Player Matchup

King Arthur
King Arthur
Eion6116
King Arthur
Level 129
God Stats
6W - 5L
1,415 SR
Queue Stats
21W - 21L
1,515 Elo+
Party 1
Neith
Neith
Mephistoreos
Neith
Level 19
God Stats
3W - 8L
1,690 SR
Queue Stats
10W - 16L
1,310 Elo+
Party 1
Ymir
Ymir
OneIceCube
Ymir
Level 5
God Stats
5W - 1L
1,734 SR
Queue Stats
5W - 1L
1,686 Elo+
Party 1
Tiamat
Tiamat
TerpSap
Tiamat
Level 18
God Stats
5W - 7L
1,501 SR
Queue Stats
11W - 15L
1,340 Elo+
Party 1
Eset
Eset
WhoGotTheSploof
Eset
Level 46
God Stats
7W - 9L
1,617 SR
Queue Stats
10W - 14L
1,340 Elo+
Party 1
Team Averages
Level 43
1,591 SR
1,438 Elo+

VS

Team Averages
Level 17
1,601 SR
1,443 Elo+
Jormungandr
Jormungandr
MrCheesedoodle
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Pollux RL
Bakasura
Level 27
God Stats
1W - 1L
1,796 SR
Queue Stats
24W - 23L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Stingerkta
Baron Samedi
Level 10
God Stats
4W - 5L
1,535 SR
Queue Stats
66W - 61L
1,352 Elo+
Party 3
Bellona
Bellona
evanhaha
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
t0pherx
Chernobog
Level 29
God Stats
4W - 2L
1,676 SR
Queue Stats
21W - 16L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eion6116
King Arthur
17
13 / 2 / 0
10,499
618
19,945
17,257
14,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 1 / 5
8,455
497
7,409
10,184
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 6
8,166
480
3,405
8,776
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
TerpSap
Tiamat
14
1 / 3 / 4
8,404
494
3,622
11,219
6,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 2 / 2
9,866
580
8,548
6,445
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrCheesedoodle
Jormungandr
10
1 / 7 / 1
6,641
391
2,908
11,792
7,536
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Pollux RL
Bakasura
11
0 / 8 / 3
6,765
398
3,991
15,633
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Stingerkta
Baron Samedi
13
1 / 5 / 2
8,054
474
3,926
8,765
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
evanhaha
Bellona
11
1 / 7 / 0
6,701
394
3,774
12,700
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
t0pherx
Chernobog
14
5 / 2 / 0
8,662
510
11,705
10,260
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
29
Kills
8
8
Deaths
29
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Eion6116
King Arthur
13
2
0
6.5
W
5
1
5
7.5
L
Jormungandr
MrCheesedoodle
Jormungandr
1
7
1
0.21
W
2
0
6
5
L
Bakasura
Pollux RL
Bakasura
0
8
3
0.19
L
Baron Samedi
Stingerkta
Baron Samedi
1
5
2
0.4
W
Tiamat
TerpSap
Tiamat
1
3
4
1
W
8
2
2
4.5
L
Bellona
evanhaha
Bellona
1
7
0
0.14
L
Chernobog
t0pherx
Chernobog
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,929
Damage
26,304
53,881
Taken
59,150
31,314
Mitigated
28,104
18,168
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Eion6116
King Arthur
19,945
3,430
0
3,705
17,257
14,308
534
1,191
15,609
0
73,739
W
7,409
4,058
0
5,296
10,184
3,542
150
1,139
9,045
0
56,972
L
Jormungandr
MrCheesedoodle
Jormungandr
2,908
534
0
643
11,792
7,536
143
4,172
7,524
15,774
0
W
3,405
748
0
1,351
8,776
5,096
208
2,006
6,741
21,075
0
L
Bakasura
Pollux RL
Bakasura
3,991
2,571
512
2,606
15,633
5,858
432
1,760
13,757
0
29,007
L
Baron Samedi
Stingerkta
Baron Samedi
3,926
367
212
333
8,765
3,984
0
4,512
3,977
35,894
0
W
Tiamat
TerpSap
Tiamat
3,622
329
0
5,617
11,219
6,020
0
653
10,406
53,402
0
W
8,548
824
490
1,709
6,445
2,348
1,268
1,845
4,600
55,079
0
L
Bellona
evanhaha
Bellona
3,774
1,158
0
348
12,700
6,990
0
659
11,873
0
25,885
L
Chernobog
t0pherx
Chernobog
11,705
5,839
0
5,239
10,260
3,736
124
3,934
6,276
0
48,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
36,823
452
Minions Killed
307
0
Camps Cleared
0
1,516,660
Distance Traveled
1,492,562
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,499
618
128
8
0
315,813
5
W
Neith
8,455
497
83
5
0
295,759
0
L
Jormungandr
6,641
391
20
1
0
218,890
0
W
Ymir
8,166
480
24
1
0
309,834
2
L
Bakasura
6,765
398
67
4
0
327,474
5
L
Baron Samedi
8,054
474
75
4
0
286,377
0
W
Tiamat
8,404
494
101
6
0
284,996
0
W
Eset
9,866
580
116
7
0
310,258
2
L
Bellona
6,701
394
47
3
0
354,779
2
L
Chernobog
8,662
510
98
6
0
305,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role