Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GM3000MMR
The Morrigan
Level 22
God Stats
6W - 6L
1,516 SR
Queue Stats
171W - 153L
1,702 Elo+
Solo
Janus
Janus
Leggo_My_Ahegao
Janus
Level 26
God Stats
5W - 3L
1,463 SR
Queue Stats
182W - 92L
1,732 Elo+
Party 1
Izanami
Izanami
OwHurtmyputhey
Izanami
Level 23
God Stats
31W - 13L
1,739 SR
Queue Stats
161W - 83L
1,740 Elo+
Party 1
Nemesis
Nemesis
vGundamForce_
Nemesis
Level 16
God Stats
6W - 4L
1,598 SR
Queue Stats
96W - 63L
1,766 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,688 Elo+

VS

Team Averages
Level 21
1,715 SR
1,696 Elo+
Cu Chulainn
Cu Chulainn
A4 hour ban
Cu Chulainn
Level 29
God Stats
5W - 2L
1,647 SR
Queue Stats
38W - 16L
1,814 Elo+
Solo
Cthulhu
Cthulhu
EveningHorn
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 55L
1,630 Elo+
Solo
Bakasura
Bakasura
HhooMevengo
Bakasura
Level 25
God Stats
1W - 1L
1,758 SR
Queue Stats
98W - 60L
1,723 Elo+
Solo
Izanami
Izanami
WhereTupacAt
Izanami
Level 18
God Stats
3W - 1L
1,795 SR
Queue Stats
151W - 167L
1,639 Elo+
Party 2
Ra
Ra
XAfrican RebelX
Ra
Level 28
God Stats
3W - 5L
1,876 SR
Queue Stats
75W - 80L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 1 / 0
8,586
537
2,758
9,738
9,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
GM3000MMR
The Morrigan
14
3 / 2 / 10
8,958
560
9,850
9,438
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
13 / 0 / 8
11,055
691
12,326
7,729
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 2 / 7
10,125
633
17,085
14,417
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
15
5 / 3 / 5
9,164
573
7,239
11,376
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A4 hour ban
Cu Chulainn
15
2 / 2 / 1
9,177
574
8,109
14,426
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
EveningHorn
Cthulhu
11
1 / 8 / 0
7,250
453
4,360
15,359
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
HhooMevengo
Bakasura
14
4 / 5 / 1
9,068
567
8,471
17,439
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
WhereTupacAt
Izanami
11
0 / 8 / 1
6,717
420
3,676
12,478
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 10 / 2
7,984
499
4,647
10,394
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
33
Kills
8
8
Deaths
33
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Cu Chulainn
A4 hour ban
Cu Chulainn
2
2
1
1.25
L
Cthulhu
EveningHorn
Cthulhu
1
8
0
0.13
W
The Morrigan
GM3000MMR
The Morrigan
3
2
10
4
L
Bakasura
HhooMevengo
Bakasura
4
5
1
0.9
W
13
0
8
17
W
11
2
7
7.25
L
Izanami
WhereTupacAt
Izanami
0
8
1
0.06
L
1
10
2
0.2
W
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
29,263
52,698
Taken
70,096
24,425
Mitigated
25,937
19,738
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,758
373
0
3,487
9,738
9,182
934
0
9,738
0
49,922
L
Cu Chulainn
A4 hour ban
Cu Chulainn
8,109
2,379
0
8,798
14,426
5,878
1,928
3,913
10,285
0
67,207
L
Cthulhu
EveningHorn
Cthulhu
4,360
553
0
396
15,359
5,917
336
3,340
11,750
20,279
0
W
The Morrigan
GM3000MMR
The Morrigan
9,850
3,516
64
4,054
9,438
3,114
571
1,143
7,729
48,872
996
L
Bakasura
HhooMevengo
Bakasura
8,471
5,871
0
7,525
17,439
7,799
0
5,146
12,051
0
38,153
W
12,326
1,409
0
1,502
7,729
2,669
0
3,075
4,367
70,961
0
W
17,085
10,915
0
8,366
14,417
4,920
2,031
2,393
11,592
0
76,855
L
Izanami
WhereTupacAt
Izanami
3,676
2,401
0
3,034
12,478
3,128
866
2,645
9,617
0
34,692
L
4,647
738
96
1,533
10,394
3,215
675
5,136
4,877
41,284
0
W
Nemesis
7,239
3,631
0
2,265
11,376
4,540
0
2,396
8,208
0
56,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
40,196
523
Minions Killed
396
0
Camps Cleared
0
1,559,158
Distance Traveled
1,383,066
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,586
537
101
6
0
294,023
0
L
Cu Chulainn
9,177
574
124
8
0
268,649
1
L
Cthulhu
7,250
453
25
2
0
300,637
1
W
The Morrigan
8,958
560
83
5
0
292,489
3
L
Bakasura
9,068
567
84
5
0
301,306
2
W
Janus
11,055
691
135
8
0
370,093
3
W
Izanami
10,125
633
116
7
0
258,213
3
L
Izanami
6,717
420
77
5
0
244,436
0
L
Ra
7,984
499
86
5
0
268,038
2
W
Nemesis
9,164
573
88
6
0
344,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role