Player Matchup

Vamana
Vamana
CrowsMilk
Vamana
Level 129
God Stats
4W - 2L
1,433 SR
Queue Stats
287W - 292L
1,501 Elo+
Party 1
Mulan
Mulan
FinessGod Ju
Mulan
Level 80
God Stats
16W - 12L
1,544 SR
Queue Stats
287W - 305L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Kyosuke_NEO
Danzaburou
Level 129
God Stats
4W - 5L
1,414 SR
Queue Stats
195W - 202L
1,383 Elo+
Solo
Sylvanus
Sylvanus
OneMinutePlease
Sylvanus
Level 104
God Stats
9W - 8L
1,628 SR
Queue Stats
55W - 53L
1,573 Elo+
Party 1
Tiamat
Tiamat
TonyTwoShoes527
Tiamat
Level 109
God Stats
7W - 7L
1,618 SR
Queue Stats
115W - 114L
1,530 Elo+
Party 1
Team Averages
Level 110
1,527 SR
1,490 Elo+

VS

Team Averages
Level 79
1,414 SR
1,299 Elo+
Sobek
Sobek
CHoji2
Sobek
Level 86
God Stats
19W - 38L
1,391 SR
Queue Stats
156W - 181L
1,319 Elo+
Solo
Loki
Loki
Isaiasrey7
Loki
Level 83
God Stats
34W - 36L
1,600 SR
Queue Stats
668W - 762L
1,291 Elo+
Solo
Anhur
Anhur
critterden
Anhur
Level 66
God Stats
1W - 2L
1,247 SR
Queue Stats
65W - 95L
1,235 Elo+
Solo
Hera
Hera
lxBinixl
Hera
Level 85
God Stats
27W - 41L
1,335 SR
Queue Stats
699W - 833L
1,323 Elo+
Party 2
Apollo
Apollo
mainrad09
Apollo
Level 73
God Stats
4W - 7L
1,494 SR
Queue Stats
392W - 483L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CrowsMilk
Vamana
18
6 / 0 / 8
11,992
600
11,742
17,930
19,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 2 / 9
11,633
582
10,101
17,977
12,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Kyosuke_NEO
Danzaburou
11
0 / 6 / 1
8,138
407
4,271
8,343
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
15
7 / 0 / 12
10,956
548
11,453
16,787
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 9
10,917
546
11,637
8,207
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHoji2
Sobek
13
0 / 6 / 3
7,620
381
5,088
21,533
14,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 0
8,563
428
4,145
12,972
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
14
4 / 4 / 2
8,766
438
8,073
13,865
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
12
1 / 9 / 1
7,570
379
9,716
12,416
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
mainrad09
Apollo
13
0 / 3 / 1
8,207
410
9,375
13,903
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
27
Kills
7
8
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
CHoji2
Sobek
0
6
3
0.25
W
Vamana
CrowsMilk
Vamana
6
0
8
10
W
10
2
9
7.25
L
2
5
0
0.4
W
Danzaburou
Kyosuke_NEO
Danzaburou
0
6
1
0.08
W
Sylvanus
7
0
12
13
W
4
0
9
8.5
L
Anhur
4
4
2
1.25
L
Hera
1
9
1
0.17
L
Apollo
mainrad09
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,204
Damage
36,397
69,244
Taken
74,689
60,641
Mitigated
32,733
33,544
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CHoji2
Sobek
5,088
480
608
6,030
21,533
14,752
735
6,785
14,570
33,497
0
W
Vamana
CrowsMilk
Vamana
11,742
5,285
0
8,126
17,930
19,808
2,940
3,104
14,826
0
84,193
W
10,101
1,698
0
7,876
17,977
12,390
2,260
3,164
14,813
0
73,406
L
4,145
1,107
231
2,979
12,972
4,444
604
3,487
9,344
0
45,619
W
Danzaburou
Kyosuke_NEO
Danzaburou
4,271
870
0
1,098
8,343
2,460
304
2,406
5,937
0
29,199
W
Sylvanus
11,453
2,761
6,018
7,039
16,787
19,048
1,540
2,996
13,791
31,860
0
W
11,637
1,168
0
3,387
8,207
6,935
4,712
3,134
5,073
61,653
0
L
Anhur
8,073
4,655
465
3,979
13,865
4,171
1,434
3,691
10,100
0
45,697
L
Hera
9,716
2,393
195
1,076
12,416
4,004
37
4,526
7,550
42,011
0
L
Apollo
mainrad09
Apollo
9,375
5,054
219
7,142
13,903
5,362
693
3,772
10,035
0
46,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
40,726
463
Minions Killed
368
0
Camps Cleared
0
1,833,239
Distance Traveled
1,606,290
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,620
381
45
2
0
347,055
0
W
Vamana
11,992
600
159
8
0
405,844
0
W
Mulan
11,633
582
108
5
0
407,592
1
L
Loki
8,563
428
85
4
0
370,321
0
W
Danzaburou
8,138
407
46
2
0
291,547
0
W
Sylvanus
10,956
548
36
2
0
341,921
2
W
Tiamat
10,917
546
114
6
0
386,335
4
L
Anhur
8,766
438
94
5
0
334,518
0
L
Hera
7,570
379
55
3
0
281,520
0
L
Apollo
8,207
410
89
4
0
272,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role