Player Matchup

Nike
Nike
Highley Average
Nike
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,310 Elo+
Solo
King Arthur
King Arthur
Nasser154195
King Arthur
Level 18
God Stats
39W - 51L
1,395 SR
Queue Stats
60W - 79L
1,323 Elo+
Solo
Cupid
Cupid
Tunegrito001
Cupid
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Solo
Discordia
Discordia
austifu
Discordia
Level 5
God Stats
1W - 1L
1,235 SR
Queue Stats
62W - 89L
1,123 Elo+
Solo
Hun Batz
Hun Batz
bdog1955
Hun Batz
Level 24
God Stats
3W - 4L
1,704 SR
Queue Stats
67W - 118L
1,272 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,306 Elo+

VS

Team Averages
Level 19
1,309 SR
1,350 Elo+
Hercules
Hercules
Boost Mobile271
Hercules
Level 24
God Stats
4W - 5L
1,268 SR
Queue Stats
175W - 168L
1,356 Elo+
Solo
Arachne
Arachne
Gank4Dank
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Skadi
Skadi
Krxnyk
Skadi
Level 29
God Stats
0W - 2L
1,168 SR
Queue Stats
13W - 14L
1,290 Elo+
Solo
Danzaburou
Danzaburou
dr3aminDud3
Danzaburou
Level 10
God Stats
16W - 17L
1,500 SR
Queue Stats
540W - 568L
1,319 Elo+
Solo
Neith
Neith
lillemonhead
Neith
Level 8
God Stats
16W - 13L
1,107 SR
Queue Stats
20W - 21L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
14,245
1,096
11,964
12,443
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Nasser154195
King Arthur
20
1 / 4 / 20
13,004
1,000
7,890
17,751
33,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
21 / 4 / 9
17,703
1,362
45,820
17,404
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
austifu
Discordia
20
5 / 5 / 14
13,540
1,042
17,987
12,790
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
bdog1955
Hun Batz
19
1 / 16 / 15
12,105
931
10,620
22,066
11,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 2 / 16
12,383
953
10,403
13,682
10,917
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Gank4Dank
Arachne
19
5 / 4 / 14
12,514
963
6,859
19,585
15,305
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Krxnyk
Skadi
20
17 / 10 / 9
15,722
1,209
37,405
21,963
9,324
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
dr3aminDud3
Danzaburou
20
3 / 12 / 17
13,946
1,073
16,243
29,137
13,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 8 / 12
11,602
892
3,173
16,364
6,813

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
98
36
Kills
30
30
Deaths
36
72
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
2
16
5.5
L
Arachne
Gank4Dank
Arachne
5
4
14
3
W
8
1
14
15
L
Skadi
Krxnyk
Skadi
17
10
9
2.15
W
King Arthur
Nasser154195
King Arthur
1
4
20
2.75
W
21
4
9
6.38
W
Discordia
austifu
Discordia
5
5
14
2.4
W
Hun Batz
bdog1955
Hun Batz
1
16
15
0.53
L
Danzaburou
dr3aminDud3
Danzaburou
3
12
17
0.96
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,281
Damage
74,083
82,454
Taken
100,731
69,981
Mitigated
56,330
10,925
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,403
3,865
0
2,440
13,682
10,917
0
2,822
10,735
0
18,746
L
Arachne
Gank4Dank
Arachne
6,859
5,682
0
1,529
19,585
15,305
0
3,324
16,161
185
13,483
W
11,964
2,569
0
350
12,443
10,604
0
0
12,443
0
37,314
L
Skadi
Krxnyk
Skadi
37,405
22,284
0
1,338
21,963
9,324
0
3,847
17,966
0
68,781
W
King Arthur
Nasser154195
King Arthur
7,890
214
0
0
17,751
33,835
0
42
17,709
0
15,337
W
45,820
33,689
657
9,198
17,404
8,090
0
0
17,404
0
94,437
W
Discordia
austifu
Discordia
17,987
2,046
0
720
12,790
5,523
0
0
12,790
42,580
0
W
Hun Batz
bdog1955
Hun Batz
10,620
5,966
0
0
22,066
11,929
0
0
22,066
0
18,183
L
Danzaburou
dr3aminDud3
Danzaburou
16,243
11,556
0
5,674
29,137
13,971
0
6,220
22,792
0
39,529
L
3,173
1,996
0
43
16,364
6,813
0
1,774
14,565
0
10,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,597
Gold Earned
66,167
257
Minions Killed
173
7
Camps Cleared
6
1,105,168
Distance Traveled
969,720
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,383
953
14
1
2
172,066
0
L
Arachne
12,514
963
7
1
2
222,642
2
W
Nike
14,245
1,096
67
5
1
259,251
0
L
Skadi
15,722
1,209
82
6
2
204,873
0
W
King Arthur
13,004
1,000
16
1
0
223,761
0
W
Cupid
17,703
1,362
97
7
4
227,107
0
W
Discordia
13,540
1,042
58
4
0
221,812
0
W
Hun Batz
12,105
931
19
1
2
173,237
0
L
Danzaburou
13,946
1,073
58
4
0
176,656
2
L
Neith
11,602
892
12
1
0
193,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role