Player Matchup

Chernobog
Chernobog
Gold II
Deviad
Chernobog
Gold II
Level 160
God Stats
18W - 36L
1,331 SR
Queue Stats
650W - 651L
1,708 MMR
Solo
Geb
Geb
Silver I
GaruElPatron
Geb
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 59L
1,632 MMR
Party 2
Ra
Ra
Gold II
Girthman
Ra
Gold II
Level 118
God Stats
5W - 13L
1,633 SR
Queue Stats
342W - 319L
1,698 MMR
Solo
Kali
Kali
Platinum III
Rodnirr
Kali
Platinum III
Level 160
God Stats
15W - 13L
1,788 SR
Queue Stats
87W - 87L
1,773 MMR
Party 2
Bellona
Bellona
Gold I
TheCrazyDonut
Bellona
Gold I
Level 122
God Stats
6W - 3L
1,502 SR
Queue Stats
259W - 249L
1,710 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,551 SR
1,704 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,527 SR
1,675 MMR
Xbalanque
Xbalanque
Gold V
Asecinoxx
Xbalanque
Gold V
Level 87
God Stats
1W - 0L
1,285 SR
Queue Stats
51W - 48L
1,686 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Nocillα
Hun Batz
Platinum IV
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
134W - 126L
1,781 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
Nutellα
Aphrodite
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum V
RadicalPipoII
The Morrigan
Platinum V
Level 149
God Stats
5W - 0L
1,788 SR
Queue Stats
35W - 30L
1,700 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
cheesecrackers
Cu Chulainn
Gold I
Level 124
God Stats
30W - 18L
1,778 SR
Queue Stats
209W - 202L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Deviad
Chernobog
18
1 / 4 / 4
11,029
525
8,178
20,525
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 7
10,076
480
8,564
17,443
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 6 / 7
10,907
519
11,249
14,882
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Rodnirr
Kali
18
8 / 4 / 1
11,419
544
9,675
17,289
8,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
2 / 6 / 3
10,415
496
11,711
18,967
18,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetGuan YuApolloScyllaJanus

VS

Bans
DanzaburouCupidKhepriPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Asecinoxx
Xbalanque
20
5 / 3 / 8
13,187
628
25,125
27,483
11,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
Nocillα
Hun Batz
20
8 / 2 / 6
13,430
640
15,678
19,486
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Nutellα
Aphrodite
17
2 / 2 / 12
11,879
566
4,688
13,710
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
RadicalPipoII
The Morrigan
18
6 / 2 / 7
12,415
591
8,099
10,318
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
cheesecrackers
Cu Chulainn
18
2 / 5 / 4
12,119
577
16,469
25,594
21,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
14
Kills
23
23
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Asecinoxx
Xbalanque
5
3
8
3
L
Chernobog
Deviad
Chernobog
1
4
4
0.75
L
2
3
7
1.83
L
1
6
7
0.75
W
Hun Batz
Nocillα
Hun Batz
8
2
6
5.5
W
Aphrodite
Nutellα
Aphrodite
2
2
12
4
W
The Morrigan
RadicalPipoII
The Morrigan
6
2
7
4.75
L
Kali
Rodnirr
Kali
8
4
1
2.13
L
Bellona
2
6
3
0.58
W
Cu Chulainn
cheesecrackers
Cu Chulainn
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,377
Damage
70,059
89,106
Taken
96,591
55,286
Mitigated
59,356
22,739
Healing
53,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Asecinoxx
Xbalanque
25,125
15,512
0
16,913
27,483
11,966
4,635
6,297
21,168
0
142,106
L
Chernobog
Deviad
Chernobog
8,178
4,975
0
8,082
20,525
7,482
2,990
808
19,677
0
96,588
L
8,564
680
0
2,269
17,443
14,933
136
2,856
14,138
33,640
0
L
11,249
291
1,357
3,823
14,882
6,324
62
3,394
11,263
81,390
0
W
Hun Batz
Nocillα
Hun Batz
15,678
3,440
0
6,823
19,486
9,132
3,137
3,602
15,718
0
101,933
W
Aphrodite
Nutellα
Aphrodite
4,688
846
7,930
9,017
13,710
11,992
638
5,766
7,774
27,216
0
W
The Morrigan
RadicalPipoII
The Morrigan
8,099
1,598
226
3,679
10,318
4,385
2,146
3,800
6,382
72,047
3,219
L
Kali
Rodnirr
Kali
9,675
4,545
0
6,021
17,289
8,087
34
2,070
15,163
0
72,980
L
Bellona
11,711
4,592
0
1,187
18,967
18,460
954
3,173
15,601
882
59,325
W
Cu Chulainn
cheesecrackers
Cu Chulainn
16,469
2,394
0
9,008
25,594
21,881
488
3,826
21,608
10,468
72,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
63,030
598
Minions Killed
671
0
Camps Cleared
0
2,107,172
Distance Traveled
2,187,740
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,187
628
181
9
0
378,119
5
L
Chernobog
11,029
525
164
8
0
365,272
0
L
Geb
10,076
480
36
2
0
450,660
8
L
Ra
10,907
519
162
8
0
421,498
1
W
Hun Batz
13,430
640
158
8
0
470,090
5
W
Aphrodite
11,879
566
39
2
0
471,259
9
W
The Morrigan
12,415
591
141
7
0
428,072
8
L
Kali
11,419
544
122
6
0
481,415
5
L
Bellona
10,415
496
114
5
0
388,327
3
W
Cu Chulainn
12,119
577
152
7
0
440,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role