Player Matchup

Athena
Athena
DonnyWeebHunter
Athena
Level 14
God Stats
10W - 3L
1,911 SR
Queue Stats
10W - 4L
1,745 Elo+
Solo
Thor
Thor
Lvl 85 Lugia
Thor
Level 118
God Stats
0W - 1L
1,206 SR
Queue Stats
75W - 64L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
PROassassin849
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
ParkSlimeJr
Nu Wa
Level 19
God Stats
9W - 19L
1,239 SR
Queue Stats
716W - 850L
1,434 Elo+
Solo
Neith
Neith
revuelo_atipico0
Neith
Level 13
God Stats
7W - 5L
1,648 SR
Queue Stats
25W - 18L
1,547 Elo+
Solo
Team Averages
Level 33
1,501 SR
1,500 Elo+

VS

Team Averages
Level 32
1,497 SR
1,465 Elo+
Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Billings YMCA
Ares
Level 28
God Stats
30W - 26L
1,486 SR
Queue Stats
87W - 95L
1,439 Elo+
Solo
Mulan
Mulan
CryptidGalaxy
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,359 Elo+
Solo
Nemesis
Nemesis
PJ_Krsna07
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
Level 3
God Stats
17W - 19L
1,500 SR
Queue Stats
174W - 197L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
7,124
509
4,797
11,280
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
6,994
500
2,938
11,048
3,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PROassassin849
Sun Wukong
11
2 / 7 / 0
6,735
481
5,145
10,487
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 4
6,360
454
5,414
7,550
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 3 / 4
8,150
582
8,195
7,079
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 1 / 4
7,660
547
7,887
5,910
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 3 / 3
7,467
533
4,649
13,945
7,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 3 / 0
8,928
638
7,913
10,017
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
PJ_Krsna07
Nemesis
3
0 / 3 / 0
4,595
328
537
2,703
542
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
13
4 / 3 / 1
7,667
548
6,628
11,912
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
17
19
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
4
4
W
3
3
3
1.5
W
8
3
0
2.67
L
3
1
2
4
L
1
3
2
0.67
W
Nemesis
PJ_Krsna07
Nemesis
0
3
0
0
L
Sun Wukong
PROassassin849
Sun Wukong
2
7
0
0.29
L
1
5
4
0.6
W
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
4
3
1
1.5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
27,614
47,444
Taken
44,487
21,142
Mitigated
22,680
11,221
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,887
791
0
1,980
5,910
4,537
1,084
962
4,825
40,860
0
W
4,649
402
0
4,089
13,945
7,105
378
4,590
9,335
29,276
0
W
7,913
2,561
0
3,122
10,017
6,511
963
492
9,165
0
49,787
L
4,797
2,392
0
2,492
11,280
6,209
327
6,171
4,941
16,578
0
L
2,938
737
0
3,772
11,048
3,783
0
1,175
9,821
0
46,060
W
Nemesis
PJ_Krsna07
Nemesis
537
253
0
250
2,703
542
0
740
1,901
0
3,105
L
Sun Wukong
PROassassin849
Sun Wukong
5,145
2,153
0
1,653
10,487
6,799
0
0
10,337
0
18,277
L
5,414
1,456
0
1,845
7,550
2,013
759
1,604
5,776
21,358
0
W
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
6,628
2,751
205
4,384
11,912
3,985
0
2,840
8,750
0
44,263
L
8,195
3,532
0
1,459
7,079
2,338
2,494
3,084
3,883
0
49,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
36,317
281
Minions Killed
307
0
Camps Cleared
0
1,231,400
Distance Traveled
1,107,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,660
547
78
6
0
232,605
5
W
Ares
7,467
533
35
3
0
252,519
1
W
Mulan
8,928
638
109
8
0
243,864
1
L
Athena
7,124
509
24
2
0
291,975
0
L
Thor
6,994
500
95
7
0
257,010
1
W
Nemesis
4,595
328
7
1
0
100,271
0
L
Sun Wukong
6,735
481
37
3
0
241,435
2
L
Nu Wa
6,360
454
32
2
0
214,181
1
W
Tsukuyomi
7,667
548
78
6
0
277,904
1
L
Neith
8,150
582
93
7
0
226,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role