Player Matchup

Kukulkan
Kukulkan
Dkayed12
Kukulkan
Level 35
God Stats
11W - 15L
1,768 SR
Queue Stats
170W - 158L
1,553 Elo+
Party 1
Skadi
Skadi
Glaede
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Gustevich
Guan Yu
Level 27
God Stats
44W - 27L
1,717 SR
Queue Stats
241W - 214L
1,540 Elo+
Party 1
Izanami
Izanami
MilkyBongLoads
Izanami
Level 17
God Stats
52W - 31L
1,537 SR
Queue Stats
73W - 50L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
xRhec
Cthulhu
Level 7
God Stats
19W - 9L
1,430 SR
Queue Stats
51W - 65L
1,426 Elo+
Party 2
Team Averages
Level 18
1,590 SR
1,487 Elo+

VS

Team Averages
Level 19
1,561 SR
1,478 Elo+
Nemesis
Nemesis
BoofyNineBanger
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Lycariden
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,379 Elo+
Solo
Anhur
Anhur
Natango
Anhur
Level 17
God Stats
41W - 56L
1,493 SR
Queue Stats
44W - 58L
1,468 Elo+
Solo
Cernunnos
Cernunnos
VanceB
Cernunnos
Level 20
God Stats
6W - 7L
1,496 SR
Queue Stats
14W - 16L
1,505 Elo+
Solo
Danzaburou
Danzaburou
dmr363
Danzaburou
Level 28
God Stats
10W - 3L
1,818 SR
Queue Stats
26W - 23L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dkayed12
Kukulkan
17
12 / 0 / 15
11,607
1,290
19,635
3,296
1,402
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Glaede
Skadi
16
8 / 0 / 15
10,142
1,127
9,716
6,080
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Gustevich
Guan Yu
16
5 / 0 / 18
9,740
1,082
9,563
11,057
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 11
9,187
1,021
8,198
8,578
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xRhec
Cthulhu
16
4 / 0 / 18
9,367
1,041
8,433
10,866
8,799
Breastplate

Breastplate

+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

342

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 2
8,004
889
11,096
18,475
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Lycariden
Merlin
14
0 / 4 / 2
7,907
879
4,183
9,843
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Natango
Anhur
13
1 / 4 / 1
8,058
895
5,519
12,137
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
VanceB
Cernunnos
14
1 / 9 / 1
8,189
910
7,830
12,666
3,977
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
dmr363
Danzaburou
13
0 / 3 / 1
7,703
856
7,116
6,353
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
32
Kills
3
3
Deaths
32
77
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Kukulkan
Dkayed12
Kukulkan
12
0
15
19.5
W
Skadi
Glaede
Skadi
8
0
15
15.5
W
Guan Yu
Gustevich
Guan Yu
5
0
18
14
L
Merlin
Lycariden
Merlin
0
4
2
0.25
W
3
3
11
2.83
L
Anhur
Natango
Anhur
1
4
1
0.38
L
Cernunnos
VanceB
Cernunnos
1
9
1
0.17
L
Danzaburou
dmr363
Danzaburou
0
3
1
0.17
W
Cthulhu
xRhec
Cthulhu
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,545
Damage
35,744
39,877
Taken
59,474
22,911
Mitigated
19,988
10,215
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,096
4,947
0
3,000
18,475
6,419
0
6,595
11,705
0
17,842
W
Kukulkan
Dkayed12
Kukulkan
19,635
1,354
0
0
3,296
1,402
0
752
2,544
43,080
0
W
Skadi
Glaede
Skadi
9,716
4,897
0
704
6,080
2,181
0
336
5,744
0
19,885
W
Guan Yu
Gustevich
Guan Yu
9,563
1,673
3,648
3,136
11,057
7,653
0
898
10,159
0
20,882
L
Merlin
Lycariden
Merlin
4,183
301
0
462
9,843
3,349
0
5,325
4,493
16,533
0
W
8,198
6,475
0
1,278
8,578
2,876
0
967
7,611
0
16,635
L
Anhur
Natango
Anhur
5,519
4,821
0
1,419
12,137
4,021
0
6,395
5,717
0
16,589
L
Cernunnos
VanceB
Cernunnos
7,830
4,752
214
943
12,666
3,977
0
7,424
5,142
0
29,246
L
Danzaburou
dmr363
Danzaburou
7,116
3,089
0
242
6,353
2,222
0
2,329
3,924
0
15,124
W
Cthulhu
xRhec
Cthulhu
8,433
745
464
985
10,866
8,799
0
1,230
9,636
15,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
39,861
166
Minions Killed
128
4
Camps Cleared
3
839,384
Distance Traveled
700,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,004
889
12
1
1
149,757
4
W
Kukulkan
11,607
1,290
66
7
1
155,353
0
W
Skadi
10,142
1,127
22
2
2
164,848
0
W
Guan Yu
9,740
1,082
23
3
0
212,068
0
L
Merlin
7,907
879
22
2
0
140,647
0
W
Izanami
9,187
1,021
23
3
0
138,626
0
L
Anhur
8,058
895
29
3
1
167,204
0
L
Cernunnos
8,189
910
50
6
1
144,400
1
L
Danzaburou
7,703
856
15
2
0
98,576
0
W
Cthulhu
9,367
1,041
32
4
1
168,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role