Player Matchup

Ao Kuang
Ao Kuang
AutisticSoviet
Ao Kuang
Level 62
God Stats
6W - 5L
1,807 SR
Queue Stats
40W - 57L
1,469 Elo+
Party 2
Hel
Hel
DrJamesFox
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 3
Tiamat
Tiamat
Rosezzz45
Tiamat
Level 63
God Stats
0W - 4L
1,145 SR
Queue Stats
48W - 59L
1,462 Elo+
Party 2
Izanami
Izanami
Weakz E3
Izanami
Level 25
God Stats
16W - 18L
1,247 SR
Queue Stats
106W - 143L
1,533 Elo+
Party 2
Achilles
Achilles
X-Roman-Jules-X
Achilles
Level 73
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 3
Team Averages
Level 48
1,434 SR
1,430 Elo+

VS

Team Averages
Level 52
1,629 SR
1,525 Elo+
Ymir
Ymir
CPOPE36317
Ymir
Level 27
God Stats
6W - 3L
1,820 SR
Queue Stats
31W - 33L
1,412 Elo+
Party 1
Odin
Odin
NecularDaddy
Odin
Level 16
God Stats
4W - 4L
1,466 SR
Queue Stats
28W - 27L
1,611 Elo+
Party 1
Arachne
Arachne
TyrantRogue
Arachne
Level 46
God Stats
8W - 7L
1,643 SR
Queue Stats
151W - 168L
1,538 Elo+
Solo
Anubis
Anubis
nusfertosthe1
Anubis
Level 124
God Stats
35W - 21L
1,624 SR
Queue Stats
282W - 291L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
xXSpiritlessXx
Danzaburou
Level 46
God Stats
31W - 23L
1,592 SR
Queue Stats
54W - 37L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
2 / 1 / 0
10,527
479
4,618
10,770
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 9 / 0
7,090
322
4,875
12,049
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Rosezzz45
Tiamat
15
0 / 5 / 0
8,620
392
3,780
9,688
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Weakz E3
Izanami
15
1 / 5 / 0
9,353
425
8,556
12,497
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
1 / 8 / 0
9,118
414
5,523
19,419
8,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
11,677
531
3,991
15,586
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 6
11,525
524
7,914
14,607
13,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
TyrantRogue
Arachne
18
8 / 2 / 5
12,630
574
9,830
16,041
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 0 / 1
14,120
642
13,028
10,080
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXSpiritlessXx
Danzaburou
18
5 / 0 / 6
12,900
586
8,714
8,743
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
4
Kills
28
28
Deaths
4
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
1
0
2
W
3
1
10
8
L
0
9
0
0
W
2
1
6
5
L
Tiamat
Rosezzz45
Tiamat
0
5
0
0
W
Arachne
TyrantRogue
Arachne
8
2
5
5.25
L
Izanami
Weakz E3
Izanami
1
5
0
0.2
L
Achilles
1
8
0
0.13
W
10
0
1
10.5
W
Danzaburou
xXSpiritlessXx
Danzaburou
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
43,477
64,423
Taken
65,057
26,796
Mitigated
39,384
13,481
Healing
32,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,618
703
0
2,134
10,770
7,024
0
1,498
9,162
69,824
11,951
W
3,991
389
0
6,353
15,586
10,305
1,363
4,198
11,388
27,579
0
L
4,875
1,009
895
1,354
12,049
3,032
0
2,389
9,635
20,199
0
W
7,914
1,555
0
4,701
14,607
13,165
1,314
4,019
10,588
0
47,732
L
Tiamat
Rosezzz45
Tiamat
3,780
346
0
1,604
9,688
2,609
0
7,127
2,561
58,579
0
W
Arachne
TyrantRogue
Arachne
9,830
8,169
708
9,778
16,041
7,480
813
1,695
14,346
0
76,849
L
Izanami
Weakz E3
Izanami
8,556
5,096
0
2,411
12,497
5,337
0
2,502
9,970
0
67,642
L
Achilles
5,523
1,391
0
5,083
19,419
8,794
1,000
3,503
15,616
0
60,522
W
13,028
649
0
8,572
10,080
5,069
796
5,827
4,253
115,243
0
W
Danzaburou
xXSpiritlessXx
Danzaburou
8,714
2,624
0
2,606
8,743
3,365
8,195
2,791
5,952
0
79,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
62,852
547
Minions Killed
571
0
Camps Cleared
0
1,817,395
Distance Traveled
2,159,399
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,527
479
151
7
0
467,155
3
W
Ymir
11,677
531
26
1
0
402,841
5
L
Hel
7,090
322
30
1
0
292,750
0
W
Odin
11,525
524
86
4
0
460,869
0
L
Tiamat
8,620
392
122
6
0
336,331
0
W
Arachne
12,630
574
108
5
0
480,522
2
L
Izanami
9,353
425
147
7
0
348,883
4
L
Achilles
9,118
414
97
4
0
372,276
2
W
Anubis
14,120
642
197
9
0
400,693
4
W
Danzaburou
12,900
586
154
7
0
414,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role