Player Matchup

Neith
Neith
FamousAmos139o
Neith
Level 15
God Stats
3W - 1L
1,554 SR
Queue Stats
96W - 71L
1,507 Elo+
Solo
Amaterasu
Amaterasu
Mafiaofbananas
Amaterasu
Level 7
God Stats
3W - 4L
1,335 SR
Queue Stats
3W - 4L
1,343 Elo+
Solo
Thor
Thor
Regect_Thanos
Thor
Level 4
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artio
Artio
Rubyfox56
Artio
Level 14
God Stats
11W - 4L
1,672 SR
Queue Stats
134W - 123L
1,412 Elo+
Solo
Arachne
Arachne
SheMoansTonii
Arachne
Level 29
God Stats
70W - 78L
1,488 SR
Queue Stats
147W - 176L
1,480 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,449 Elo+

VS

Team Averages
Level 12
1,542 SR
1,549 Elo+
Heimdallr
Heimdallr
Azazal1980
Heimdallr
Level 14
God Stats
5W - 3L
1,601 SR
Queue Stats
23W - 24L
1,493 Elo+
Solo
Izanami
Izanami
Grimshadows
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,819 Elo+
Solo
Anubis
Anubis
KauaHd7643347
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
LADYYKAIN
Neith
Level 4
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 3L
1,431 Elo+
Solo
Cerberus
Cerberus
ii S o B a n dO
Cerberus
Level 29
God Stats
6W - 8L
1,545 SR
Queue Stats
108W - 119L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 10
13,119
1,312
21,062
17,566
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Mafiaofbananas
Amaterasu
17
2 / 1 / 9
10,576
1,058
5,605
10,169
9,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 10 / 12
10,702
1,070
11,465
16,239
6,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Rubyfox56
Artio
17
2 / 5 / 13
10,799
1,080
12,556
17,407
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
16
5 / 3 / 8
10,610
1,061
12,440
13,069
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

207

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azazal1980
Heimdallr
19
11 / 5 / 10
13,014
1,301
18,629
17,330
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Grimshadows
Izanami
18
7 / 5 / 12
11,772
1,177
14,353
15,096
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 8 / 14
11,267
1,127
14,197
16,487
7,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
LADYYKAIN
Neith
13
0 / 2 / 0
8,004
800
1,167
1,899
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
17
3 / 3 / 13
10,518
1,052
16,542
16,527
5,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
74
23
Kills
25
25
Deaths
23
52
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Azazal1980
Heimdallr
11
5
10
3.2
W
10
6
10
2.5
L
Izanami
Grimshadows
Izanami
7
5
12
2.6
L
4
8
14
1.38
L
Neith
LADYYKAIN
Neith
0
2
0
0
W
Amaterasu
Mafiaofbananas
Amaterasu
2
1
9
6.5
W
4
10
12
1
W
Artio
Rubyfox56
Artio
2
5
13
1.7
W
Arachne
5
3
8
3
L
Cerberus
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,128
Damage
64,888
74,450
Taken
67,339
43,235
Mitigated
25,511
19,646
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Azazal1980
Heimdallr
18,629
9,112
0
2,320
17,330
6,898
0
2,827
14,503
0
40,109
W
21,062
13,231
0
7,084
17,566
7,550
0
6,909
10,657
0
49,038
L
Izanami
Grimshadows
Izanami
14,353
11,323
0
2,629
15,096
4,764
0
4,010
11,086
0
29,983
L
14,197
1,678
0
4,121
16,487
7,432
0
2,688
13,799
32,347
0
L
Neith
LADYYKAIN
Neith
1,167
694
0
150
1,899
494
0
65
1,834
0
1,412
W
Amaterasu
Mafiaofbananas
Amaterasu
5,605
3,644
0
2,091
10,169
9,928
0
3,857
6,312
0
19,848
W
11,465
5,675
0
158
16,239
6,308
0
6,517
9,717
0
23,898
W
Artio
Rubyfox56
Artio
12,556
649
2,245
4,581
17,407
14,099
0
9,507
7,900
25,365
0
W
Arachne
12,440
10,029
0
3,487
13,069
5,350
0
3,949
8,801
0
19,467
L
Cerberus
16,542
665
0
5,089
16,527
5,923
0
2,966
13,561
29,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
54,575
147
Minions Killed
178
6
Camps Cleared
4
1,075,411
Distance Traveled
675,107
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,014
1,301
51
5
2
166,697
0
W
Neith
13,119
1,312
55
6
2
204,532
1
L
Izanami
11,772
1,177
32
3
2
193,585
1
L
Anubis
11,267
1,127
40
4
0
124,601
0
L
Neith
8,004
800
1
0
0
30,982
1
W
Amaterasu
10,576
1,058
39
4
1
171,497
0
W
Thor
10,702
1,070
24
2
1
189,559
0
W
Artio
10,799
1,080
14
1
0
258,197
0
W
Arachne
10,610
1,061
15
2
2
251,626
0
L
Cerberus
10,518
1,052
54
5
0
159,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role