Player Matchup

Yemoja
Yemoja
Skrim ninja
Yemoja
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 176L
1,572 Elo+
Party 1
Tiamat
Tiamat
Sîtka
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 159L
1,650 Elo+
Party 1
Loki
Loki
UnAngryAjay
Loki
Level 29
God Stats
2W - 2L
1,301 SR
Queue Stats
43W - 28L
1,259 Elo+
Party 1
Team Averages
Level 93
1,434 SR
1,494 Elo+

VS

Team Averages
Level 39
1,610 SR
1,583 Elo+
Kumbhakarna
Kumbhakarna
TheLiLBuddha
Kumbhakarna
Level 80
God Stats
0W - 1L
1,676 SR
Queue Stats
3W - 4L
1,632 Elo+
Party 2
Nox
Nox
UDATBOI207
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,393 Elo+
Solo
Medusa
Medusa
vanzboy7
Medusa
Level 29
God Stats
0W - 2L
1,653 SR
Queue Stats
5W - 5L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
13 / 2 / 17
23,942
704
35,962
28,447
15,068
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tiamat
Sîtka
Tiamat
20
14 / 6 / 12
23,186
682
43,283
36,843
39,524
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 7 / 13
20,394
600
15,843
24,639
9,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TheLiLBuddha
Kumbhakarna
20
4 / 1 / 11
22,707
668
16,846
50,971
105,989
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
0 / 25 / 11
18,464
543
3,199
33,020
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
vanzboy7
Medusa
20
10 / 9 / 4
21,795
641
36,844
33,662
15,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
34
Kills
14
15
Deaths
35
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
13
2
17
10.75
W
Tiamat
Sîtka
Tiamat
14
6
12
3.33
L
Kumbhakarna
TheLiLBuddha
Kumbhakarna
4
1
11
9.5
L
0
25
11
0.22
W
7
7
13
1.93
L
Medusa
vanzboy7
Medusa
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,088
Damage
56,889
89,929
Taken
117,653
64,230
Mitigated
136,999
46,036
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
35,962
5,404
7,036
16,120
28,447
15,068
1,699
6,782
21,665
156,833
0
W
Tiamat
Sîtka
Tiamat
43,283
6,384
0
16,671
36,843
39,524
786
6,668
30,175
164,627
0
L
Kumbhakarna
TheLiLBuddha
Kumbhakarna
16,846
1,900
1,110
9,990
50,971
105,989
0
32,371
17,298
71,908
0
L
3,199
802
0
842
33,020
15,179
0
19,743
12,486
24,892
0
W
15,843
5,652
670
5,539
24,639
9,638
1,455
7,070
17,569
0
96,756
L
Medusa
vanzboy7
Medusa
36,844
19,668
0
303
33,662
15,831
1,611
24,797
8,317
0
167,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,522
Gold Earned
62,966
362
Minions Killed
266
0
Camps Cleared
0
1,684,203
Distance Traveled
1,480,344
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
23,942
704
139
4
0
555,150
1
W
Tiamat
23,186
682
153
5
0
584,091
5
L
Kumbhakarna
22,707
668
61
2
0
631,371
5
L
Nox
18,464
543
23
1
0
365,956
1
W
Loki
20,394
600
70
2
0
544,962
0
L
Medusa
21,795
641
182
5
0
483,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role