Player Matchup

Neith
Neith
BonkerClonker
Neith
Level 5
God Stats
1W - 2L
1,759 SR
Queue Stats
3W - 3L
1,931 Elo+
Party 3
Scylla
Scylla
Denfish
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 221L
1,517 Elo+
Party 3
Hun Batz
Hun Batz
McJoshyJ0shJ0sh
Hun Batz
Level 26
God Stats
1W - 1L
1,762 SR
Queue Stats
256W - 127L
1,787 Elo+
Party 1
Nemesis
Nemesis
canthitabilities
Nemesis
Level 158
God Stats
0W - 1L
1,559 SR
Queue Stats
94W - 37L
1,837 Elo+
Party 1
Kumbhakarna
Kumbhakarna
envygfx
Kumbhakarna
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 40L
1,501 Elo+
Party 3
Team Averages
Level 65
1,659 SR
1,715 Elo+

VS

Team Averages
Level 81
1,632 SR
1,613 Elo+
Tiamat
Tiamat
Khiyohi
Tiamat
Level 29
God Stats
7W - 0L
2,112 SR
Queue Stats
135W - 47L
1,831 Elo+
Party 2
Awilix
Awilix
SaintKali
Awilix
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,357 Elo+
Party 2
Cerberus
Cerberus
baffledhog
Cerberus
Level 56
God Stats
7W - 5L
1,460 SR
Queue Stats
116W - 133L
1,571 Elo+
Solo
Danzaburou
Danzaburou
nohold
Danzaburou
Level 123
God Stats
32W - 19L
1,588 SR
Queue Stats
238W - 127L
1,733 Elo+
Party 2
Camazotz
Camazotz
xMatthias
Camazotz
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
267W - 144L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,630
463
985
4,681
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Denfish
Scylla
9
0 / 5 / 1
5,189
519
2,300
6,319
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
9
0 / 4 / 0
5,195
520
6,641
9,348
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 0
6,313
631
6,480
8,252
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
envygfx
Kumbhakarna
6
0 / 0 / 0
4,264
426
2,089
5,257
1,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Khiyohi
Tiamat
11
3 / 1 / 1
6,413
641
4,291
5,771
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SaintKali
Awilix
11
6 / 2 / 1
6,457
646
5,282
7,868
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
baffledhog
Cerberus
9
1 / 0 / 6
5,661
566
3,731
5,237
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
nohold
Danzaburou
11
4 / 0 / 1
6,707
671
5,992
3,998
1,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
xMatthias
Camazotz
11
1 / 1 / 4
6,150
615
6,594
10,877
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
15
15
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Scylla
Denfish
Scylla
0
5
1
0.1
W
Tiamat
Khiyohi
Tiamat
3
1
1
3.5
L
Hun Batz
0
4
0
0
W
Awilix
SaintKali
Awilix
6
2
1
3.25
W
Cerberus
baffledhog
Cerberus
1
0
6
4
L
4
1
0
4
L
Kumbhakarna
envygfx
Kumbhakarna
0
0
0
0
W
Danzaburou
nohold
Danzaburou
4
0
1
4.5
W
Camazotz
xMatthias
Camazotz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
25,890
33,857
Taken
33,751
9,652
Mitigated
13,076
7,296
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
985
568
0
610
4,681
895
0
871
3,810
0
14,913
L
Scylla
Denfish
Scylla
2,300
79
0
850
6,319
1,740
0
3,912
2,407
22,086
0
W
Tiamat
Khiyohi
Tiamat
4,291
605
0
3,438
5,771
3,161
0
1,429
4,294
32,023
0
L
Hun Batz
6,641
2,871
0
3,216
9,348
2,882
0
291
9,057
0
26,948
W
Awilix
SaintKali
Awilix
5,282
2,854
0
1,050
7,868
2,427
0
582
7,240
0
31,006
W
Cerberus
baffledhog
Cerberus
3,731
505
294
1,836
5,237
2,655
0
1,327
3,864
18,936
0
L
6,480
3,478
0
1,187
8,252
2,289
0
940
7,312
0
33,398
L
Kumbhakarna
envygfx
Kumbhakarna
2,089
190
0
1,433
5,257
1,846
0
2,008
3,249
9,721
0
W
Danzaburou
nohold
Danzaburou
5,992
3,204
0
1,924
3,998
1,358
608
691
3,307
0
45,541
W
Camazotz
xMatthias
Camazotz
6,594
3,006
0
8,179
10,877
3,475
93
202
10,657
0
33,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
31,388
223
Minions Killed
344
0
Camps Cleared
0
1,037,398
Distance Traveled
1,021,768
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,630
463
42
4
0
192,546
1
L
Scylla
5,189
519
59
6
0
179,759
1
W
Tiamat
6,413
641
69
7
0
197,314
3
L
Hun Batz
5,195
520
47
5
0
174,822
3
W
Awilix
6,457
646
61
6
0
237,685
5
W
Cerberus
5,661
566
50
5
0
201,189
1
L
Nemesis
6,313
631
63
6
0
236,421
8
L
Kumbhakarna
4,264
426
12
1
0
253,850
2
W
Danzaburou
6,707
671
95
10
0
178,123
1
W
Camazotz
6,150
615
69
7
0
207,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role