Player Matchup

Cupid
Cupid
Gold III
Inestable_17
Cupid
Gold III
Level 122
God Stats
6W - 8L
1,358 SR
Queue Stats
308W - 318L
1,535 MMR
Party 1
Cerberus
Cerberus
Gold I
Its Frylock
Cerberus
Gold I
Level 145
God Stats
10W - 17L
1,471 SR
Queue Stats
450W - 424L
1,531 MMR
Solo
Sobek
Sobek
Silver II
Leilei_Cpk15
Sobek
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,536 MMR
Solo
Tyr
Tyr
Silver III
THRGAMING1
Tyr
Silver III
Level 68
God Stats
2W - 3L
1,423 SR
Queue Stats
54W - 51L
1,536 MMR
Solo
Persephone
Persephone
Gold III
lexs070707
Persephone
Gold III
Level 160
God Stats
61W - 49L
1,576 SR
Queue Stats
283W - 286L
1,536 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,466 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,606 SR
1,527 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
Blode MuLode
Cu Chulainn
Gold I
Level 147
God Stats
13W - 10L
1,656 SR
Queue Stats
53W - 58L
1,537 MMR
Party 3
Sol
Sol
Silver II
LittleBeast44
Sol
Silver II
Level 128
God Stats
1W - 0L
1,678 SR
Queue Stats
105W - 91L
1,530 MMR
Party 2
Odin
Odin
Gold I
MR_VDEF
Odin
Gold I
Level 83
God Stats
11W - 9L
1,678 SR
Queue Stats
405W - 398L
1,531 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
jaystylesz201
Tsukuyomi
Gold III
Level 159
God Stats
4W - 3L
1,517 SR
Queue Stats
252W - 248L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,190
519
2,953
6,669
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
Its Frylock
Cerberus
8
1 / 1 / 2
5,249
525
3,181
8,314
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
5,001
500
2,948
9,846
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 4 / 3
5,027
503
1,796
6,967
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
lexs070707
Persephone
10
1 / 1 / 1
5,762
576
4,124
3,356
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuScyllaDanzaburouSetGuan Yu

VS

Bans
JanusApolloSylvanusFenrirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 4
6,889
689
4,220
3,087
971
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Blode MuLode
Cu Chulainn
13
5 / 0 / 0
7,159
716
6,242
5,556
3,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 5
6,255
626
7,262
7,061
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
MR_VDEF
Odin
9
0 / 1 / 6
5,728
573
3,403
6,424
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
jaystylesz201
Tsukuyomi
9
1 / 3 / 5
5,803
580
3,555
6,879
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
13
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
W
Cu Chulainn
Blode MuLode
Cu Chulainn
5
0
0
5
L
2
4
1
0.63
L
Cerberus
Its Frylock
Cerberus
1
1
2
2
L
1
3
0
0.33
W
3
1
5
5.5
W
Odin
MR_VDEF
Odin
0
1
6
3
L
0
4
3
0.38
W
Tsukuyomi
jaystylesz201
Tsukuyomi
1
3
5
1.17
L
Persephone
lexs070707
Persephone
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,002
Damage
24,682
35,152
Taken
29,007
17,582
Mitigated
10,799
11,727
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,220
460
0
1,957
3,087
971
100
1,928
1,159
36,467
0
W
Cu Chulainn
Blode MuLode
Cu Chulainn
6,242
1,195
0
2,583
5,556
3,646
0
2,063
3,193
0
43,318
L
2,953
1,796
85
1,971
6,669
1,606
0
3,658
2,979
0
22,547
L
Cerberus
Its Frylock
Cerberus
3,181
257
0
3,752
8,314
4,588
0
4,216
4,012
17,817
0
L
2,948
277
0
3,662
9,846
7,566
0
227
9,585
22,118
0
W
7,262
3,353
0
4,791
7,061
1,443
2,101
2,812
4,249
34,988
0
W
Odin
MR_VDEF
Odin
3,403
1,378
0
2,578
6,424
2,462
0
1,694
4,705
0
15,924
L
1,796
48
0
1,660
6,967
2,930
0
1,913
4,864
0
20,836
W
Tsukuyomi
jaystylesz201
Tsukuyomi
3,555
1,276
0
1,038
6,879
2,277
88
1,406
5,448
0
30,201
L
Persephone
lexs070707
Persephone
4,124
0
0
597
3,356
892
0
1,003
2,230
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
31,834
256
Minions Killed
321
0
Camps Cleared
0
992,694
Distance Traveled
1,024,090
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,889
689
85
9
0
219,682
4
W
Cu Chulainn
7,159
716
84
8
0
196,100
0
L
Cupid
5,190
519
56
6
0
172,230
3
L
Cerberus
5,249
525
40
4
0
196,876
0
L
Sobek
5,001
500
38
4
0
199,759
2
W
Sol
6,255
626
59
6
0
184,945
0
W
Odin
5,728
573
32
3
0
210,043
0
L
Tyr
5,027
503
52
5
0
228,802
3
W
Tsukuyomi
5,803
580
61
6
0
213,320
0
L
Persephone
5,762
576
70
7
0
195,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role