Player Matchup

Hades
Hades
Arodgotgas
Hades
Level 41
God Stats
3W - 7L
1,744 SR
Queue Stats
12W - 25L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
CrzyFingers
Sun Wukong
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 80L
1,562 Elo+
Party 1
Neith
Neith
DevilMayCare4
Neith
Level 25
God Stats
6W - 13L
1,336 SR
Queue Stats
69W - 73L
1,467 Elo+
Party 1
Ra
Ra
Romanovapls
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,638 Elo+
Party 1
Nemesis
Nemesis
TweedyMK
Nemesis
Level 49
God Stats
48W - 45L
1,597 SR
Queue Stats
163W - 150L
1,544 Elo+
Party 1
Team Averages
Level 62
1,536 SR
1,526 Elo+

VS

Team Averages
Level 53
1,660 SR
1,489 Elo+
Hera
Hera
ButcherH20
Hera
Level 28
God Stats
27W - 25L
1,574 SR
Queue Stats
391W - 469L
1,496 Elo+
Party 2
Ares
Ares
Ghostydead
Ares
Level 28
God Stats
10W - 6L
1,640 SR
Queue Stats
100W - 100L
1,491 Elo+
Party 3
Tiamat
Tiamat
SAMOOG
Tiamat
Level 85
God Stats
21W - 14L
1,696 SR
Queue Stats
319W - 375L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
Sandra160699
Danzaburou
Level 85
God Stats
10W - 11L
1,575 SR
Queue Stats
120W - 132L
1,431 Elo+
Party 3
Nemesis
Nemesis
jfj1209
Nemesis
Level 41
God Stats
3W - 0L
1,815 SR
Queue Stats
204W - 204L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
4
0 / 3 / 1
4,029
366
1,420
2,657
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
CrzyFingers
Sun Wukong
11
1 / 0 / 0
6,164
560
5,019
8,364
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 1
5,634
512
3,438
6,356
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 0
5,712
519
1,369
7,408
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
TweedyMK
Nemesis
12
4 / 1 / 1
6,913
628
5,485
6,955
2,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,846
622
3,745
2,372
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 2
5,838
531
4,135
8,540
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
SAMOOG
Tiamat
11
0 / 1 / 0
6,190
563
5,560
7,763
5,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Sandra160699
Danzaburou
9
0 / 2 / 5
5,632
512
2,314
6,927
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
jfj1209
Nemesis
12
4 / 1 / 2
6,873
625
5,209
6,067
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
11
12
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
0
3
1
0.17
W
4
1
1
4.5
L
Sun Wukong
CrzyFingers
Sun Wukong
1
0
0
1
L
2
3
1
0.83
W
3
2
2
2
L
0
5
0
0
W
Tiamat
SAMOOG
Tiamat
0
1
0
0
W
Danzaburou
Sandra160699
Danzaburou
0
2
5
1.25
L
Nemesis
TweedyMK
Nemesis
4
1
1
4.5
W
Nemesis
jfj1209
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
20,963
31,740
Taken
31,669
11,460
Mitigated
16,110
9,050
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,420
193
37
408
2,657
520
0
516
2,141
4,396
0
W
3,745
399
0
283
2,372
864
0
1,001
1,371
37,358
0
L
Sun Wukong
CrzyFingers
Sun Wukong
5,019
1,019
0
3,918
8,364
4,511
103
5,188
3,176
0
35,931
L
3,438
1,660
0
1,686
6,356
1,545
25
1,837
4,519
0
23,559
W
4,135
283
0
1,712
8,540
6,086
93
378
8,084
21,408
0
L
1,369
267
31
1,949
7,408
2,216
492
3,814
3,256
33,028
0
W
Tiamat
SAMOOG
Tiamat
5,560
1,489
0
3,865
7,763
5,166
540
0
7,327
40,327
0
W
Danzaburou
Sandra160699
Danzaburou
2,314
956
99
3,445
6,927
2,002
973
839
5,884
0
25,413
L
Nemesis
TweedyMK
Nemesis
5,485
2,641
0
1,021
6,955
2,668
0
1,715
5,208
0
43,018
W
Nemesis
jfj1209
Nemesis
5,209
2,218
0
1,091
6,067
1,992
0
289
5,753
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
31,379
288
Minions Killed
353
0
Camps Cleared
0
916,919
Distance Traveled
1,016,719
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,029
366
10
1
0
79,794
1
W
Hera
6,846
622
88
8
0
233,449
6
L
Sun Wukong
6,164
560
84
8
0
226,058
1
L
Neith
5,634
512
39
4
0
199,341
0
W
Ares
5,838
531
30
3
0
181,728
1
L
Ra
5,712
519
71
6
0
185,036
0
W
Tiamat
6,190
563
104
9
0
201,826
1
W
Danzaburou
5,632
512
51
5
0
168,764
1
L
Nemesis
6,913
628
84
8
0
226,690
2
W
Nemesis
6,873
625
80
7
0
230,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role