Player Matchup

Tyr
Tyr
Dope cK
Tyr
Level 75
God Stats
5W - 2L
1,741 SR
Queue Stats
35W - 47L
1,789 Elo+
Party 1
Heimdallr
Heimdallr
Gentle cK
Heimdallr
Level 21
God Stats
6W - 3L
1,582 SR
Queue Stats
6W - 8L
1,789 Elo+
Party 1
Sun Wukong
Sun Wukong
TheChildOfAtom
Sun Wukong
Level 18
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
Violent cK
Cthulhu
Level 6
God Stats
1W - 2L
1,741 SR
Queue Stats
7W - 6L
1,789 Elo+
Party 1
Anubis
Anubis
WaxthenWane
Anubis
Level 16
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 1L
1,918 Elo+
Party 1
Team Averages
Level 27
1,632 SR
1,801 Elo+

VS

Team Averages
Level 22
1,760 SR
1,628 Elo+
Anubis
Anubis
LLor87267
Anubis
Level 29
God Stats
27W - 23L
1,840 SR
Queue Stats
79W - 92L
1,629 Elo+
Solo
Cthulhu
Cthulhu
The_Greek_Meat
Cthulhu
Level 22
God Stats
94W - 74L
1,948 SR
Queue Stats
229W - 228L
1,625 Elo+
Solo
Sol
Sol
djsiick
Sol
Level 27
God Stats
23W - 11L
1,753 SR
Queue Stats
35W - 27L
1,656 Elo+
Solo
Tiamat
Tiamat
elc_0
Tiamat
Level 18
God Stats
33W - 30L
1,513 SR
Queue Stats
71W - 70L
1,611 Elo+
Solo
Cupid
Cupid
freepoetry
Cupid
Level 14
God Stats
25W - 12L
1,749 SR
Queue Stats
166W - 144L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
2 / 5 / 2
11,729
838
16,746
26,948
28,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Gentle cK
Heimdallr
17
0 / 9 / 3
11,376
813
12,588
24,344
9,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TheChildOfAtom
Sun Wukong
17
2 / 8 / 2
11,891
849
12,831
31,074
23,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Violent cK
Cthulhu
17
0 / 7 / 2
11,175
798
12,553
31,855
37,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
0 / 9 / 2
11,095
793
10,664
20,005
10,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LLor87267
Anubis
20
6 / 1 / 19
13,389
956
27,553
10,876
6,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 0 / 22
13,606
972
23,952
16,370
22,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
20
4 / 1 / 23
13,098
936
20,685
21,520
14,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
elc_0
Tiamat
20
6 / 2 / 18
13,140
939
21,454
10,809
10,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
20
17 / 0 / 14
15,203
1,086
32,386
12,054
6,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
134
4
Kills
38
38
Deaths
4
11
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
5
2
0.6
L
Heimdallr
Gentle cK
Heimdallr
0
9
3
0.17
W
Anubis
LLor87267
Anubis
6
1
19
15.5
L
Sun Wukong
TheChildOfAtom
Sun Wukong
2
8
2
0.38
W
5
0
22
16
L
Cthulhu
Violent cK
Cthulhu
0
7
2
0.14
L
Anubis
0
9
2
0.11
W
Sol
4
1
23
15.5
W
Tiamat
elc_0
Tiamat
6
2
18
7.5
W
Cupid
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,382
Damage
126,030
134,226
Taken
71,629
108,862
Mitigated
60,443
14,937
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
16,746
2,622
0
1,894
26,948
28,296
0
19,428
7,308
481
27,172
L
Heimdallr
Gentle cK
Heimdallr
12,588
8,669
0
2,353
24,344
9,439
0
19,964
4,130
0
40,508
W
Anubis
LLor87267
Anubis
27,553
2,022
220
3,371
10,876
6,251
0
4,921
5,655
46,865
0
L
Sun Wukong
TheChildOfAtom
Sun Wukong
12,831
2,310
0
6,388
31,074
23,340
0
20,650
10,149
382
48,096
W
23,952
1,880
1,510
920
16,370
22,871
0
3,935
11,855
44,432
0
L
Cthulhu
Violent cK
Cthulhu
12,553
350
777
681
31,855
37,746
0
19,030
12,565
33,219
0
L
Anubis
10,664
697
0
2,844
20,005
10,041
0
13,450
6,430
35,289
0
W
Sol
20,685
3,220
0
6,585
21,520
14,177
0
6,945
14,000
39,424
0
W
Tiamat
elc_0
Tiamat
21,454
1,957
0
1,556
10,809
10,793
0
4,621
5,873
46,486
0
W
Cupid
32,386
24,969
103
3,867
12,054
6,351
0
2,898
8,831
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,266
Gold Earned
68,436
262
Minions Killed
266
4
Camps Cleared
7
1,235,590
Distance Traveled
1,420,752
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,729
838
24
2
1
288,220
0
L
Heimdallr
11,376
813
59
4
2
204,059
0
W
Anubis
13,389
956
57
4
0
228,867
0
L
Sun Wukong
11,891
849
75
5
0
253,191
1
W
Cthulhu
13,606
972
43
3
1
299,294
0
L
Cthulhu
11,175
798
44
3
1
256,459
0
L
Anubis
11,095
793
60
4
0
233,661
0
W
Sol
13,098
936
52
4
0
330,035
0
W
Tiamat
13,140
939
50
4
3
278,486
1
W
Cupid
15,203
1,086
64
5
3
284,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role