Player Matchup

Scylla
Scylla
GrungierMoon43
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 109L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
ItZlUiCd
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,572 Elo+
Party 1
Ares
Ares
OXYGEN1571
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Amaterasu
Amaterasu
Survixed
Amaterasu
Level 17
God Stats
16W - 20L
1,622 SR
Queue Stats
76W - 99L
1,538 Elo+
Party 1
Apollo
Apollo
VTroll X WTG
Apollo
Level 7
God Stats
4W - 3L
1,803 SR
Queue Stats
25W - 44L
1,739 Elo+
Party 1
Team Averages
Level 31
1,585 SR
1,620 Elo+

VS

Team Averages
Level 21
1,683 SR
1,532 Elo+
Ra
Ra
MissFadedMaiden
Ra
Level 14
God Stats
1W - 0L
1,455 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
Level 22
God Stats
25W - 21L
1,566 SR
Queue Stats
48W - 54L
1,492 Elo+
Solo
Yemoja
Yemoja
Ryyyanmk
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,511 Elo+
Solo
Anubis
Anubis
Slayer 7775608
Anubis
Level 14
God Stats
12W - 8L
1,859 SR
Queue Stats
89W - 90L
1,526 Elo+
Solo
Jing Wei
Jing Wei
popheads215
Jing Wei
Level 27
God Stats
53W - 39L
2,036 SR
Queue Stats
375W - 324L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
7,896
439
10,772
10,789
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ItZlUiCd
Ne Zha
13
6 / 6 / 2
8,202
456
11,317
14,832
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
5,123
285
24
2,227
650
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Survixed
Amaterasu
12
1 / 4 / 2
7,226
401
3,853
12,588
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
12
1 / 6 / 1
8,036
446
3,787
9,895
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,063
448
2,068
8,628
2,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
MurKed-AgaINx
Tsukuyomi
15
3 / 4 / 2
9,517
529
6,266
9,643
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Ryyyanmk
Yemoja
14
3 / 1 / 8
9,958
553
3,433
11,772
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
12 / 1 / 5
11,919
662
15,002
9,136
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
popheads215
Jing Wei
15
5 / 0 / 7
10,159
564
8,552
13,176
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
24
25
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Ne Zha
ItZlUiCd
Ne Zha
6
6
2
1.17
W
1
5
3
0.5
W
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
3
4
2
1
L
0
2
0
0
W
Yemoja
Ryyyanmk
Yemoja
3
1
8
7
W
12
1
5
14.5
L
Amaterasu
Survixed
Amaterasu
1
4
2
0.5
L
Apollo
1
6
1
0.25
W
Jing Wei
popheads215
Jing Wei
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
35,321
50,331
Taken
52,355
19,211
Mitigated
28,930
6,607
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,772
1,252
0
346
10,789
3,439
0
4,535
6,254
39,023
0
L
Ne Zha
ItZlUiCd
Ne Zha
11,317
4,781
0
3,238
14,832
5,085
0
4,927
9,905
0
45,680
W
2,068
202
289
334
8,628
2,855
342
4,381
3,915
25,666
0
W
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
6,266
2,198
669
1,229
9,643
3,586
0
1,093
8,490
0
61,052
L
24
24
0
0
2,227
650
0
1,016
1,211
1,536
0
W
Yemoja
Ryyyanmk
Yemoja
3,433
1,116
1,771
2,510
11,772
13,524
1,648
2,169
9,417
25,757
0
W
15,002
1,854
0
5,948
9,136
4,278
2,552
854
8,244
82,559
0
L
Amaterasu
Survixed
Amaterasu
3,853
1,540
0
2,205
12,588
6,644
300
7,972
4,616
0
25,711
L
Apollo
3,787
2,276
0
818
9,895
3,393
888
2,053
7,842
0
33,534
W
Jing Wei
popheads215
Jing Wei
8,552
5,031
0
7,204
13,176
4,687
3,925
1,609
11,493
0
60,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
49,616
243
Minions Killed
442
0
Camps Cleared
0
1,223,642
Distance Traveled
1,533,983
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,896
439
85
5
0
281,507
0
L
Ne Zha
8,202
456
57
3
0
280,909
1
W
Ra
8,063
448
53
3
0
312,076
0
W
Tsukuyomi
9,517
529
105
6
0
316,456
5
L
Ares
5,123
285
4
0
0
84,511
1
W
Yemoja
9,958
553
27
2
0
312,720
4
W
Anubis
11,919
662
154
9
0
276,386
0
L
Amaterasu
7,226
401
46
3
0
282,209
0
L
Apollo
8,036
446
51
3
0
294,506
0
W
Jing Wei
10,159
564
103
6
0
316,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role