Player Matchup

Arachne
Arachne
Blank67
Arachne
Level 5
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,797 Elo+
Solo
Cupid
Cupid
CARP_NEROTA
Cupid
Level 16
God Stats
2W - 4L
1,384 SR
Queue Stats
58W - 42L
1,557 Elo+
Solo
Janus
Janus
DT Dior
Janus
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
15W - 11L
1,685 Elo+
Party 2
Ymir
Ymir
DT Epidemic
Ymir
Level 11
God Stats
4W - 6L
1,440 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Zeus
Zeus
DinglePussFart
Zeus
Level 13
God Stats
1W - 3L
1,326 SR
Queue Stats
23W - 14L
1,792 Elo+
Solo
Team Averages
Level 14
1,424 SR
1,671 Elo+

VS

Team Averages
Level 21
1,376 SR
1,614 Elo+
Zeus
Zeus
Beta323
Zeus
Level 11
God Stats
7W - 3L
1,257 SR
Queue Stats
82W - 64L
1,864 Elo+
Solo
Heimdallr
Heimdallr
CL0wNEDD
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,506 Elo+
Solo
Ra
Ra
Nutin_but_nut
Ra
Level 29
God Stats
5W - 4L
1,351 SR
Queue Stats
65W - 55L
1,627 Elo+
Solo
Loki
Loki
Thedon3keast
Loki
Level 28
God Stats
9W - 14L
1,562 SR
Queue Stats
346W - 393L
1,521 Elo+
Party 1
Mercury
Mercury
ThoughtBelt3358
Mercury
Level 18
God Stats
13W - 20L
1,211 SR
Queue Stats
233W - 213L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blank67
Arachne
16
0 / 13 / 9
10,592
963
2,389
19,383
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
0 / 5 / 7
10,391
945
7,396
18,642
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
DT Dior
Janus
17
3 / 7 / 4
11,518
1,047
8,552
11,372
4,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 6 / 6
10,966
997
4,345
22,512
16,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
8 / 0 / 5
12,782
1,162
24,724
6,416
2,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

71

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Beta323
Zeus
20
14 / 1 / 12
13,319
1,211
34,631
6,231
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
CL0wNEDD
Heimdallr
18
2 / 6 / 15
10,944
995
11,659
14,276
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 16
12,778
1,162
13,343
7,357
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 11
10,925
993
8,503
9,525
3,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 3 / 14
11,438
1,040
5,843
14,407
5,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
14
Kills
31
31
Deaths
14
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zeus
Beta323
Zeus
14
1
12
20
L
Arachne
Blank67
Arachne
0
13
9
0.35
L
0
5
7
0.7
W
Heimdallr
CL0wNEDD
Heimdallr
2
6
15
1.58
L
Janus
DT Dior
Janus
3
7
4
0.71
L
3
6
6
1
L
8
0
5
10.5
W
6
1
16
14
W
4
3
11
3.17
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,406
Damage
73,979
78,325
Taken
51,796
39,043
Mitigated
23,133
5,175
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Beta323
Zeus
34,631
1,943
0
1,162
6,231
2,491
0
3,721
2,510
54,825
0
L
Arachne
Blank67
Arachne
2,389
1,565
0
1,072
19,383
9,125
0
9,694
9,429
0
4,802
L
7,396
3,581
146
2,518
18,642
6,904
0
11,906
6,292
0
38,363
W
Heimdallr
CL0wNEDD
Heimdallr
11,659
5,687
0
874
14,276
7,103
0
9,881
4,395
0
31,212
L
Janus
DT Dior
Janus
8,552
439
0
0
11,372
4,091
0
6,888
4,206
27,778
0
L
4,345
256
231
541
22,512
16,794
0
13,317
8,797
21,370
0
L
24,724
795
0
667
6,416
2,129
0
4,619
1,627
50,284
0
W
13,343
1,810
2,371
3,961
7,357
3,946
0
5,088
2,269
60,667
0
W
8,503
1,478
0
0
9,525
3,669
0
7,612
1,913
0
18,225
W
5,843
2,196
0
164
14,407
5,924
0
11,319
3,088
0
11,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
59,404
219
Minions Killed
254
4
Camps Cleared
8
1,037,374
Distance Traveled
1,030,641
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,319
1,211
44
4
3
199,624
0
L
Arachne
10,592
963
1
0
0
149,662
10
L
Cupid
10,391
945
64
6
3
212,970
1
W
Heimdallr
10,944
995
35
3
2
158,414
0
L
Janus
11,518
1,047
48
4
1
221,033
0
L
Ymir
10,966
997
43
4
0
254,584
0
L
Zeus
12,782
1,162
63
6
0
199,125
0
W
Ra
12,778
1,162
144
13
3
226,585
0
W
Loki
10,925
993
18
2
0
167,235
0
W
Mercury
11,438
1,040
13
1
0
278,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role