Player Matchup

Nemesis
Nemesis
GoauId
Nemesis
Level 27
God Stats
2W - 0L
1,887 SR
Queue Stats
48W - 59L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lightrider72
Kumbhakarna
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,454 Elo+
Party 3
Cerberus
Cerberus
Muskrabbit
Cerberus
Level 39
God Stats
2W - 3L
1,734 SR
Queue Stats
58W - 72L
1,404 Elo+
Party 1
Scylla
Scylla
PanDeCampo
Scylla
Level 18
God Stats
8W - 11L
1,523 SR
Queue Stats
24W - 30L
1,454 Elo+
Party 1
Medusa
Medusa
Snappyboy69
Medusa
Level 8
God Stats
4W - 1L
1,662 SR
Queue Stats
31W - 43L
1,460 Elo+
Party 3
Team Averages
Level 40
1,661 SR
1,437 Elo+

VS

Team Averages
Level 37
1,561 SR
1,337 Elo+
Olorun
Olorun
Dusty66
Olorun
Level 10
God Stats
0W - 2L
1,454 SR
Queue Stats
252W - 247L
1,192 Elo+
Party 2
Cerberus
Cerberus
Hybnosis
Cerberus
Level 69
God Stats
1W - 9L
1,626 SR
Queue Stats
165W - 151L
1,411 Elo+
Party 2
Fenrir
Fenrir
MakingCripsDrip
Fenrir
Level 67
God Stats
149W - 122L
1,535 SR
Queue Stats
246W - 228L
1,357 Elo+
Party 2
Cupid
Cupid
ShootaCam
Cupid
Level 14
God Stats
59W - 42L
1,665 SR
Queue Stats
307W - 289L
1,192 Elo+
Party 2
Cu Chulainn
Cu Chulainn
codefakie
Cu Chulainn
Level 25
God Stats
22W - 18L
1,524 SR
Queue Stats
104W - 94L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoauId
Nemesis
18
6 / 4 / 5
11,724
489
16,435
21,879
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Lightrider72
Kumbhakarna
18
9 / 1 / 12
13,113
546
14,888
16,121
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Muskrabbit
Cerberus
18
2 / 2 / 7
11,833
493
15,712
17,573
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
PanDeCampo
Scylla
19
6 / 5 / 6
11,933
497
17,463
14,754
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
5 / 4 / 12
11,978
499
15,863
16,178
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dusty66
Olorun
16
2 / 7 / 4
10,051
419
6,649
17,903
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Hybnosis
Cerberus
16
8 / 5 / 2
11,611
484
14,341
24,354
23,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 6
9,881
412
11,471
23,076
13,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
ShootaCam
Cupid
15
1 / 9 / 7
10,023
418
7,365
14,673
5,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
codefakie
Cu Chulainn
19
2 / 3 / 5
11,283
470
14,526
23,329
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
28
Kills
16
16
Deaths
28
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dusty66
Olorun
2
7
4
0.57
W
Nemesis
GoauId
Nemesis
6
4
5
2.13
L
Cerberus
Hybnosis
Cerberus
8
5
2
1.8
W
Kumbhakarna
Lightrider72
Kumbhakarna
9
1
12
15
L
3
4
6
1.5
W
Cerberus
Muskrabbit
Cerberus
2
2
7
2.75
W
Scylla
PanDeCampo
Scylla
6
5
6
1.8
L
Cupid
ShootaCam
Cupid
1
9
7
0.5
W
Medusa
5
4
12
2.75
L
Cu Chulainn
codefakie
Cu Chulainn
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,361
Damage
54,352
86,505
Taken
103,335
56,462
Mitigated
63,104
25,531
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dusty66
Olorun
6,649
2,336
94
5,247
17,903
7,009
766
7,283
10,620
56,374
0
W
Nemesis
GoauId
Nemesis
16,435
8,438
0
6,626
21,879
8,100
2,425
7,694
14,085
0
77,674
L
Cerberus
Hybnosis
Cerberus
14,341
1,177
0
4,357
24,354
23,844
0
7,948
16,331
47,741
0
W
Kumbhakarna
Lightrider72
Kumbhakarna
14,888
1,235
0
1,826
16,121
17,945
655
5,347
10,699
48,536
0
L
11,471
1,981
1,428
5,750
23,076
13,250
966
12,600
10,351
0
46,793
W
Cerberus
Muskrabbit
Cerberus
15,712
1,366
674
7,394
17,573
18,376
1,948
1,235
15,711
75,633
0
W
Scylla
PanDeCampo
Scylla
17,463
1,143
0
2,698
14,754
5,922
2,246
1,958
12,744
87,320
0
L
Cupid
ShootaCam
Cupid
7,365
4,168
113
1,194
14,673
5,775
0
5,082
9,591
0
50,385
W
Medusa
15,863
6,671
0
6,313
16,178
6,119
1,414
4,756
11,422
0
70,273
L
Cu Chulainn
codefakie
Cu Chulainn
14,526
2,126
0
7,458
23,329
13,226
632
14,350
8,379
0
77,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
52,849
593
Minions Killed
471
0
Camps Cleared
0
2,384,097
Distance Traveled
2,208,105
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,051
419
96
4
0
376,679
0
W
Nemesis
11,724
489
112
5
0
498,413
1
L
Cerberus
11,611
484
69
3
0
430,107
0
W
Kumbhakarna
13,113
546
63
3
0
504,559
0
L
Fenrir
9,881
412
74
3
0
511,278
3
W
Cerberus
11,833
493
169
7
0
463,747
5
W
Scylla
11,933
497
134
6
0
420,847
4
L
Cupid
10,023
418
83
3
0
431,200
0
W
Medusa
11,978
499
115
5
0
496,531
2
L
Cu Chulainn
11,283
470
149
6
0
458,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role