Player Matchup

Cthulhu
Cthulhu
Forn_Born
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,593 Elo+
Solo
Discordia
Discordia
THaKiLLaCaToTa
Discordia
Level 31
God Stats
4W - 3L
1,295 SR
Queue Stats
216W - 197L
1,621 Elo+
Solo
Arachne
Arachne
UltraSkys
Arachne
Level 20
God Stats
19W - 24L
1,815 SR
Queue Stats
84W - 99L
1,700 Elo+
Solo
Fenrir
Fenrir
XxAngel68xX
Fenrir
Level 4
God Stats
1W - 3L
1,730 SR
Queue Stats
3W - 4L
1,772 Elo+
Solo
Aphrodite
Aphrodite
nittneychic
Aphrodite
Level 27
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,637 Elo+

VS

Team Averages
Level 15
1,593 SR
1,659 Elo+
Zeus
Zeus
ACEYGRACEC
Zeus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 28L
1,705 Elo+
Solo
Osiris
Osiris
NaNNaSin16
Osiris
Level 14
God Stats
22W - 54L
1,285 SR
Queue Stats
59W - 109L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Scrofs Girl
Kukulkan
Level 14
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Set
Set
lRisen_
Set
Level 24
God Stats
52W - 43L
1,621 SR
Queue Stats
414W - 381L
1,634 Elo+
Solo
Ganesha
Ganesha
tunaworld
Ganesha
Level 16
God Stats
13W - 10L
1,853 SR
Queue Stats
113W - 123L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Forn_Born
Cthulhu
16
2 / 12 / 14
11,948
385
18,915
39,352
40,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
THaKiLLaCaToTa
Discordia
20
10 / 10 / 6
16,104
519
25,539
23,647
8,924
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
UltraSkys
Arachne
20
7 / 7 / 3
14,489
467
13,519
28,675
12,460
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
14
3 / 23 / 7
11,050
356
10,862
28,428
11,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
nittneychic
Aphrodite
20
4 / 9 / 15
13,662
441
17,404
32,371
24,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 18
17,205
555
44,539
27,177
30,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
NaNNaSin16
Osiris
17
2 / 7 / 8
12,222
394
6,657
22,014
15,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Scrofs Girl
Kukulkan
20
15 / 3 / 14
16,917
546
24,976
21,760
9,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
20
22 / 8 / 9
16,076
519
31,777
30,200
15,167
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
tunaworld
Ganesha
18
1 / 5 / 30
14,509
468
12,450
29,248
38,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
139
26
Kills
60
61
Deaths
27
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
20
4
18
7.25
L
Cthulhu
Forn_Born
Cthulhu
2
12
14
0.75
W
Osiris
NaNNaSin16
Osiris
2
7
8
0.86
W
Kukulkan
Scrofs Girl
Kukulkan
15
3
14
7.33
L
Discordia
THaKiLLaCaToTa
Discordia
10
10
6
1.3
L
Arachne
UltraSkys
Arachne
7
7
3
1.21
L
Fenrir
3
23
7
0.28
W
Set
22
8
9
3.31
L
Aphrodite
nittneychic
Aphrodite
4
9
15
1.28
W
Ganesha
tunaworld
Ganesha
1
5
30
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,239
Damage
120,399
152,473
Taken
130,399
97,324
Mitigated
109,049
47,669
Healing
34,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,539
5,950
0
10,461
27,177
30,572
499
12,761
13,969
128,678
0
L
Cthulhu
Forn_Born
Cthulhu
18,915
1,146
1,230
5,322
39,352
40,585
190
20,845
17,638
40,396
0
W
Osiris
NaNNaSin16
Osiris
6,657
2,263
0
4,407
22,014
15,424
544
10,627
11,025
87
55,573
W
Kukulkan
Scrofs Girl
Kukulkan
24,976
2,924
0
4,586
21,760
9,485
1,200
12,613
8,747
132,869
0
L
Discordia
THaKiLLaCaToTa
Discordia
25,539
1,176
219
2,515
23,647
8,924
600
12,973
10,358
106,006
0
L
Arachne
UltraSkys
Arachne
13,519
9,963
0
9,239
28,675
12,460
0
12,207
15,982
0
92,839
L
Fenrir
10,862
2,740
0
845
28,428
11,060
23
13,873
14,184
0
36,767
W
Set
31,777
19,286
0
7,698
30,200
15,167
2,007
17,801
12,010
38
114,127
L
Aphrodite
nittneychic
Aphrodite
17,404
1,542
10,847
17,452
32,371
24,295
966
20,038
11,913
90,898
0
W
Ganesha
tunaworld
Ganesha
12,450
920
1,208
6,396
29,248
38,401
332
17,951
10,648
39,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,253
Gold Earned
76,929
515
Minions Killed
587
0
Camps Cleared
0
2,696,147
Distance Traveled
2,691,395
8
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,205
555
191
6
0
488,239
2
L
Cthulhu
11,948
385
50
2
0
479,482
1
W
Osiris
12,222
394
75
2
0
465,434
4
W
Kukulkan
16,917
546
172
6
0
586,445
2
L
Discordia
16,104
519
155
5
0
517,665
3
L
Arachne
14,489
467
121
4
0
711,176
4
L
Fenrir
11,050
356
49
2
0
464,889
0
W
Set
16,076
519
141
5
0
577,650
3
L
Aphrodite
13,662
441
140
5
0
522,935
0
W
Ganesha
14,509
468
8
0
0
573,627
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role