Player Matchup

Cupid
Cupid
BaldEaglekins
Cupid
Level 107
God Stats
10W - 6L
1,713 SR
Queue Stats
149W - 131L
1,674 Elo+
Party 3
Cerberus
Cerberus
MisterUniverse
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
TheAlmightySteez
Bastet
Level 123
God Stats
2W - 2L
1,505 SR
Queue Stats
623W - 552L
1,576 Elo+
Party 1
Terra
Terra
TwitchBrienza15
Terra
Level 136
God Stats
4W - 2L
1,914 SR
Queue Stats
663W - 593L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xToasted
Tsukuyomi
Level 88
God Stats
22W - 13L
1,688 SR
Queue Stats
389W - 342L
1,612 Elo+
Party 1
Team Averages
Level 122
1,664 SR
1,592 Elo+

VS

Team Averages
Level 126
1,616 SR
1,614 Elo+
Jing Wei
Jing Wei
FrostbiteOwl
Jing Wei
Level 142
God Stats
4W - 1L
1,737 SR
Queue Stats
284W - 236L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
GodofMute
Kukulkan
Level 129
God Stats
3W - 4L
1,368 SR
Queue Stats
44W - 34L
1,630 Elo+
Party 2
Geb
Geb
MahoNoSenso
Geb
Level 128
God Stats
6W - 3L
1,746 SR
Queue Stats
200W - 168L
1,614 Elo+
Solo
Tiamat
Tiamat
TROXlC
Tiamat
Level 109
God Stats
14W - 10L
1,729 SR
Queue Stats
129W - 107L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
Zerum
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,124
480
4,832
11,669
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
15
3 / 3 / 0
9,602
505
7,791
16,311
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 1
9,501
500
5,879
17,647
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 2
9,141
481
8,752
12,723
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
xToasted
Tsukuyomi
16
3 / 6 / 4
10,282
541
9,696
12,698
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrostbiteOwl
Jing Wei
17
5 / 1 / 5
10,881
573
9,551
10,591
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
GodofMute
Kukulkan
15
4 / 6 / 5
9,730
512
11,347
10,681
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 9
9,139
481
4,706
14,099
10,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
TROXlC
Tiamat
16
5 / 1 / 8
10,372
546
14,883
11,934
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zerum
Sun Wukong
19
5 / 2 / 5
11,802
621
7,804
12,674
6,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
20
21
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Jing Wei
FrostbiteOwl
Jing Wei
5
1
5
7.5
W
Kukulkan
GodofMute
Kukulkan
4
6
5
1.08
W
1
0
9
5.5
L
Cerberus
3
3
0
1
W
Tiamat
TROXlC
Tiamat
5
1
8
9
L
2
6
1
0.42
L
2
2
2
1.5
W
Sun Wukong
Zerum
Sun Wukong
5
2
5
3.75
L
Tsukuyomi
xToasted
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,950
Damage
48,291
71,048
Taken
59,979
36,390
Mitigated
34,669
18,382
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,832
2,947
0
4,106
11,669
5,619
232
2,436
9,233
0
58,822
W
Jing Wei
FrostbiteOwl
Jing Wei
9,551
7,390
0
3,990
10,591
4,360
669
1,831
8,676
0
82,304
W
Kukulkan
GodofMute
Kukulkan
11,347
1,244
0
367
10,681
3,804
0
4,291
6,132
70,791
0
W
4,706
490
0
3,052
14,099
10,432
0
3,936
9,965
24,506
0
L
Cerberus
7,791
679
0
3,586
16,311
13,620
0
9,551
6,760
55,349
0
W
Tiamat
TROXlC
Tiamat
14,883
2,354
0
5,877
11,934
9,309
0
3,672
7,929
68,859
0
L
5,879
1,102
0
5,543
17,647
6,322
0
6,538
11,109
0
75,305
L
8,752
717
244
2,975
12,723
5,531
0
7,050
5,673
45,719
0
W
Sun Wukong
Zerum
Sun Wukong
7,804
1,498
0
4,214
12,674
6,764
946
1,765
10,734
0
76,323
L
Tsukuyomi
xToasted
Tsukuyomi
9,696
2,058
0
1,928
12,698
5,298
656
5,361
7,337
0
74,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
51,924
580
Minions Killed
584
0
Camps Cleared
0
1,869,209
Distance Traveled
1,838,224
11
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,124
480
129
7
0
300,635
4
W
Jing Wei
10,881
573
148
8
0
333,016
6
W
Kukulkan
9,730
512
136
7
0
334,710
3
W
Geb
9,139
481
22
1
0
389,714
12
L
Cerberus
9,602
505
88
5
0
398,231
6
W
Tiamat
10,372
546
114
6
0
404,887
12
L
Bastet
9,501
500
128
7
0
411,996
0
L
Terra
9,141
481
84
4
0
394,473
1
W
Sun Wukong
11,802
621
164
9
0
375,897
5
L
Tsukuyomi
10,282
541
151
8
0
363,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role