Player Matchup

Artemis
Artemis
Addie721
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,643 Elo+
Party 2
Yemoja
Yemoja
DrewceLee
Yemoja
Level 17
God Stats
2W - 1L
1,782 SR
Queue Stats
5W - 4L
1,858 Elo+
Party 2
Bellona
Bellona
MAFIABUZZD100
Bellona
Level 15
God Stats
5W - 4L
1,346 SR
Queue Stats
134W - 125L
1,631 Elo+
Solo
Tiamat
Tiamat
VersaceVeins
Tiamat
Level 12
God Stats
4W - 5L
1,506 SR
Queue Stats
70W - 81L
1,610 Elo+
Party 1
Fenrir
Fenrir
VolgaSolari
Fenrir
Level 28
God Stats
15W - 13L
1,563 SR
Queue Stats
205W - 198L
1,578 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,664 Elo+

VS

Team Averages
Level 13
1,466 SR
1,691 Elo+
Kukulkan
Kukulkan
Arkus2653
Kukulkan
Level 22
God Stats
0W - 3L
1,355 SR
Queue Stats
16W - 17L
1,602 Elo+
Solo
Artemis
Artemis
BluR3000
Artemis
Level 3
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 6L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ilikeboys69420
Tsukuyomi
Level 3
God Stats
0W - 2L
1,240 SR
Queue Stats
3W - 7L
1,564 Elo+
Solo
Sol
Sol
SirJixx
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 19L
1,806 Elo+
Solo
Yemoja
Yemoja
xBersK
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Addie721
Artemis
9
1 / 3 / 4
5,897
491
2,455
5,879
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
DrewceLee
Yemoja
9
1 / 0 / 7
6,374
531
1,499
4,729
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
12
9 / 2 / 3
7,444
620
9,918
9,903
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
11
2 / 0 / 4
6,780
565
2,031
4,243
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
11 / 1 / 1
7,985
665
9,233
7,264
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkus2653
Kukulkan
11
1 / 3 / 1
6,224
519
3,663
5,518
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
BluR3000
Artemis
7
0 / 6 / 1
4,813
401
870
6,698
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Ilikeboys69420
Tsukuyomi
5
0 / 6 / 1
4,662
389
2,498
6,952
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
3 / 4 / 1
6,556
546
5,928
7,559
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
xBersK
Yemoja
6
2 / 5 / 0
5,265
439
1,760
6,914
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
6
6
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Addie721
Artemis
1
3
4
1
L
Kukulkan
Arkus2653
Kukulkan
1
3
1
0.5
L
Artemis
BluR3000
Artemis
0
6
1
0.08
W
Yemoja
DrewceLee
Yemoja
1
0
7
4.5
L
Tsukuyomi
Ilikeboys69420
Tsukuyomi
0
6
1
0.08
W
Bellona
9
2
3
5.25
L
Sol
3
4
1
0.88
W
Tiamat
2
0
4
4
W
Fenrir
11
1
1
11.5
L
Yemoja
xBersK
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
14,719
32,018
Taken
33,641
16,945
Mitigated
9,126
12,082
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Addie721
Artemis
2,455
822
0
1,699
5,879
1,906
469
3,520
2,359
0
19,102
L
Kukulkan
Arkus2653
Kukulkan
3,663
180
0
220
5,518
1,520
0
522
4,956
31,956
0
L
Artemis
BluR3000
Artemis
870
320
0
677
6,698
1,618
0
526
6,172
0
8,044
W
Yemoja
DrewceLee
Yemoja
1,499
370
1,012
993
4,729
2,045
1,354
2,204
2,495
16,184
0
L
Tsukuyomi
Ilikeboys69420
Tsukuyomi
2,498
898
0
685
6,952
1,276
0
369
6,517
0
9,508
W
Bellona
9,918
2,165
0
3,478
9,903
7,087
436
2,846
6,947
0
41,603
L
Sol
5,928
781
0
2,328
7,559
2,002
0
200
7,359
39,901
0
W
Tiamat
2,031
417
0
2,319
4,243
2,686
0
991
3,124
31,404
0
W
Fenrir
9,233
3,784
0
2,581
7,264
3,221
0
1,500
5,742
0
45,511
L
Yemoja
xBersK
Yemoja
1,760
95
196
179
6,914
2,710
342
1,715
5,107
8,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
27,520
282
Minions Killed
195
0
Camps Cleared
0
1,145,022
Distance Traveled
1,092,961
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,897
491
36
3
0
203,006
1
L
Kukulkan
6,224
519
78
7
0
232,611
4
L
Artemis
4,813
401
19
2
0
189,094
0
W
Yemoja
6,374
531
31
3
0
217,707
3
L
Tsukuyomi
4,662
389
21
2
0
267,850
3
W
Bellona
7,444
620
73
6
0
225,817
3
L
Sol
6,556
546
69
6
0
210,844
1
W
Tiamat
6,780
565
72
6
0
222,065
3
W
Fenrir
7,985
665
70
6
0
276,427
2
L
Yemoja
5,265
439
8
1
0
192,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role