Player Matchup

Horus
Horus
ChiefsKingdom-73
Horus
Level 81
God Stats
25W - 10L
1,391 SR
Queue Stats
642W - 402L
1,622 Elo+
Party 1
Cabrakan
Cabrakan
Hotsauce543
Cabrakan
Level 120
God Stats
65W - 19L
1,831 SR
Queue Stats
1,168W - 658L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
Shad0wWarri0r17
Nu Wa
Level 63
God Stats
2W - 2L
1,556 SR
Queue Stats
211W - 212L
1,511 Elo+
Solo
Cthulhu
Cthulhu
ThatYoungRussian
Cthulhu
Level 17
God Stats
89W - 45L
1,778 SR
Queue Stats
1,234W - 858L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VxzzioN-
Cu Chulainn
Level 106
God Stats
43W - 23L
1,435 SR
Queue Stats
1,397W - 826L
1,650 Elo+
Party 1
Team Averages
Level 77
1,598 SR
1,611 Elo+

VS

Team Averages
Level 89
1,572 SR
1,531 Elo+
Nemesis
Nemesis
C9H13NO3 412
Nemesis
Level 20
God Stats
8W - 7L
1,552 SR
Queue Stats
22W - 29L
1,508 Elo+
Party 2
Medusa
Medusa
DaMasterLucifer
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 116L
1,514 Elo+
Party 2
Sol
Sol
DragoEternal
Sol
Level 135
God Stats
6W - 6L
1,407 SR
Queue Stats
235W - 251L
1,508 Elo+
Party 2
Scylla
Scylla
Edi06-_-
Scylla
Level 37
God Stats
6W - 6L
1,597 SR
Queue Stats
28W - 31L
1,631 Elo+
Solo
Horus
Horus
Napstabloop7306
Horus
Level 109
God Stats
8W - 11L
1,805 SR
Queue Stats
95W - 111L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 25
10,988
1,099
8,658
11,434
11,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Hotsauce543
Cabrakan
17
8 / 5 / 16
11,779
1,178
18,716
16,415
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 23
11,918
1,192
20,890
8,442
3,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 18
10,945
1,095
14,819
12,036
11,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
VxzzioN-
Cu Chulainn
19
14 / 1 / 17
14,144
1,414
26,599
14,494
11,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

249

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C9H13NO3 412
Nemesis
16
2 / 10 / 5
10,148
1,015
6,584
24,348
8,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 6
10,463
1,046
8,995
16,124
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 9 / 5
9,971
997
12,282
15,754
8,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Edi06-_-
Scylla
16
4 / 3 / 6
10,644
1,064
20,611
14,171
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 5
9,103
910
5,740
25,008
18,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
35
Kills
11
11
Deaths
35
99
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C9H13NO3 412
Nemesis
2
10
5
0.45
W
2
1
25
14.5
L
2
4
6
1.25
L
2
9
5
0.5
L
Scylla
Edi06-_-
Scylla
4
3
6
2.33
W
Cabrakan
Hotsauce543
Cabrakan
8
5
16
3.2
L
1
9
5
0.39
W
7
2
23
9.25
W
4
2
18
6.5
W
Cu Chulainn
VxzzioN-
Cu Chulainn
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,682
Damage
54,212
62,821
Taken
95,405
50,547
Mitigated
45,504
17,465
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C9H13NO3 412
Nemesis
6,584
2,639
0
2,265
24,348
8,297
0
13,558
10,790
0
17,001
W
8,658
3,307
3,668
4,697
11,434
11,386
0
5,547
5,633
0
12,072
L
8,995
4,796
243
1,828
16,124
5,340
0
10,243
5,881
0
40,389
L
12,282
2,073
550
2,598
15,754
8,384
0
7,520
8,234
42,026
0
L
Scylla
Edi06-_-
Scylla
20,611
882
0
1,137
14,171
4,946
0
10,038
4,133
49,633
0
W
Cabrakan
Hotsauce543
Cabrakan
18,716
1,737
0
4,886
16,415
12,457
0
8,195
7,912
30,361
0
L
5,740
2,642
1,347
2,750
25,008
18,537
0
13,066
11,942
0
10,389
W
20,890
5,067
158
1,284
8,442
3,898
0
5,704
2,509
39,797
0
W
14,819
199
654
1,263
12,036
11,439
0
5,454
6,320
35,076
0
W
Cu Chulainn
VxzzioN-
Cu Chulainn
26,599
12,185
0
855
14,494
11,367
0
7,058
7,163
0
59,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,774
Gold Earned
50,329
185
Minions Killed
206
8
Camps Cleared
5
937,632
Distance Traveled
837,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,148
1,015
19
2
0
172,864
0
W
Horus
10,988
1,099
8
1
0
199,659
0
L
Medusa
10,463
1,046
59
6
2
164,010
0
L
Sol
9,971
997
57
6
2
168,246
0
L
Scylla
10,644
1,064
70
7
1
185,048
0
W
Cabrakan
11,779
1,178
28
3
2
142,820
0
L
Horus
9,103
910
1
0
0
147,304
0
W
Nu Wa
11,918
1,192
38
4
2
185,575
0
W
Cthulhu
10,945
1,095
29
3
1
209,679
0
W
Cu Chulainn
14,144
1,414
82
8
3
199,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role