Player Matchup

Horus
Horus
Silver II
Donner_Ziege
Horus
Silver II
Level 61
God Stats
11W - 18L
1,413 SR
Queue Stats
53W - 55L
996 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
Groupbeef
Baba Yaga
Silver II
Level 58
God Stats
2W - 4L
1,323 SR
Queue Stats
54W - 55L
996 MMR
Party 1
Ullr
Ullr
Silver IV
RippedWrastler
Ullr
Silver IV
Level 105
God Stats
2W - 3L
1,704 SR
Queue Stats
722W - 823L
852 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,480 SR
948 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,514 SR
966 MMR
Cthulhu
Cthulhu
Silver II
DaKungFluKid
Cthulhu
Silver II
Level 63
God Stats
7W - 12L
1,381 SR
Queue Stats
84W - 95L
957 MMR
Solo
Ah Puch
Ah Puch
Silver II
Juliu5 Black
Ah Puch
Silver II
Level 144
God Stats
57W - 64L
1,447 SR
Queue Stats
98W - 146L
1,016 MMR
Solo
Artemis
Artemis
Silver III
Voodoo_Magick
Artemis
Silver III
Level 68
God Stats
44W - 30L
1,714 SR
Queue Stats
629W - 677L
924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
13,866
693
10,489
20,669
24,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
Groupbeef
Baba Yaga
17
9 / 5 / 4
13,528
676
20,085
17,035
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 5 / 8
11,754
588
9,749
17,482
7,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouDiscordiaZeusAnubisChaac

VS

Bans
OdinCu ChulainnHou YiGuan YuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaKungFluKid
Cthulhu
17
6 / 3 / 7
14,693
735
14,197
21,245
28,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Juliu5 Black
Ah Puch
16
2 / 5 / 7
12,415
621
13,488
13,858
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
17
5 / 7 / 6
12,955
648
18,248
17,513
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
13
13
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaKungFluKid
Cthulhu
6
3
7
3.17
L
4
3
10
3
L
Baba Yaga
Groupbeef
Baba Yaga
9
5
4
2.2
W
Ah Puch
Juliu5 Black
Ah Puch
2
5
7
1.1
L
2
5
8
1.2
W
Artemis
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
45,933
55,186
Taken
52,616
39,621
Mitigated
40,891
16,813
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaKungFluKid
Cthulhu
14,197
892
580
3,025
21,245
28,346
0
4,533
16,394
49,596
0
L
10,489
5,039
2,619
7,069
20,669
24,850
550
9,865
10,804
0
24,076
L
Baba Yaga
Groupbeef
Baba Yaga
20,085
519
0
4,145
17,035
7,317
623
8,429
8,606
65,463
0
W
Ah Puch
Juliu5 Black
Ah Puch
13,488
437
1,464
4,617
13,858
6,372
347
5,345
8,257
67,118
0
L
9,749
6,825
0
2,980
17,482
7,454
480
9,561
7,921
0
51,379
W
Artemis
18,248
6,167
573
4,384
17,513
6,173
2,526
9,179
7,804
0
62,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
40,063
190
Minions Killed
220
0
Camps Cleared
0
1,038,177
Distance Traveled
1,010,738
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,693
735
51
3
0
394,910
1
L
Horus
13,866
693
16
1
0
358,990
1
L
Baba Yaga
13,528
676
97
5
0
334,733
0
W
Ah Puch
12,415
621
89
4
0
317,528
8
L
Ullr
11,754
588
77
4
0
344,454
2
W
Artemis
12,955
648
80
4
0
298,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role