Player Matchup

Neith
Neith
AllyJANGOjingle
Neith
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,754 Elo+
Party 1
Chang'e
Chang'e
Lobato
Chang'e
Level 99
God Stats
26W - 20L
1,748 SR
Queue Stats
58W - 55L
1,360 Elo+
Solo
Khepri
Khepri
RockdaPuddge
Khepri
Level 65
God Stats
21W - 12L
1,568 SR
Queue Stats
38W - 31L
1,520 Elo+
Party 1
Arachne
Arachne
TheUn4saken
Arachne
Level 82
God Stats
17W - 12L
1,583 SR
Queue Stats
192W - 195L
1,494 Elo+
Party 1
Chronos
Chronos
kaminahaminaha
Chronos
Level 91
God Stats
5W - 4L
1,500 SR
Queue Stats
196W - 209L
1,478 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,521 Elo+

VS

Team Averages
Level 82
1,564 SR
1,401 Elo+
Tiamat
Tiamat
Humyoubabe
Tiamat
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 293L
1,365 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shiblaw
Cu Chulainn
Level 69
God Stats
25W - 31L
1,391 SR
Queue Stats
278W - 314L
1,296 Elo+
Party 2
Chiron
Chiron
StoneAttorney87
Chiron
Level 84
God Stats
34W - 22L
1,551 SR
Queue Stats
307W - 287L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
dArcorppp
Baron Samedi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Aphrodite
Aphrodite
yuripguise
Aphrodite
Level 61
God Stats
2W - 1L
1,879 SR
Queue Stats
228W - 257L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,757
489
7,085
13,756
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
Lobato
Chang'e
19
4 / 1 / 2
12,507
569
9,485
13,361
12,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
15
2 / 2 / 5
10,524
478
4,852
16,674
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
TheUn4saken
Arachne
20
10 / 1 / 5
13,139
597
18,395
20,394
11,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 5
12,354
562
12,534
17,552
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Humyoubabe
Tiamat
13
0 / 6 / 5
8,576
390
5,854
16,406
9,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Shiblaw
Cu Chulainn
17
1 / 3 / 0
10,361
471
9,453
15,529
13,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 2
10,654
484
14,398
13,192
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
dArcorppp
Baron Samedi
12
2 / 5 / 2
8,183
372
9,553
12,265
8,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
yuripguise
Aphrodite
16
1 / 5 / 5
10,015
455
10,409
15,424
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
23
Kills
7
7
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Tiamat
Humyoubabe
Tiamat
0
6
5
0.42
W
Chang'e
Lobato
Chang'e
4
1
2
5
W
Khepri
2
2
5
2.25
L
Cu Chulainn
Shiblaw
Cu Chulainn
1
3
0
0.33
L
3
4
2
1
W
Arachne
TheUn4saken
Arachne
10
1
5
12.5
L
Baron Samedi
dArcorppp
Baron Samedi
2
5
2
0.6
W
6
1
5
8.5
L
Aphrodite
yuripguise
Aphrodite
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
49,667
81,737
Taken
72,816
52,042
Mitigated
41,195
31,582
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,085
3,031
0
6,178
13,756
5,266
2,164
6,666
6,812
0
56,271
L
Tiamat
Humyoubabe
Tiamat
5,854
853
0
3,184
16,406
9,418
0
6,112
10,294
46,264
0
W
Chang'e
Lobato
Chang'e
9,485
1,327
560
6,081
13,361
12,598
86
1,630
11,731
81,163
0
W
Khepri
4,852
725
0
4,069
16,674
15,211
567
5,241
11,293
30,171
0
L
Cu Chulainn
Shiblaw
Cu Chulainn
9,453
2,632
0
2,505
15,529
13,005
310
7,766
7,763
216
65,821
L
14,398
4,890
623
5,058
13,192
4,633
292
5,186
8,006
0
76,300
W
Arachne
TheUn4saken
Arachne
18,395
14,155
0
6,775
20,394
11,491
30
6,049
14,149
0
124,941
L
Baron Samedi
dArcorppp
Baron Samedi
9,553
199
993
2,966
12,265
8,819
502
5,885
6,380
30,571
0
W
12,534
4,719
0
7,919
17,552
7,476
5,234
5,578
11,936
88,435
0
L
Aphrodite
yuripguise
Aphrodite
10,409
1,611
2,714
7,538
15,424
5,320
0
1,922
13,502
63,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
47,789
605
Minions Killed
516
0
Camps Cleared
0
2,120,832
Distance Traveled
1,882,286
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,757
489
116
5
0
351,420
3
L
Tiamat
8,576
390
70
3
0
385,434
4
W
Chang'e
12,507
569
159
7
0
441,324
4
W
Khepri
10,524
478
40
2
0
406,120
2
L
Cu Chulainn
10,361
471
138
6
0
359,562
3
L
Chiron
10,654
484
131
6
0
375,864
0
W
Arachne
13,139
597
157
7
0
492,856
5
L
Baron Samedi
8,183
372
39
2
0
385,021
3
W
Chronos
12,354
562
133
6
0
429,112
4
L
Aphrodite
10,015
455
138
6
0
376,405
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role