Player Matchup

Heimdallr
Heimdallr
Cátion
Heimdallr
Level 6
God Stats
0W - 3L
1,344 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Thor
Thor
DiegoGamerBR
Thor
Level 7
God Stats
0W - 3L
1,174 SR
Queue Stats
23W - 25L
1,401 Elo+
Solo
Yemoja
Yemoja
KevinDeBruno
Yemoja
Level 24
God Stats
24W - 34L
1,562 SR
Queue Stats
55W - 83L
1,425 Elo+
Party 2
Skadi
Skadi
XxS0N4R10xX
Skadi
Level 34
God Stats
20W - 30L
1,563 SR
Queue Stats
82W - 113L
1,423 Elo+
Party 2
Thoth
Thoth
x_Cromos_x
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,570 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,387 Elo+

VS

Team Averages
Level 16
1,455 SR
1,461 Elo+
Tiamat
Tiamat
BLACKdv17
Tiamat
Level 28
God Stats
13W - 7L
1,609 SR
Queue Stats
34W - 29L
1,463 Elo+
Solo
Pele
Pele
ID_D3SC0NH3C1D4
Pele
Level 6
God Stats
5W - 6L
1,078 SR
Queue Stats
8W - 11L
1,158 Elo+
Solo
Rama
Rama
LoRyanGordao
Rama
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,611 Elo+
Party 1
Olorun
Olorun
Manofrango
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Vbq04
Hercules
Level 9
God Stats
6W - 1L
1,591 SR
Queue Stats
12W - 7L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cátion
Heimdallr
11
4 / 7 / 1
7,294
429
7,148
12,398
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 3 / 0
8,206
483
6,833
13,757
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
11
1 / 4 / 3
7,275
428
3,412
10,232
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 5 / 4
6,659
392
7,632
8,713
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
12
2 / 8 / 2
7,328
431
4,375
9,856
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLACKdv17
Tiamat
17
8 / 2 / 1
10,287
605
12,317
9,379
7,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 4 / 3
8,018
472
3,337
8,776
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 2 / 5
9,556
562
10,912
9,700
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Manofrango
Olorun
13
5 / 4 / 7
8,942
526
7,881
11,505
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Vbq04
Hercules
15
3 / 1 / 12
8,492
500
7,517
13,088
12,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
27
27
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BLACKdv17
Tiamat
8
2
1
4.25
L
Heimdallr
Cátion
Heimdallr
4
7
1
0.64
L
4
3
0
1.33
W
1
4
3
0.63
L
Yemoja
1
4
3
0.63
W
10
2
5
6.25
W
Olorun
Manofrango
Olorun
5
4
7
2.13
W
Hercules
Vbq04
Hercules
3
1
12
9
L
1
5
4
0.6
L
Thoth
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
41,964
54,956
Taken
52,448
21,695
Mitigated
30,878
9,299
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BLACKdv17
Tiamat
12,317
1,947
0
4,878
9,379
7,419
1,375
77
9,302
61,087
0
L
Heimdallr
Cátion
Heimdallr
7,148
3,045
0
2,697
12,398
4,757
398
7,519
4,879
0
27,158
L
6,833
1,569
0
2,103
13,757
5,147
33
7,194
6,513
0
47,590
W
3,337
866
0
1,814
8,776
3,066
0
511
8,265
0
40,244
L
Yemoja
3,412
595
1,101
872
10,232
6,085
60
528
9,504
12,967
0
W
10,912
6,989
577
5,542
9,700
3,494
3,438
2,713
6,987
0
58,909
W
Olorun
Manofrango
Olorun
7,881
4,099
1,076
4,969
11,505
4,040
2,241
1,949
9,556
37,194
0
W
Hercules
Vbq04
Hercules
7,517
2,026
0
1,879
13,088
12,859
836
2,537
10,551
0
28,061
L
7,632
3,162
0
1,160
8,713
2,685
199
1,359
7,354
0
36,873
L
Thoth
4,375
445
0
1,366
9,856
3,021
767
3,598
6,183
32,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
45,295
286
Minions Killed
405
0
Camps Cleared
0
1,402,603
Distance Traveled
1,546,819
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,287
605
119
7
0
335,812
1
L
Heimdallr
7,294
429
62
4
0
289,100
1
L
Thor
8,206
483
87
5
0
287,443
0
W
Pele
8,018
472
77
5
0
384,696
0
L
Yemoja
7,275
428
24
1
0
282,763
2
W
Rama
9,556
562
109
6
0
256,070
1
W
Olorun
8,942
526
71
4
0
256,793
1
W
Hercules
8,492
500
29
2
0
313,448
0
L
Skadi
6,659
392
60
4
0
251,044
1
L
Thoth
7,328
431
53
3
0
292,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role