Player Matchup

Ao Kuang
Ao Kuang
Zombie Dandere
Ao Kuang
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Zombie Nardere
Guan Yu
Level 109
God Stats
1W - 4L
1,712 SR
Queue Stats
94W - 108L
1,487 Elo+
Party 1
Tiamat
Tiamat
Zombie Yandere
Tiamat
Level 147
God Stats
28W - 40L
1,541 SR
Queue Stats
523W - 461L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pvtm33rkat
Ah Muzen Cab
Level 157
God Stats
6W - 6L
1,513 SR
Queue Stats
433W - 418L
1,511 Elo+
Party 1
Ymir
Ymir
timithetooth
Ymir
Level 119
God Stats
4W - 13L
1,176 SR
Queue Stats
139W - 125L
1,539 Elo+
Party 1
Team Averages
Level 128
1,488 SR
1,516 Elo+

VS

Team Averages
Level 122
1,628 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nashty713
Tiamat
Level 129
God Stats
13W - 6L
1,682 SR
Queue Stats
366W - 374L
1,604 Elo+
Solo
Arachne
Arachne
NitraFlexx28
Arachne
Level 124
God Stats
8W - 5L
1,708 SR
Queue Stats
410W - 375L
1,472 Elo+
Solo
Bacchus
Bacchus
RAGE Jayz
Bacchus
Level 109
God Stats
4W - 1L
1,753 SR
Queue Stats
236W - 223L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 0 / 1
7,387
528
1,839
6,600
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 2
8,245
589
9,229
11,324
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 2
7,503
536
4,383
5,374
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
pvtm33rkat
Ah Muzen Cab
8
0 / 3 / 0
5,504
393
3,413
5,755
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 5 / 0
6,975
498
4,206
11,214
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 3
8,661
619
6,537
8,033
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
 
Agni
13
0 / 5 / 0
7,567
541
5,635
8,590
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Nashty713
Tiamat
14
3 / 1 / 1
7,810
558
5,338
7,072
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NitraFlexx28
Arachne
13
5 / 1 / 0
7,986
570
3,732
8,530
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
RAGE Jayz
Bacchus
10
1 / 1 / 3
6,694
478
3,526
7,981
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
12
12
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Agni
 
Agni
0
5
0
0
W
Tiamat
Nashty713
Tiamat
3
1
1
3.5
W
Arachne
NitraFlexx28
Arachne
5
1
0
5
W
Bacchus
RAGE Jayz
Bacchus
1
1
3
2.5
L
Ao Kuang
1
0
1
1.5
L
4
2
2
2.5
L
0
2
2
0.5
L
Ah Muzen Cab
pvtm33rkat
Ah Muzen Cab
0
3
0
0
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
24,768
40,267
Taken
40,206
21,274
Mitigated
16,856
13,639
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,537
2,954
0
6,208
8,033
2,504
1,745
1,189
6,844
0
63,571
W
Agni
 
Agni
5,635
1,120
0
2,912
8,590
1,885
0
471
8,119
46,769
0
W
Tiamat
Nashty713
Tiamat
5,338
549
0
2,785
7,072
4,122
0
4,737
2,335
42,514
0
W
Arachne
NitraFlexx28
Arachne
3,732
2,754
0
2,312
8,530
4,622
0
1,387
7,143
0
47,052
W
Bacchus
RAGE Jayz
Bacchus
3,526
1,024
0
2,374
7,981
3,723
0
2,644
5,337
22,530
0
L
Ao Kuang
1,839
0
0
4,828
6,600
2,147
0
735
5,827
40,963
0
L
9,229
1,392
476
5,346
11,324
8,837
345
6,345
4,947
0
50,025
L
4,383
571
0
1,492
5,374
3,303
96
3,459
1,655
46,187
0
L
Ah Muzen Cab
pvtm33rkat
Ah Muzen Cab
3,413
1,947
0
1,126
5,755
1,467
0
590
5,165
0
25,028
L
4,206
1,076
0
371
11,214
5,520
163
3,040
8,174
29,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
38,718
400
Minions Killed
476
0
Camps Cleared
0
1,280,468
Distance Traveled
1,297,446
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,661
619
139
10
0
251,034
4
W
Agni
7,567
541
103
7
0
240,154
2
W
Tiamat
7,810
558
115
8
0
255,408
2
W
Arachne
7,986
570
80
6
0
283,943
7
W
Bacchus
6,694
478
39
3
0
266,907
3
L
Ao Kuang
7,387
528
94
7
0
309,060
0
L
Guan Yu
8,245
589
100
7
0
295,703
3
L
Tiamat
7,503
536
113
8
0
249,743
5
L
Ah Muzen Cab
5,504
393
43
3
0
162,312
6
L
Ymir
6,975
498
50
4
0
263,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role