Player Matchup

Izanami
Izanami
Zeus_M0rningstar
Izanami
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 130L
1,469 Elo+
Party 1
Ymir
Ymir
khromemagnumman
Ymir
Level 94
God Stats
2W - 5L
1,466 SR
Queue Stats
13W - 18L
1,409 Elo+
Party 1
Tiamat
Tiamat
leefreak2k9
Tiamat
Level 127
God Stats
28W - 20L
1,661 SR
Queue Stats
100W - 108L
1,599 Elo+
Party 1
Team Averages
Level 123
1,542 SR
1,492 Elo+

VS

Team Averages
Level 53
1,671 SR
1,575 Elo+
Sun Wukong
Sun Wukong
DumDum996152
Sun Wukong
Level 36
God Stats
9W - 3L
1,572 SR
Queue Stats
183W - 182L
1,468 Elo+
Solo
Tiamat
Tiamat
KidOogway
Tiamat
Level 74
God Stats
6W - 3L
1,766 SR
Queue Stats
9W - 4L
1,654 Elo+
Solo
Danzaburou
Danzaburou
unholyxdeath
Danzaburou
Level 49
God Stats
3W - 0L
1,675 SR
Queue Stats
6W - 3L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,309
631
4,336
7,073
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
6,177
618
1,546
9,305
7,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
8
0 / 3 / 1
5,760
576
5,633
6,288
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DumDum996152
Sun Wukong
10
0 / 1 / 7
6,530
653
6,371
8,007
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
KidOogway
Tiamat
10
1 / 1 / 5
6,642
664
7,384
4,965
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
unholyxdeath
Danzaburou
11
6 / 0 / 1
8,497
850
5,903
5,002
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DumDum996152
Sun Wukong
0
1
7
3.5
W
Tiamat
KidOogway
Tiamat
1
1
5
3.5
L
1
2
1
0.75
L
1
2
1
0.75
L
Tiamat
0
3
1
0.17
W
Danzaburou
unholyxdeath
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,515
Damage
19,658
22,666
Taken
17,974
14,872
Mitigated
7,722
2,608
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DumDum996152
Sun Wukong
6,371
274
0
1,334
8,007
3,213
0
2,976
4,688
0
18,393
W
Tiamat
KidOogway
Tiamat
7,384
492
0
2,091
4,965
2,810
78
1,955
2,690
18,202
0
L
4,336
2,029
0
543
7,073
3,398
0
2,134
4,792
0
28,873
L
1,546
179
318
318
9,305
7,929
0
2,964
5,966
11,943
0
L
Tiamat
5,633
281
143
1,286
6,288
3,545
0
1,599
4,461
14,956
0
W
Danzaburou
unholyxdeath
Danzaburou
5,903
1,358
0
593
5,002
1,699
431
1,464
3,372
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,246
Gold Earned
21,669
113
Minions Killed
144
0
Camps Cleared
0
515,481
Distance Traveled
593,242
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,530
653
18
2
0
214,991
4
W
Tiamat
6,642
664
36
4
0
202,801
1
L
Izanami
6,309
631
69
7
0
171,918
3
L
Ymir
6,177
618
15
2
0
175,736
0
L
Tiamat
5,760
576
29
3
0
167,827
0
W
Danzaburou
8,497
850
90
9
0
175,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role