Player Matchup

Danzaburou
Danzaburou
ChurroVoador
Danzaburou
Level 17
God Stats
24W - 32L
1,500 SR
Queue Stats
362W - 339L
1,686 Elo+
Solo
Tiamat
Tiamat
JVmelloBR
Tiamat
Level 25
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 8L
1,541 Elo+
Solo
Loki
Loki
Tutelon
Loki
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,746 Elo+
Party 2
Kukulkan
Kukulkan
fauwu
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Yemoja
Yemoja
rig690
Yemoja
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Solo
Team Averages
Level 10
1,435 SR
1,643 Elo+

VS

Team Averages
Level 23
1,608 SR
1,580 Elo+
Jormungandr
Jormungandr
Alan_2002_SA
Jormungandr
Level 28
God Stats
10W - 16L
1,489 SR
Queue Stats
71W - 84L
1,478 Elo+
Solo
Discordia
Discordia
Birolho
Discordia
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 45L
1,566 Elo+
Solo
Danzaburou
Danzaburou
BrokensSkills
Danzaburou
Level 24
God Stats
15W - 5L
1,795 SR
Queue Stats
207W - 167L
1,564 Elo+
Party 1
Kali
Kali
DALEALLBOYS
Kali
Level 24
God Stats
19W - 10L
1,755 SR
Queue Stats
150W - 145L
1,574 Elo+
Party 1
Vulcan
Vulcan
Menino Nesk
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChurroVoador
Danzaburou
9
1 / 5 / 1
5,714
571
3,422
7,954
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
JVmelloBR
Tiamat
8
1 / 4 / 0
4,822
482
2,249
6,419
3,485
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
Tutelon
Loki
8
3 / 5 / 0
5,275
528
2,445
7,701
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
fauwu
Kukulkan
6
0 / 2 / 1
4,130
413
1,214
4,004
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
rig690
Yemoja
6
0 / 3 / 1
4,317
432
1,548
6,581
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alan_2002_SA
Jormungandr
10
4 / 2 / 6
6,406
641
4,305
4,881
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
Birolho
Discordia
11
4 / 1 / 4
6,037
604
6,351
3,178
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
BrokensSkills
Danzaburou
11
6 / 0 / 1
6,624
662
4,432
4,484
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 3
6,155
616
3,024
4,019
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
9
2 / 2 / 0
5,620
562
3,780
3,579
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alan_2002_SA
Jormungandr
4
2
6
3.5
W
Discordia
Birolho
Discordia
4
1
4
6
W
Danzaburou
BrokensSkills
Danzaburou
6
0
1
6.5
L
Danzaburou
ChurroVoador
Danzaburou
1
5
1
0.3
W
3
0
3
4.5
L
Tiamat
JVmelloBR
Tiamat
1
4
0
0.25
W
Vulcan
2
2
0
1
L
Loki
Tutelon
Loki
3
5
0
0.6
L
Kukulkan
fauwu
Kukulkan
0
2
1
0.25
L
Yemoja
rig690
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,878
Damage
21,892
32,659
Taken
20,141
11,745
Mitigated
8,708
6,866
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alan_2002_SA
Jormungandr
4,305
1,172
225
793
4,881
2,877
349
890
3,991
21,333
0
W
Discordia
Birolho
Discordia
6,351
198
0
1,042
3,178
1,034
540
1,832
1,346
31,745
0
W
Danzaburou
BrokensSkills
Danzaburou
4,432
1,370
0
2,826
4,484
1,373
1,389
1,388
3,096
0
34,886
L
Danzaburou
ChurroVoador
Danzaburou
3,422
935
0
1,532
7,954
2,682
770
4,942
2,692
0
27,245
W
3,024
1,437
0
818
4,019
2,371
0
901
3,118
0
28,233
L
Tiamat
JVmelloBR
Tiamat
2,249
278
0
2,082
6,419
3,485
38
3,706
2,713
15,142
0
W
Vulcan
3,780
416
0
1,112
3,579
1,053
589
0
3,579
25,937
0
L
Loki
Tutelon
Loki
2,445
662
0
1,500
7,701
1,927
0
1,652
6,025
0
18,586
L
Kukulkan
fauwu
Kukulkan
1,214
85
0
500
4,004
1,062
66
1,441
2,563
10,985
0
L
Yemoja
rig690
Yemoja
1,548
394
529
723
6,581
2,589
0
2,351
4,230
6,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
30,842
148
Minions Killed
281
0
Camps Cleared
0
845,865
Distance Traveled
920,659
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,406
641
49
5
0
182,760
2
W
Discordia
6,037
604
53
5
0
187,006
4
W
Danzaburou
6,624
662
59
6
0
185,742
2
L
Danzaburou
5,714
571
54
5
0
179,401
0
W
Kali
6,155
616
68
7
0
234,702
0
L
Tiamat
4,822
482
27
3
0
177,313
2
W
Vulcan
5,620
562
52
5
0
130,449
0
L
Loki
5,275
528
42
4
0
176,906
1
L
Kukulkan
4,130
413
17
2
0
165,551
0
L
Yemoja
4,317
432
8
1
0
146,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role