Player Matchup

Khepri
Khepri
CaptSadbinch
Khepri
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
289W - 259L
1,522 Elo+
Party 2
Nemesis
Nemesis
NicBmore1100
Nemesis
Level 21
God Stats
3W - 0L
1,518 SR
Queue Stats
49W - 60L
1,446 Elo+
Solo
Ullr
Ullr
ShadrDT
Ullr
Level 120
God Stats
1W - 3L
1,300 SR
Queue Stats
793W - 719L
1,614 Elo+
Party 2
Thanatos
Thanatos
ShortBusShannon
Thanatos
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 44L
1,650 Elo+
Party 2
Sobek
Sobek
ZombieHobo113
Sobek
Level 58
God Stats
4W - 2L
1,103 SR
Queue Stats
175W - 135L
1,558 Elo+
Party 2
Team Averages
Level 53
1,384 SR
1,558 Elo+

VS

Team Averages
Level 46
1,449 SR
1,512 Elo+
Neith
Neith
ChadtheWarlord
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
DrUnK PoLaK
Sobek
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 78L
1,516 Elo+
Party 3
Freya
Freya
Laurinnuendo
Freya
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 91L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
izBerserk
Tsukuyomi
Level 22
God Stats
0W - 1L
1,244 SR
Queue Stats
6W - 11L
1,284 Elo+
Party 1
Pele
Pele
phuzzyPeach
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,730 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 5 / 21
10,364
691
4,880
15,739
21,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
NicBmore1100
Nemesis
19
11 / 3 / 23
12,470
831
15,587
30,382
23,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
ShadrDT
Ullr
20
13 / 1 / 25
13,903
927
30,174
10,283
6,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
20
13 / 5 / 18
12,587
839
23,488
18,593
12,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 4 / 27
12,385
826
14,743
29,808
37,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 8
11,862
791
20,336
16,534
6,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 11
10,931
729
14,581
31,852
32,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 8 / 8
9,531
635
20,922
19,856
8,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
izBerserk
Tsukuyomi
16
4 / 12 / 9
10,400
693
14,811
18,904
6,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 10 / 10
9,537
636
7,713
14,949
6,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
63
43
Kills
17
18
Deaths
43
114
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
5
21
2.1
L
5
9
8
1
L
4
4
11
2.38
L
2
8
8
0.75
W
Nemesis
NicBmore1100
Nemesis
11
3
23
7.5
W
Ullr
ShadrDT
Ullr
13
1
25
25.5
W
Thanatos
13
5
18
4.4
W
6
4
27
4.88
L
Tsukuyomi
izBerserk
Tsukuyomi
4
12
9
0.71
L
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,872
Damage
78,363
104,805
Taken
102,095
101,677
Mitigated
61,452
51,288
Healing
32,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,880
997
0
0
15,739
21,082
1,241
4,537
11,202
12,405
0
L
20,336
13,998
0
3,435
16,534
6,949
952
3,633
12,901
0
40,959
L
14,581
1,400
1,810
15,535
31,852
32,937
0
5,563
26,289
26,473
0
L
20,922
6,647
2,418
7,364
19,856
8,499
0
4,385
15,471
30,130
0
W
Nemesis
NicBmore1100
Nemesis
15,587
4,085
3,180
14,621
30,382
23,810
244
12,389
17,993
0
23,482
W
Ullr
ShadrDT
Ullr
30,174
11,600
2,225
3,638
10,283
6,905
2,963
3,101
7,182
0
67,229
W
Thanatos
23,488
7,234
3,533
10,815
18,593
12,278
92
3,880
14,713
0
38,375
W
14,743
1,186
801
12,475
29,808
37,602
192
11,596
18,212
24,471
0
L
Tsukuyomi
izBerserk
Tsukuyomi
14,811
4,727
0
1,964
18,904
6,965
102
3,610
15,294
0
23,627
L
7,713
1,349
0
260
14,949
6,102
55
2,432
12,517
0
18,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,709
Gold Earned
52,261
147
Minions Killed
110
0
Camps Cleared
0
1,352,546
Distance Traveled
1,210,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,364
691
20
1
0
247,701
0
L
Neith
11,862
791
43
3
0
190,485
0
L
Sobek
10,931
729
18
1
0
293,957
0
L
Freya
9,531
635
20
1
0
238,975
0
W
Nemesis
12,470
831
19
1
0
322,785
0
W
Ullr
13,903
927
72
5
0
221,073
0
W
Thanatos
12,587
839
25
2
0
277,842
0
W
Sobek
12,385
826
11
1
0
283,145
0
L
Tsukuyomi
10,400
693
10
1
0
247,953
0
L
Pele
9,537
636
19
1
0
239,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role