
530
2,057
4,101
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
10
6 / 1 / 3
6,257
626
4,156
4,979
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
17
18
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Izanami
ModernLOCKE
Izanami
2
1
0
2
W
Ymir
7
1
6
10
L
2
2
1
1.25
W
Cerberus
TiMe2lvlUP
Cerberus
0
0
3
1.5
L
Bellona
creekdweller
Bellona
1
2
1
0.75
L
Ymir
mcnudey
Ymir
1
6
1
0.25
L
0
6
1
0.08
W
Apollo
6
1
3
7.5
L
Olorun
t0pherx
Olorun
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
15,911
29,434
Taken
26,055
10,937
Mitigated
9,465
4,588
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,607
225
0
640
5,095
1,317
945
1,884
3,211
21,540
0
W
Izanami
ModernLOCKE
Izanami
1,234
819
0
2,150
4,004
1,267
831
424
3,530
0
38,215
W
Ymir
5,857
1,408
0
3,670
7,876
3,619
156
2,591
5,160
23,746
0
L
1,895
722
0
1,596
5,684
1,460
0
1,224
4,368
0
21,997
W
Cerberus
TiMe2lvlUP
Cerberus
2,057
181
0
1,806
4,101
1,754
196
106
3,870
13,566
0
L
Bellona
creekdweller
Bellona
4,401
1,438
0
435
5,552
3,334
0
2,154
3,398
0
15,427
L
Ymir
mcnudey
Ymir
3,459
2,091
0
398
8,047
3,549
29
2,304
5,743
6,518
0
L
1,701
1,037
297
420
5,615
1,475
348
2,216
3,399
0
8,297
W
Apollo
4,156
2,097
0
2,086
4,979
1,508
214
2,111
2,843
0
23,853
L
Olorun
t0pherx
Olorun
3,657
1,391
66
1,376
4,536
1,119
0
2,365
2,005
20,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
29,042
133
Minions Killed
261
0
Camps Cleared
0
931,818
Distance Traveled
900,065
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,353
535
43
4
0
170,601
2
W
Izanami
5,675
568
81
8
0
175,572
3
W
Ymir
6,461
646
41
4
0
179,325
0
L
Thor
4,950
495
47
5
0
206,236
0
W
Cerberus
5,296
530
40
4
0
195,277
1
L
Bellona
4,443
444
26
3
0
161,729
1
L
Ymir
4,419
442
4
0
0
200,077
4
L
Anhur
3,909
391
16
2
0
175,843
0
W
Apollo
6,257
626
56
6
0
179,290
0
L
Olorun
5,062
506
40
4
0
187,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role