Player Matchup

Xing Tian
Xing Tian
CptYeppers
Xing Tian
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,219 Elo+
Solo
Tiamat
Tiamat
ShyKItty
Tiamat
Level 68
God Stats
2W - 0L
1,676 SR
Queue Stats
4W - 8L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
failka
Jormungandr
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
170W - 228L
1,371 Elo+
Solo
Mercury
Mercury
iMooseMaster
Mercury
Level 15
God Stats
4W - 2L
1,455 SR
Queue Stats
24W - 33L
1,335 Elo+
Solo
Kukulkan
Kukulkan
lowbattery08
Kukulkan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,381 Elo+

VS

Team Averages
Level 16
1,500 SR
1,321 Elo+
Khepri
Khepri
CheezyMcCheezer
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,276 Elo+
Solo
Yemoja
Yemoja
Eddyd100
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Hercules
Hercules
IOFWGKTAI
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,400 Elo+
Solo
Awilix
Awilix
Reyhvax
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 127L
1,071 Elo+
Solo
Baron Samedi
Baron Samedi
UnicornKami12
Baron Samedi
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 26L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CptYeppers
Xing Tian
20
2 / 0 / 29
14,023
1,079
16,236
16,263
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
ShyKItty
Tiamat
20
8 / 4 / 21
13,296
1,023
20,994
14,472
15,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
failka
Jormungandr
20
2 / 7 / 23
12,488
961
13,146
16,961
11,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
iMooseMaster
Mercury
20
13 / 3 / 14
14,797
1,138
23,003
12,890
8,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
lowbattery08
Kukulkan
20
10 / 0 / 21
14,371
1,105
58,903
10,019
5,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 11
13,450
1,035
11,651
43,188
52,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Eddyd100
Yemoja
17
2 / 3 / 6
11,113
855
8,713
13,551
10,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
IOFWGKTAI
Hercules
18
6 / 6 / 8
13,153
1,012
20,915
35,349
43,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
Reyhvax
Awilix
18
1 / 9 / 10
11,371
875
7,618
20,765
10,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
UnicornKami12
Baron Samedi
17
3 / 10 / 7
11,535
887
14,068
26,532
16,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
56
35
Kills
14
14
Deaths
35
108
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
W
Xing Tian
CptYeppers
Xing Tian
2
0
29
16.5
L
Yemoja
Eddyd100
Yemoja
2
3
6
1.67
L
Hercules
IOFWGKTAI
Hercules
6
6
8
1.67
L
Awilix
Reyhvax
Awilix
1
9
10
0.67
W
Tiamat
ShyKItty
Tiamat
8
4
21
4.63
L
Baron Samedi
UnicornKami12
Baron Samedi
3
10
7
0.65
W
Jormungandr
failka
Jormungandr
2
7
23
1.93
W
Mercury
iMooseMaster
Mercury
13
3
14
6.67
W
Kukulkan
lowbattery08
Kukulkan
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,282
Damage
62,965
70,605
Taken
139,385
65,747
Mitigated
134,183
8,981
Healing
26,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,651
1,539
0
5,590
43,188
52,950
0
34,267
8,921
38,688
0
W
Xing Tian
CptYeppers
Xing Tian
16,236
2,788
0
1,468
16,263
24,241
0
8,057
7,783
27,928
0
L
Yemoja
Eddyd100
Yemoja
8,713
1,951
5,539
437
13,551
10,310
0
10,384
3,167
15,191
0
L
Hercules
IOFWGKTAI
Hercules
20,915
5,505
0
8,546
35,349
43,832
0
26,643
8,706
1,214
43,331
L
Awilix
Reyhvax
Awilix
7,618
4,515
0
0
20,765
10,625
0
17,807
2,958
0
18,096
W
Tiamat
ShyKItty
Tiamat
20,994
3,844
0
3,387
14,472
15,852
0
6,884
7,204
33,298
0
L
Baron Samedi
UnicornKami12
Baron Samedi
14,068
2,204
4,266
2,439
26,532
16,466
0
20,178
6,354
26,634
0
W
Jormungandr
failka
Jormungandr
13,146
907
304
1,124
16,961
11,830
0
7,898
8,520
35,294
0
W
Mercury
iMooseMaster
Mercury
23,003
16,379
0
1,488
12,890
8,337
0
6,145
6,470
0
38,478
W
Kukulkan
lowbattery08
Kukulkan
58,903
5,342
0
1,210
10,019
5,487
0
5,565
4,242
92,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,975
Gold Earned
60,622
234
Minions Killed
184
6
Camps Cleared
3
1,196,419
Distance Traveled
1,019,167
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,450
1,035
47
4
1
224,042
0
W
Xing Tian
14,023
1,079
27
2
0
239,582
0
L
Yemoja
11,113
855
10
1
1
184,257
0
L
Hercules
13,153
1,012
65
5
1
253,013
1
L
Awilix
11,371
875
25
2
0
191,987
0
W
Tiamat
13,296
1,023
35
3
0
209,152
0
L
Baron Samedi
11,535
887
37
3
0
165,868
0
W
Jormungandr
12,488
961
40
3
0
203,904
3
W
Mercury
14,797
1,138
40
3
5
286,584
1
W
Kukulkan
14,371
1,105
92
7
1
257,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role