Player Matchup

Cupid
Cupid
MadderHatter
Cupid
Level 42
God Stats
16W - 19L
1,542 SR
Queue Stats
63W - 76L
1,483 Elo+
Party 1
Ares
Ares
Selicity
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,578 Elo+
Party 3
Scylla
Scylla
Sipira
Scylla
Level 18
God Stats
19W - 18L
1,549 SR
Queue Stats
26W - 27L
1,550 Elo+
Party 3
Nemesis
Nemesis
adamlikesurmom
Nemesis
Level 23
God Stats
1W - 4L
1,256 SR
Queue Stats
35W - 56L
1,381 Elo+
Party 1
Achilles
Achilles
yogurttastesgood
Achilles
Level 18
God Stats
4W - 19L
1,163 SR
Queue Stats
11W - 29L
1,248 Elo+
Party 1
Team Averages
Level 22
1,402 SR
1,448 Elo+

VS

Team Averages
Level 21
1,615 SR
1,530 Elo+
Arachne
Arachne
BigBallsBigHog
Arachne
Level 18
God Stats
15W - 9L
1,548 SR
Queue Stats
24W - 17L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
BigHogTinyBalls
Cernunnos
Level 27
God Stats
5W - 5L
1,534 SR
Queue Stats
24W - 17L
1,553 Elo+
Party 2
Discordia
Discordia
SquealingHog164
Discordia
Level 12
God Stats
3W - 1L
1,771 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
Staniel7
Amaterasu
Level 27
God Stats
11W - 4L
1,725 SR
Queue Stats
63W - 55L
1,487 Elo+
Solo
Khepri
Khepri
tinyhogbigballs
Khepri
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 18L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,389
385
3,393
5,823
1,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
0 / 4 / 0
4,976
355
3,459
8,919
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Sipira
Scylla
12
3 / 7 / 0
7,521
537
2,432
6,092
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
5,493
392
3,180
10,655
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 0
5,900
421
2,797
10,609
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
9,009
644
5,590
6,359
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
BigHogTinyBalls
Cernunnos
12
3 / 1 / 5
7,624
545
8,555
7,079
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
SquealingHog164
Discordia
12
1 / 1 / 5
8,128
581
2,222
4,293
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Staniel7
Amaterasu
14
8 / 1 / 2
8,817
630
9,123
10,244
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 4
7,905
565
4,319
8,398
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
4
Kills
25
25
Deaths
5
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
Cernunnos
BigHogTinyBalls
Cernunnos
3
1
5
5.5
L
1
3
0
0.33
L
Ares
0
4
0
0
L
Scylla
Sipira
Scylla
3
7
0
0.43
W
Discordia
SquealingHog164
Discordia
1
1
5
3.5
W
Amaterasu
Staniel7
Amaterasu
8
1
2
9
L
0
5
0
0
W
4
0
4
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
29,809
42,098
Taken
36,373
17,654
Mitigated
20,083
7,793
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,590
4,286
0
1,705
6,359
3,660
1,306
674
5,608
0
54,195
W
Cernunnos
BigHogTinyBalls
Cernunnos
8,555
3,589
0
3,397
7,079
2,593
546
2,184
4,895
0
53,959
L
3,393
1,489
0
2,346
5,823
1,333
0
2,256
3,567
0
18,212
L
Ares
3,459
397
0
0
8,919
2,698
0
1,646
7,273
15,061
0
L
Scylla
Sipira
Scylla
2,432
123
0
95
6,092
1,693
0
1,501
4,566
25,373
0
W
Discordia
SquealingHog164
Discordia
2,222
120
0
371
4,293
1,396
626
876
3,313
37,187
0
W
Amaterasu
Staniel7
Amaterasu
9,123
4,443
0
4,105
10,244
7,372
994
598
9,297
0
37,171
L
3,180
1,115
0
3,525
10,655
2,991
141
1,138
9,417
0
26,815
W
4,319
321
0
3,211
8,398
5,062
96
1,300
7,058
16,845
0
L
2,797
703
0
1,827
10,609
8,939
244
0
10,228
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
41,483
227
Minions Killed
343
0
Camps Cleared
0
1,125,215
Distance Traveled
1,283,185
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,009
644
94
7
0
288,769
2
W
Cernunnos
7,624
545
88
6
0
242,952
1
L
Cupid
5,389
385
37
3
0
247,445
5
L
Ares
4,976
355
18
1
0
209,946
0
L
Scylla
7,521
537
66
5
0
226,405
0
W
Discordia
8,128
581
82
6
0
254,836
4
W
Amaterasu
8,817
630
64
5
0
227,260
1
L
Nemesis
5,493
392
54
4
0
256,655
6
W
Khepri
7,905
565
15
1
0
269,368
0
L
Achilles
5,900
421
52
4
0
184,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role