Player Matchup

Khepri
Khepri
Chiefster101
Khepri
Level 82
God Stats
4W - 6L
1,709 SR
Queue Stats
257W - 262L
1,546 Elo+
Solo
Odin
Odin
EnterpriseE1701
Odin
Level 127
God Stats
3W - 6L
1,604 SR
Queue Stats
262W - 314L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
Sinwell
Aphrodite
Level 155
God Stats
7W - 12L
1,614 SR
Queue Stats
377W - 392L
1,526 Elo+
Party 2
Arachne
Arachne
Somx32x
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 265L
1,525 Elo+
Party 2
Tiamat
Tiamat
XDlorenso
Tiamat
Level 129
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,524 Elo+

VS

Team Averages
Level 114
1,636 SR
1,608 Elo+
Ra
Ra
RM_BVB45
Ra
Level 115
God Stats
38W - 33L
1,559 SR
Queue Stats
871W - 827L
1,565 Elo+
Party 1
Janus
Janus
RodCommander
Janus
Level 129
God Stats
51W - 48L
1,705 SR
Queue Stats
1,156W - 1,132L
1,575 Elo+
Party 1
Artemis
Artemis
mommakahla
Artemis
Level 99
God Stats
3W - 1L
1,795 SR
Queue Stats
14W - 6L
1,637 Elo+
Party 3
Ullr
Ullr
thundercooki
Ullr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,759 Elo+
Party 3
Horus
Horus
tom6236
Horus
Level 107
God Stats
2W - 1L
1,623 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 4 / 2
7,455
746
3,477
9,426
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 1
5,712
571
5,741
12,622
7,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Sinwell
Aphrodite
12
0 / 6 / 0
6,172
617
4,855
10,906
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Somx32x
Arachne
11
2 / 4 / 0
6,581
658
2,995
10,900
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
XDlorenso
Tiamat
13
1 / 1 / 1
6,770
677
3,911
3,382
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,214
821
4,279
4,883
1,973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 0 / 13
8,260
826
10,330
4,227
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
mommakahla
Artemis
14
1 / 1 / 5
7,718
772
3,730
6,650
2,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 0 / 6
10,532
1,053
16,219
9,315
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
tom6236
Horus
13
3 / 2 / 13
8,203
820
7,356
6,647
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
22
22
Deaths
4
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
2
0.5
L
0
7
1
0.07
W
4
1
10
9
W
3
0
13
9.5
L
Aphrodite
Sinwell
Aphrodite
0
6
0
0
L
Arachne
Somx32x
Arachne
2
4
0
0.5
L
Tiamat
XDlorenso
Tiamat
1
1
1
1.5
W
Artemis
mommakahla
Artemis
1
1
5
3.5
W
11
0
6
14
W
Horus
tom6236
Horus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,979
Damage
41,914
47,236
Taken
31,722
23,511
Mitigated
17,890
10,979
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,477
140
0
1,062
9,426
5,189
0
2,063
7,205
12,791
0
L
5,741
1,471
195
647
12,622
7,179
0
4,454
7,730
0
11,116
W
4,279
272
1,914
1,612
4,883
1,973
848
2,318
2,355
18,442
0
W
10,330
350
0
697
4,227
1,629
254
1,968
2,165
31,993
0
L
Aphrodite
Sinwell
Aphrodite
4,855
242
2,732
4,254
10,906
4,858
0
2,677
8,006
22,557
0
L
Arachne
Somx32x
Arachne
2,995
1,787
0
972
10,900
4,139
0
3,847
6,769
0
6,685
L
Tiamat
XDlorenso
Tiamat
3,911
437
0
1,117
3,382
2,146
0
710
2,518
19,396
0
W
Artemis
mommakahla
Artemis
3,730
1,153
0
1,497
6,650
2,528
1,967
3,202
3,238
0
29,634
W
16,219
9,389
0
2,730
9,315
5,629
2,331
2,589
6,611
0
44,364
W
Horus
tom6236
Horus
7,356
3,354
1,573
1,981
6,647
6,131
640
1,874
4,641
49
10,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
42,927
140
Minions Killed
306
5
Camps Cleared
9
865,323
Distance Traveled
901,532
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,455
746
13
1
0
186,122
0
L
Odin
5,712
571
15
2
0
189,657
0
W
Ra
8,214
821
49
5
0
173,434
0
W
Janus
8,260
826
70
7
1
197,521
0
L
Aphrodite
6,172
617
54
5
1
145,648
1
L
Arachne
6,581
658
12
1
2
194,447
1
L
Tiamat
6,770
677
46
5
2
149,449
3
W
Artemis
7,718
772
88
9
3
164,692
4
W
Ullr
10,532
1,053
81
8
4
184,007
0
W
Horus
8,203
820
18
2
1
181,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role