Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AquaFeenuh-
Chang'e
Level 34
God Stats
4W - 6L
1,225 SR
Queue Stats
33W - 55L
1,268 Elo+
Party 1
Bellona
Bellona
Codanger14
Bellona
Level 4
God Stats
14W - 23L
1,187 SR
Queue Stats
147W - 175L
1,326 Elo+
Party 3
Thanatos
Thanatos
Juic3_Drippz-_-
Thanatos
Level 28
God Stats
11W - 11L
1,470 SR
Queue Stats
296W - 322L
1,360 Elo+
Party 1
Neith
Neith
aSkylitDriveYO
Neith
Level 15
God Stats
12W - 17L
1,419 SR
Queue Stats
89W - 102L
1,297 Elo+
Party 3
Team Averages
Level 21
1,360 SR
1,350 Elo+

VS

Team Averages
Level 17
1,293 SR
1,270 Elo+
Sun Wukong
Sun Wukong
Blast WRLD
Sun Wukong
Level 29
God Stats
18W - 13L
1,119 SR
Queue Stats
677W - 732L
1,353 Elo+
Party 2
Ares
Ares
Joseluisleon528
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Solo
Nemesis
Nemesis
K0V1DPOSITIV
Nemesis
Level 25
God Stats
39W - 44L
1,248 SR
Queue Stats
651W - 704L
1,331 Elo+
Party 2
Sol
Sol
o zWinnen14 o
Sol
Level 22
God Stats
4W - 14L
1,303 SR
Queue Stats
369W - 437L
1,340 Elo+
Party 2
Neith
Neith
og devy johnson
Neith
Level 6
God Stats
1W - 6L
1,297 SR
Queue Stats
90W - 127L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 1 / 7
9,679
605
7,773
10,150
5,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Chang'e
AquaFeenuh-
Chang'e
14
3 / 2 / 9
8,898
556
7,488
9,052
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Codanger14
Bellona
10
0 / 1 / 0
6,285
393
415
3,297
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
15
13 / 2 / 1
9,681
605
10,318
10,049
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 1
7,402
463
3,681
5,282
1,716
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blast WRLD
Sun Wukong
12
2 / 1 / 0
7,470
467
2,902
7,479
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 4 / 3
5,654
353
1,823
6,318
2,402
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
K0V1DPOSITIV
Nemesis
12
1 / 4 / 0
7,336
459
5,020
11,027
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 7 / 0
8,243
515
7,114
12,116
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 0
7,273
455
1,749
7,935
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
7
7
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
7
10.5
W
Chang'e
AquaFeenuh-
Chang'e
3
2
9
3.75
L
Sun Wukong
Blast WRLD
Sun Wukong
2
1
0
2
W
Bellona
Codanger14
Bellona
0
1
0
0
L
0
4
3
0.38
W
Thanatos
13
2
1
6.75
L
Nemesis
K0V1DPOSITIV
Nemesis
1
4
0
0.25
W
0
1
1
0.5
L
4
7
0
0.57
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
18,608
37,830
Taken
44,875
16,421
Mitigated
17,381
20,949
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,773
2,387
414
4,957
10,150
5,993
1,206
1,825
8,325
0
40,710
W
Chang'e
AquaFeenuh-
Chang'e
7,488
939
1,222
3,479
9,052
3,120
1,340
4,703
4,349
45,555
0
L
Sun Wukong
Blast WRLD
Sun Wukong
2,902
362
0
2,656
7,479
4,715
507
0
7,379
0
35,243
W
Bellona
Codanger14
Bellona
415
315
0
453
3,297
2,206
0
0
3,247
0
5,419
L
1,823
349
0
453
6,318
2,402
0
579
5,739
7,264
0
W
Thanatos
10,318
3,535
0
9,454
10,049
3,386
2,511
2,409
7,640
0
40,483
L
Nemesis
K0V1DPOSITIV
Nemesis
5,020
2,679
0
1,481
11,027
4,160
0
1,481
9,546
0
49,511
W
3,681
1,154
0
970
5,282
1,716
280
0
5,157
0
38,867
L
7,114
2,651
0
3,114
12,116
3,652
2,256
5,428
6,688
41,428
0
L
1,749
1,039
0
984
7,935
2,452
1,571
0
7,935
0
31,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
35,976
297
Minions Killed
300
0
Camps Cleared
0
1,552,161
Distance Traveled
1,220,601
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,679
605
70
4
0
332,134
3
W
Chang'e
8,898
556
78
5
0
319,551
0
L
Sun Wukong
7,470
467
65
4
0
249,690
0
W
Bellona
6,285
393
16
1
0
294,063
2
L
Ares
5,654
353
10
1
0
153,532
1
W
Thanatos
9,681
605
60
4
0
363,416
0
L
Nemesis
7,336
459
80
5
0
351,200
1
W
Neith
7,402
463
73
5
0
242,997
3
L
Sol
8,243
515
82
5
0
227,217
0
L
Neith
7,273
455
63
4
0
238,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role