Player Matchup

Chang'e
Chang'e
Snovann
Chang'e
Level 29
God Stats
38W - 35L
1,661 SR
Queue Stats
222W - 221L
1,612 Elo+
Solo
Tiamat
Tiamat
Trustee420
Tiamat
Level 25
God Stats
7W - 14L
1,286 SR
Queue Stats
171W - 223L
1,482 Elo+
Solo
Nemesis
Nemesis
YoungBuck99
Nemesis
Level 29
God Stats
16W - 22L
1,457 SR
Queue Stats
238W - 267L
1,541 Elo+
Solo
Thanatos
Thanatos
lServeGas
Thanatos
Level 8
God Stats
21W - 35L
1,457 SR
Queue Stats
172W - 175L
1,337 Elo+
Solo
Chaac
Chaac
lark-daddyLGRW
Chaac
Level 25
God Stats
78W - 66L
1,649 SR
Queue Stats
172W - 178L
1,615 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,517 Elo+

VS

Team Averages
Level 8
1,687 SR
1,582 Elo+
Tiamat
Tiamat
DivinexHomicide
Tiamat
Level 7
God Stats
20W - 14L
1,752 SR
Queue Stats
37W - 31L
1,643 Elo+
Solo
Ares
Ares
JabaWarPaint
Ares
Level 8
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 7L
1,571 Elo+
Solo
Hou Yi
Hou Yi
JuniorGR_1997
Hou Yi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,524 Elo+
Solo
Skadi
Skadi
Sawanaka31
Skadi
Level 7
God Stats
5W - 2L
1,950 SR
Queue Stats
23W - 34L
1,539 Elo+
Solo
Nox
Nox
neodupp
Nox
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Snovann
Chang'e
10
2 / 0 / 1
5,727
521
2,301
4,762
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Trustee420
Tiamat
10
1 / 1 / 2
5,715
520
1,333
3,301
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
YoungBuck99
Nemesis
11
4 / 0 / 2
6,615
601
4,396
5,226
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
lServeGas
Thanatos
8
1 / 1 / 5
5,187
472
2,399
5,739
1,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 0 / 0
6,356
578
8,239
4,637
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,087
553
2,720
5,142
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
4,253
387
1,045
5,734
2,724
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 6 / 0
4,188
381
379
5,789
1,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
7
0 / 5 / 0
4,610
419
1,051
5,678
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nox
10
1 / 1 / 0
5,277
480
3,017
4,116
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
2
2
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
2
0
0
L
0
6
0
0
L
Skadi
0
5
0
0
W
Chang'e
Snovann
Chang'e
2
0
1
2.5
W
Tiamat
Trustee420
Tiamat
1
1
2
2
W
Nemesis
YoungBuck99
Nemesis
4
0
2
5
W
Thanatos
lServeGas
Thanatos
1
1
5
3.5
W
6
0
0
6
L
Nox
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
8,212
23,665
Taken
26,459
10,328
Mitigated
9,377
12,281
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,720
732
46
2,938
5,142
2,650
0
113
4,924
34,387
0
L
1,045
101
68
1,218
5,734
2,724
0
1,093
4,591
7,842
0
L
379
46
0
0
5,789
1,478
0
1,110
4,424
0
7,177
L
Skadi
1,051
359
0
505
5,678
1,177
0
0
5,403
0
12,165
W
Chang'e
Snovann
Chang'e
2,301
208
300
2,825
4,762
1,560
537
1,848
2,816
24,390
0
W
Tiamat
Trustee420
Tiamat
1,333
190
0
1,045
3,301
1,450
753
476
2,825
23,465
0
W
Nemesis
YoungBuck99
Nemesis
4,396
2,163
0
3,658
5,226
1,905
0
917
4,281
0
36,311
W
Thanatos
lServeGas
Thanatos
2,399
149
258
3,144
5,739
1,641
0
1,252
4,415
0
18,326
W
8,239
2,009
0
1,051
4,637
3,772
540
2,091
2,546
0
30,287
L
Nox
3,017
215
0
771
4,116
1,348
170
1,071
3,008
26,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
24,415
249
Minions Killed
187
0
Camps Cleared
0
1,041,323
Distance Traveled
938,347
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,087
553
84
8
0
208,562
0
L
Ares
4,253
387
11
1
0
191,882
0
L
Hou Yi
4,188
381
9
1
0
182,673
0
L
Skadi
4,610
419
34
3
0
170,443
1
W
Chang'e
5,727
521
53
5
0
194,332
2
W
Tiamat
5,715
520
45
4
0
183,036
2
W
Nemesis
6,615
601
76
7
0
196,544
0
W
Thanatos
5,187
472
33
3
0
235,302
1
W
Chaac
6,356
578
42
4
0
232,109
0
L
Nox
5,277
480
49
4
0
184,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role