Player Matchup

Ares
Ares
Bandicooters
Ares
Level 126
God Stats
15W - 8L
1,500 SR
Queue Stats
285W - 230L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Roma Salutari
Baron Samedi
Level 79
God Stats
64W - 37L
1,481 SR
Queue Stats
442W - 455L
1,577 Elo+
Solo
Mercury
Mercury
Wolf1771
Mercury
Level 146
God Stats
11W - 10L
1,573 SR
Queue Stats
296W - 235L
1,591 Elo+
Party 1
Team Averages
Level 117
1,518 SR
1,582 Elo+

VS

Team Averages
Level 112
1,494 SR
1,610 Elo+
Arachne
Arachne
Garbage_Panda666
Arachne
Level 123
God Stats
2W - 2L
1,444 SR
Queue Stats
107W - 90L
1,644 Elo+
Party 2
Tiamat
Tiamat
Reiza_Schinee
Tiamat
Level 149
God Stats
11W - 12L
1,619 SR
Queue Stats
209W - 201L
1,630 Elo+
Party 2
Mulan
Mulan
jcman541
Mulan
Level 64
God Stats
1W - 5L
1,420 SR
Queue Stats
28W - 46L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 9
13,032
724
13,393
21,551
22,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Roma Salutari
Baron Samedi
16
5 / 6 / 9
12,664
704
13,320
18,518
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Wolf1771
Mercury
18
10 / 3 / 10
14,332
796
18,525
18,322
7,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
12,646
703
14,615
15,865
7,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 9
12,650
703
14,714
21,284
29,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
jcman541
Mulan
16
4 / 10 / 9
12,311
684
17,053
22,951
19,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
22
Kills
15
15
Deaths
22
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
L
6
5
8
2
L
5
7
9
1.36
W
Baron Samedi
Roma Salutari
Baron Samedi
5
6
9
1.58
W
Mercury
Wolf1771
Mercury
10
3
10
5
L
Mulan
jcman541
Mulan
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
46,382
58,391
Taken
60,100
39,196
Mitigated
56,924
16,636
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,393
1,206
584
4,751
21,551
22,698
369
5,252
16,299
54,284
0
L
14,615
10,192
0
3,419
15,865
7,532
1,909
8,564
7,109
0
33,290
L
14,714
1,854
196
4,891
21,284
29,625
286
9,517
11,428
51,803
0
W
Baron Samedi
Roma Salutari
Baron Samedi
13,320
684
2,723
5,812
18,518
8,712
207
3,685
14,833
63,293
0
W
Mercury
Wolf1771
Mercury
18,525
9,298
0
2,766
18,322
7,786
2,328
5,833
12,489
0
85,804
L
Mulan
jcman541
Mulan
17,053
1,377
1,299
5,463
22,951
19,767
511
7,933
14,751
0
62,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
37,607
303
Minions Killed
183
0
Camps Cleared
0
990,190
Distance Traveled
936,997
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,032
724
88
5
0
290,371
0
L
Arachne
12,646
703
44
2
0
385,217
6
L
Tiamat
12,650
703
75
4
0
253,610
3
W
Baron Samedi
12,664
704
92
5
0
304,432
3
W
Mercury
14,332
796
123
7
0
395,387
3
L
Mulan
12,311
684
64
4
0
298,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role