Player Matchup

King Arthur
King Arthur
KowaiiKumaa
King Arthur
Level 61
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 2L
1,630 Elo+
Party 2
Tiamat
Tiamat
Zaechust
Tiamat
Level 60
God Stats
2W - 0L
1,590 SR
Queue Stats
19W - 7L
1,737 Elo+
Party 2
Hel
Hel
iPistachio
Hel
Level 61
God Stats
7W - 3L
1,887 SR
Queue Stats
24W - 15L
1,730 Elo+
Party 2
Team Averages
Level 61
1,597 SR
1,699 Elo+

VS

Team Averages
Level 99
1,580 SR
1,514 Elo+
Arachne
Arachne
ITS_Joshy_05
Arachne
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
152W - 192L
1,442 Elo+
Party 1
Athena
Athena
Shodaz-_-
Athena
Level 122
God Stats
1W - 1L
1,706 SR
Queue Stats
51W - 42L
1,579 Elo+
Party 1
Tiamat
Tiamat
XxeXotixX-_-YT
Tiamat
Level 85
God Stats
0W - 2L
1,535 SR
Queue Stats
23W - 18L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KowaiiKumaa
King Arthur
11
2 / 0 / 8
7,759
705
4,181
9,235
5,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Zaechust
Tiamat
12
4 / 1 / 6
8,326
757
9,012
4,372
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 5
8,468
770
9,308
5,111
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITS_Joshy_05
Arachne
8
1 / 4 / 0
6,486
590
1,763
8,879
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Shodaz-_-
Athena
8
0 / 2 / 1
6,192
563
3,952
9,935
7,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
6,348
577
5,401
9,743
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
ITS_Joshy_05
Arachne
1
4
0
0.25
W
King Arthur
KowaiiKumaa
King Arthur
2
0
8
6
L
Athena
Shodaz-_-
Athena
0
2
1
0.25
L
0
5
1
0.1
W
Tiamat
Zaechust
Tiamat
4
1
6
7
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
11,116
18,718
Taken
28,557
12,868
Mitigated
15,462
10,683
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ITS_Joshy_05
Arachne
1,763
1,268
0
957
8,879
3,018
0
6,485
1,861
0
10,709
W
King Arthur
KowaiiKumaa
King Arthur
4,181
554
0
2,191
9,235
5,789
445
5,270
3,965
0
15,219
L
Athena
Shodaz-_-
Athena
3,952
1,366
0
650
9,935
7,172
0
4,352
4,844
17,046
0
L
5,401
445
213
1,564
9,743
5,272
0
6,075
3,062
24,078
0
W
Tiamat
Zaechust
Tiamat
9,012
397
0
766
4,372
3,640
689
2,518
1,854
30,813
0
W
9,308
226
3,829
3,897
5,111
3,439
1,080
1,678
3,433
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
19,026
161
Minions Killed
69
0
Camps Cleared
0
619,396
Distance Traveled
545,849
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,486
590
15
1
0
185,557
0
W
King Arthur
7,759
705
19
2
0
219,970
1
L
Athena
6,192
563
26
2
0
197,623
0
L
Tiamat
6,348
577
28
3
0
162,669
3
W
Tiamat
8,326
757
55
5
0
193,048
0
W
Hel
8,468
770
87
8
0
206,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role