Player Matchup

Hou Yi
Hou Yi
Platinum V
BigPapaJohn1
Hou Yi
Platinum V
Level 135
God Stats
7W - 8L
1,835 SR
Queue Stats
245W - 242L
1,639 MMR
Solo
Zeus
Zeus
Gold IV
CosmicStun
Zeus
Gold IV
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 157L
1,490 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
HBCentral
Erlang Shen
Gold III
Level 154
God Stats
6W - 8L
1,305 SR
Queue Stats
332W - 317L
1,648 MMR
Solo
Osiris
Osiris
Gold II
TrackRat
Osiris
Gold II
Level 135
God Stats
1W - 4L
1,553 SR
Queue Stats
171W - 169L
1,645 MMR
Solo
Poseidon
Poseidon
Gold V
XTheKamikazeX
Poseidon
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,761 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,538 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,651 SR
1,609 MMR
Da Ji
Da Ji
Gold II
Drikdreq
Da Ji
Gold II
Level 159
God Stats
7W - 2L
2,017 SR
Queue Stats
152W - 140L
1,625 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
GageBrody
Tsukuyomi
Gold III
Level 128
God Stats
2W - 1L
1,590 SR
Queue Stats
42W - 39L
1,654 MMR
Solo
Thoth
Thoth
Platinum V
Jcarder
Thoth
Platinum V
Level 126
God Stats
12W - 7L
1,709 SR
Queue Stats
229W - 213L
1,636 MMR
Solo
Ymir
Ymir
Gold II
largeandincharge
Ymir
Gold II
Level 153
God Stats
10W - 5L
1,441 SR
Queue Stats
154W - 142L
1,630 MMR
Solo
Heimdallr
Heimdallr
Platinum III
xAldrich
Heimdallr
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 5 / 1
9,709
511
8,786
15,000
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 8 / 0
8,615
453
10,779
11,225
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
HBCentral
Erlang Shen
14
3 / 4 / 5
8,875
467
9,129
18,343
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
TrackRat
Osiris
15
0 / 8 / 4
8,905
469
8,996
24,299
18,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
XTheKamikazeX
Poseidon
15
3 / 6 / 4
9,322
491
6,407
15,211
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetPersephoneScyllaNemesis

VS

Bans
ApolloYemojaMerlinGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drikdreq
Da Ji
20
12 / 0 / 8
12,321
648
15,612
13,659
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
GageBrody
Tsukuyomi
19
5 / 4 / 7
11,813
622
19,821
17,459
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Jcarder
Thoth
18
7 / 2 / 8
11,914
627
13,605
8,015
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 4
10,152
534
5,660
15,306
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
xAldrich
Heimdallr
18
2 / 3 / 5
10,950
576
7,869
14,265
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
12
Kills
31
31
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
5
1
0.7
L
3
8
0
0.38
W
Da Ji
Drikdreq
Da Ji
12
0
8
16
W
Tsukuyomi
GageBrody
Tsukuyomi
5
4
7
2.13
L
Erlang Shen
HBCentral
Erlang Shen
3
4
5
1.38
W
Thoth
Jcarder
Thoth
7
2
8
5.5
L
Osiris
TrackRat
Osiris
0
8
4
0.25
L
Poseidon
XTheKamikazeX
Poseidon
3
6
4
0.83
W
5
4
4
1.75
W
Heimdallr
xAldrich
Heimdallr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
62,567
84,078
Taken
68,704
38,883
Mitigated
39,309
26,772
Healing
26,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,786
3,585
0
3,521
15,000
4,787
252
3,902
10,940
0
67,974
L
10,779
801
0
1,469
11,225
3,017
0
6,590
4,249
52,619
0
W
Da Ji
Drikdreq
Da Ji
15,612
4,969
0
6,825
13,659
5,670
0
3,966
9,546
0
92,299
W
Tsukuyomi
GageBrody
Tsukuyomi
19,821
5,583
0
8,464
17,459
15,026
323
3,328
14,100
0
81,138
L
Erlang Shen
HBCentral
Erlang Shen
9,129
4,911
0
7,523
18,343
8,495
0
5,989
12,138
0
40,709
W
Thoth
Jcarder
Thoth
13,605
464
0
2,497
8,015
2,684
516
3,598
4,173
74,086
0
L
Osiris
TrackRat
Osiris
8,996
4,211
0
9,787
24,299
18,084
0
686
22,828
498
57,232
L
Poseidon
XTheKamikazeX
Poseidon
6,407
920
0
4,472
15,211
4,500
0
1,258
13,797
63,432
0
W
5,660
1,614
0
3,257
15,306
8,828
287
5,081
9,902
38,299
0
W
Heimdallr
xAldrich
Heimdallr
7,869
2,609
0
5,784
14,265
7,101
2,616
1,222
12,969
0
81,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
57,150
510
Minions Killed
578
0
Camps Cleared
0
1,730,518
Distance Traveled
1,891,633
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,709
511
116
6
0
358,740
10
L
Zeus
8,615
453
105
6
0
317,041
5
W
Da Ji
12,321
648
129
7
0
419,633
4
W
Tsukuyomi
11,813
622
117
6
0
368,075
5
L
Erlang Shen
8,875
467
67
4
0
383,860
6
W
Thoth
11,914
627
134
7
0
375,273
5
L
Osiris
8,905
469
106
6
0
311,013
5
L
Poseidon
9,322
491
116
6
0
359,864
2
W
Ymir
10,152
534
53
3
0
359,486
9
W
Heimdallr
10,950
576
145
8
0
369,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role