Player Matchup

Cthulhu
Cthulhu
Azmoahn
Cthulhu
Level 8
God Stats
2W - 4L
1,465 SR
Queue Stats
13W - 35L
1,227 Elo+
Party 1
Artemis
Artemis
TugboatTodd74
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,306 Elo+
Solo
Hou Yi
Hou Yi
cagause7
Hou Yi
Level 17
God Stats
3W - 4L
1,568 SR
Queue Stats
5W - 7L
1,434 Elo+
Party 1
Mercury
Mercury
iMooseMaster
Mercury
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 33L
1,330 Elo+
Solo
Tiamat
Tiamat
lazybogan
Tiamat
Level 29
God Stats
0W - 5L
1,225 SR
Queue Stats
241W - 233L
1,446 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,348 Elo+

VS

Team Averages
Level 25
1,531 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Arklix
Tsukuyomi
Level 11
God Stats
13W - 6L
1,642 SR
Queue Stats
52W - 67L
1,559 Elo+
Party 2
Nox
Nox
LarienKalimor
Nox
Level 24
God Stats
4W - 2L
1,555 SR
Queue Stats
48W - 79L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
NoelleSforza
Danzaburou
Level 35
God Stats
115W - 134L
1,572 SR
Queue Stats
117W - 152L
1,557 Elo+
Party 2
Kali
Kali
ZedKalimor
Kali
Level 28
God Stats
16W - 27L
1,384 SR
Queue Stats
80W - 110L
1,566 Elo+
Party 2
Jormungandr
Jormungandr
failka
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 228L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azmoahn
Cthulhu
18
1 / 12 / 12
10,872
988
15,336
28,326
14,563
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artemis
18
4 / 9 / 10
11,601
1,055
10,555
13,896
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
cagause7
Hou Yi
17
5 / 7 / 9
11,752
1,068
15,383
13,440
4,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Mercury
iMooseMaster
Mercury
18
7 / 10 / 10
12,565
1,142
15,579
15,909
5,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
lazybogan
Tiamat
17
3 / 11 / 11
11,081
1,007
21,867
18,871
11,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arklix
Tsukuyomi
20
14 / 3 / 25
13,718
1,247
24,309
15,520
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 4 / 25
11,412
1,037
7,986
11,070
4,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NoelleSforza
Danzaburou
19
7 / 2 / 23
12,679
1,153
19,561
15,502
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
24 / 2 / 17
16,907
1,537
25,466
24,976
15,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
failka
Jormungandr
19
1 / 9 / 29
11,155
1,014
8,125
20,173
11,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
168
20
Kills
49
49
Deaths
20
52
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arklix
Tsukuyomi
14
3
25
8.83
L
Cthulhu
Azmoahn
Cthulhu
1
12
12
0.58
W
3
4
25
3.88
W
Danzaburou
NoelleSforza
Danzaburou
7
2
23
9.25
L
Artemis
4
9
10
1
W
24
2
17
16.25
L
Hou Yi
cagause7
Hou Yi
5
7
9
1.36
W
Jormungandr
failka
Jormungandr
1
9
29
1.72
L
Mercury
iMooseMaster
Mercury
7
10
10
1.2
L
Tiamat
lazybogan
Tiamat
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,720
Damage
85,447
90,442
Taken
87,241
41,969
Mitigated
43,466
7,116
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arklix
Tsukuyomi
24,309
6,194
0
1,587
15,520
6,076
0
8,810
6,710
0
33,650
L
Cthulhu
Azmoahn
Cthulhu
15,336
962
70
1,113
28,326
14,563
0
5,996
22,330
42,437
0
W
7,986
69
0
226
11,070
4,282
0
5,967
5,103
18,610
0
W
Danzaburou
NoelleSforza
Danzaburou
19,561
9,926
303
2,992
15,502
6,350
0
7,967
7,535
0
42,155
L
Artemis
10,555
6,697
0
0
13,896
5,346
0
3,001
10,895
110
21,571
W
25,466
14,720
0
14,177
24,976
15,435
0
7,834
17,142
0
36,107
L
Hou Yi
cagause7
Hou Yi
15,383
8,446
0
1,361
13,440
4,587
0
2,187
11,253
0
21,947
W
Jormungandr
failka
Jormungandr
8,125
1,416
51
434
20,173
11,323
0
6,735
13,438
22,737
0
L
Mercury
iMooseMaster
Mercury
15,579
9,359
0
0
15,909
5,998
0
3,125
12,784
0
24,690
L
Tiamat
lazybogan
Tiamat
21,867
1,722
834
3,738
18,871
11,475
0
1,802
17,069
41,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,871
Gold Earned
65,871
179
Minions Killed
155
5
Camps Cleared
6
845,982
Distance Traveled
987,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,718
1,247
18
2
2
204,218
0
L
Cthulhu
10,872
988
70
6
0
192,434
0
W
Nox
11,412
1,037
28
3
1
190,350
1
W
Danzaburou
12,679
1,153
63
6
2
193,704
0
L
Artemis
11,601
1,055
30
3
3
149,429
0
W
Kali
16,907
1,537
26
2
1
236,700
0
L
Hou Yi
11,752
1,068
12
1
0
123,719
0
W
Jormungandr
11,155
1,014
20
2
0
162,907
1
L
Mercury
12,565
1,142
19
2
1
202,151
0
L
Tiamat
11,081
1,007
48
4
1
178,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role