Player Matchup

Pele
Pele
JustDruw
Pele
Level 87
God Stats
4W - 5L
1,578 SR
Queue Stats
151W - 128L
1,569 Elo+
Solo
Anubis
Anubis
Malleaus
Anubis
Level 18
God Stats
4W - 3L
1,584 SR
Queue Stats
22W - 24L
1,674 Elo+
Party 2
Ymir
Ymir
NolanForMayor
Ymir
Level 29
God Stats
10W - 3L
1,799 SR
Queue Stats
64W - 51L
1,688 Elo+
Party 2
Tiamat
Tiamat
PrincessHotCakes
Tiamat
Level 107
God Stats
3W - 1L
1,299 SR
Queue Stats
75W - 63L
1,657 Elo+
Party 2
Anhur
Anhur
Vulcan1031
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 54
1,552 SR
1,618 Elo+

VS

Team Averages
Level 80
1,579 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Fapington14
Baron Samedi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 98L
1,576 Elo+
Party 3
Cernunnos
Cernunnos
Mdoctor122
Cernunnos
Level 103
God Stats
12W - 8L
1,416 SR
Queue Stats
119W - 100L
1,519 Elo+
Party 3
Fenrir
Fenrir
MyHomieJstar
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Ryylar
Sun Wukong
Level 79
God Stats
6W - 1L
1,978 SR
Queue Stats
27W - 22L
1,567 Elo+
Party 3
Freya
Freya
SORRYOUTOFSTOCK
Freya
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 6 / 1
9,181
510
8,368
16,938
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Malleaus
Anubis
14
2 / 4 / 1
8,403
467
5,131
8,785
3,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
7,319
407
3,818
16,374
9,093
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 0
8,859
492
12,152
10,322
15,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
0 / 4 / 2
8,132
452
6,512
12,732
4,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fapington14
Baron Samedi
14
5 / 2 / 6
9,399
522
8,119
10,238
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Mdoctor122
Cernunnos
15
2 / 0 / 10
9,007
500
9,866
10,221
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
9 / 2 / 0
10,092
561
5,858
14,507
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ryylar
Sun Wukong
18
2 / 0 / 3
10,902
606
10,384
16,009
8,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 2 / 7
9,729
541
11,475
11,338
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
21
21
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fapington14
Baron Samedi
5
2
6
4
L
Pele
2
6
1
0.42
L
Anubis
Malleaus
Anubis
2
4
1
0.63
W
Cernunnos
Mdoctor122
Cernunnos
2
0
10
7
W
Fenrir
9
2
0
4.5
L
1
6
2
0.33
L
1
1
0
1
W
Sun Wukong
Ryylar
Sun Wukong
2
0
3
3.5
W
3
2
7
3.25
L
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
45,702
65,151
Taken
62,313
38,577
Mitigated
28,569
17,261
Healing
33,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fapington14
Baron Samedi
8,119
1,105
866
4,722
10,238
7,402
147
2,518
7,720
34,295
0
L
Pele
8,368
1,685
0
1,970
16,938
6,057
0
4,076
12,862
0
72,320
L
Anubis
Malleaus
Anubis
5,131
235
0
3,114
8,785
3,729
445
3,971
4,814
46,864
0
W
Cernunnos
Mdoctor122
Cernunnos
9,866
4,527
0
6,350
10,221
3,706
815
2,403
7,818
0
61,723
W
Fenrir
5,858
1,377
0
6,918
14,507
5,457
0
1,719
12,788
0
60,505
L
3,818
794
0
2,552
16,374
9,093
379
7,781
8,593
16,181
0
L
12,152
1,716
0
5,114
10,322
15,439
440
714
9,608
58,813
0
W
Sun Wukong
Ryylar
Sun Wukong
10,384
2,322
0
8,016
16,009
8,597
0
10,738
5,271
0
81,616
W
11,475
3,695
0
7,019
11,338
3,407
195
3,895
7,443
52,505
0
L
Anhur
6,512
2,623
0
4,511
12,732
4,259
0
3,052
9,680
0
52,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,894
Gold Earned
49,129
457
Minions Killed
498
0
Camps Cleared
0
1,645,982
Distance Traveled
1,708,748
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,399
522
27
2
0
322,412
2
L
Pele
9,181
510
119
7
0
356,247
4
L
Anubis
8,403
467
91
5
0
308,377
1
W
Cernunnos
9,007
500
107
6
0
319,384
5
W
Fenrir
10,092
561
96
5
0
378,725
2
L
Ymir
7,319
407
29
2
0
322,614
3
L
Tiamat
8,859
492
124
7
0
339,538
0
W
Sun Wukong
10,902
606
177
10
0
348,838
6
W
Freya
9,729
541
91
5
0
339,389
3
L
Anhur
8,132
452
94
5
0
319,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role