Player Matchup

Cthulhu
Cthulhu
Bronze III
CloverXTX
Cthulhu
Bronze III
Level 35
God Stats
5W - 3L
1,661 SR
Queue Stats
12W - 15L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
GonzandRouses05
Hun Batz
Bronze III
Level 43
God Stats
4W - 2L
1,854 SR
Queue Stats
8W - 11L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
Mitroncito
Vulcan
Bronze III
Level 30
God Stats
2W - 1L
1,680 SR
Queue Stats
8W - 10L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 36
1,732 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,476 SR
1,503 MMR
Poseidon
Poseidon
Bronze III
KEYLENYT
Poseidon
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Kingjack479
Cupid
Bronze III
Level 30
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Vortick
Mulan
Gold III
Level 145
God Stats
4W - 5L
1,389 SR
Queue Stats
120W - 142L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloverXTX
Cthulhu
16
0 / 0 / 9
12,927
646
8,369
13,440
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
17
5 / 1 / 3
12,818
641
10,432
7,126
3,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Mitroncito
Vulcan
17
5 / 0 / 5
13,001
650
22,056
8,912
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetThothPersephoneDanzaburou

VS

Bans
AphroditeHerculesScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KEYLENYT
Poseidon
15
1 / 4 / 0
10,881
544
8,918
10,539
4,122
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 0
10,410
521
4,648
14,984
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Vortick
Mulan
14
0 / 2 / 1
10,761
538
6,970
20,909
17,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CloverXTX
Cthulhu
0
0
9
4.5
W
Hun Batz
5
1
3
6.5
L
Poseidon
KEYLENYT
Poseidon
1
4
0
0.25
L
0
4
0
0
W
Vulcan
Mitroncito
Vulcan
5
0
5
7.5
L
Mulan
Vortick
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
20,536
29,478
Taken
46,432
23,371
Mitigated
28,009
8,437
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CloverXTX
Cthulhu
8,369
500
369
3,724
13,440
15,493
117
4,370
9,070
54,265
0
W
Hun Batz
10,432
2,434
0
1,227
7,126
3,653
1,116
2,384
4,742
0
58,693
L
Poseidon
KEYLENYT
Poseidon
8,918
671
0
1,197
10,539
4,122
0
6,657
3,492
80,212
0
L
4,648
1,227
717
3,412
14,984
6,476
0
10,064
4,588
0
43,219
W
Vulcan
Mitroncito
Vulcan
22,056
6,052
120
2,997
8,912
4,225
2,149
2,949
5,963
103,711
0
L
Mulan
Vortick
Mulan
6,970
1,169
707
6,899
20,909
17,411
0
12,703
7,821
0
39,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
32,052
283
Minions Killed
270
0
Camps Cleared
0
1,257,114
Distance Traveled
1,095,300
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,927
646
75
4
0
417,310
7
W
Hun Batz
12,818
641
76
4
0
420,072
6
L
Poseidon
10,881
544
139
7
0
361,705
5
L
Cupid
10,410
521
80
4
0
347,573
2
W
Vulcan
13,001
650
132
7
0
419,732
10
L
Mulan
10,761
538
51
3
0
386,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role