Player Matchup

Cthulhu
Cthulhu
Dckillz
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,141 Elo+
Party 1
Neith
Neith
ImYoursMommy
Neith
Level 26
God Stats
0W - 5L
1,121 SR
Queue Stats
23W - 22L
1,077 Elo+
Party 1
Hades
Hades
Kazualtys
Hades
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 18L
1,184 Elo+
Party 1
Thor
Thor
Numba12
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,141 Elo+
Party 1
Sun Wukong
Sun Wukong
soniiko
Sun Wukong
Level 27
God Stats
7W - 15L
1,494 SR
Queue Stats
237W - 317L
1,398 Elo+
Solo
Team Averages
Level 22
1,423 SR
1,188 Elo+

VS

Team Averages
Level 16
1,434 SR
1,327 Elo+
Osiris
Osiris
CowOnAPlane
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,517 Elo+
Solo
Anubis
Anubis
CrunchyLegend
Anubis
Level 9
God Stats
13W - 7L
1,542 SR
Queue Stats
16W - 8L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Iscasadiego
Nu Wa
Level 27
God Stats
19W - 8L
1,597 SR
Queue Stats
39W - 32L
1,347 Elo+
Solo
Ares
Ares
JDAWG187
Ares
Level 6
God Stats
6W - 18L
1,261 SR
Queue Stats
7W - 22L
1,165 Elo+
Solo
Olorun
Olorun
shootemonsight
Olorun
Level 22
God Stats
12W - 21L
1,272 SR
Queue Stats
18W - 28L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dckillz
Cthulhu
20
1 / 2 / 17
12,930
924
24,641
26,039
28,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
13 / 1 / 5
14,516
1,037
33,771
10,749
4,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
Kazualtys
Hades
18
0 / 12 / 10
11,549
825
3,887
23,735
9,140
Thor
Numba12
Thor
19
4 / 14 / 9
12,270
876
17,863
30,021
10,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
soniiko
Sun Wukong
19
1 / 7 / 11
12,636
903
15,178
22,503
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 3 / 24
13,692
978
13,416
21,868
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
20 / 1 / 13
16,399
1,171
39,219
21,392
18,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 2 / 26
13,599
971
27,578
12,733
5,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
0 / 10 / 21
13,045
932
2,932
30,528
38,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 19
13,563
969
25,638
14,719
6,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
139
19
Kills
36
36
Deaths
19
52
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
3
24
5.33
W
20
1
13
26.5
L
Cthulhu
Dckillz
Cthulhu
1
2
17
4.75
L
13
1
5
15.5
W
7
2
26
10
W
Ares
0
10
21
1.05
L
Hades
Kazualtys
Hades
0
12
10
0.42
L
Thor
Numba12
Thor
4
14
9
0.61
W
5
3
19
4.83
L
Sun Wukong
soniiko
Sun Wukong
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,340
Damage
108,783
113,047
Taken
101,240
65,250
Mitigated
87,986
8,603
Healing
27,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,416
3,690
0
1,694
21,868
19,767
0
6,922
14,404
298
37,670
W
39,219
3,504
1,776
13,439
21,392
18,291
0
7,025
13,967
67,374
0
L
Cthulhu
Dckillz
Cthulhu
24,641
1,990
0
917
26,039
28,615
0
20,935
4,784
51,088
0
L
33,771
15,033
277
1,968
10,749
4,041
0
9,853
821
0
68,046
W
27,578
7,140
350
3,210
12,733
5,007
0
4,066
8,448
49,882
0
W
Ares
2,932
2,117
0
952
30,528
38,133
0
6,013
23,915
7,805
0
L
Hades
Kazualtys
Hades
3,887
1,628
62
253
23,735
9,140
0
20,967
2,718
7,717
0
L
Thor
Numba12
Thor
17,863
6,983
0
1,084
30,021
10,302
0
25,908
3,938
0
37,120
W
25,638
13,634
878
5,412
14,719
6,788
0
3,362
11,132
50,825
0
L
Sun Wukong
soniiko
Sun Wukong
15,178
2,856
0
4,042
22,503
13,152
0
17,990
4,388
0
43,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,901
Gold Earned
70,298
245
Minions Killed
252
4
Camps Cleared
4
1,196,085
Distance Traveled
1,101,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,692
978
55
4
1
286,369
0
W
Anubis
16,399
1,171
79
6
1
229,273
0
L
Cthulhu
12,930
924
45
3
0
282,252
0
L
Neith
14,516
1,037
76
5
2
239,609
0
W
Nu Wa
13,599
971
55
4
0
197,948
0
W
Ares
13,045
932
5
0
0
180,981
0
L
Hades
11,549
825
7
1
0
177,451
0
L
Thor
12,270
876
46
3
1
235,157
1
W
Olorun
13,563
969
58
4
2
207,212
0
L
Sun Wukong
12,636
903
71
5
1
261,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role