Player Matchup

Susano
Susano
AlejandroOmlet
Susano
Level 18
God Stats
2W - 2L
1,652 SR
Queue Stats
5W - 4L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Erickjmq
Sun Wukong
Level 15
God Stats
7W - 13L
1,410 SR
Queue Stats
93W - 114L
1,432 Elo+
Solo
Ganesha
Ganesha
SherryFack
Ganesha
Level 18
God Stats
5W - 3L
1,610 SR
Queue Stats
41W - 49L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Xthorx06
Danzaburou
Level 27
God Stats
7W - 6L
1,768 SR
Queue Stats
22W - 25L
1,509 Elo+
Solo
Tiamat
Tiamat
blackoutrex
Tiamat
Level 14
God Stats
3W - 4L
1,522 SR
Queue Stats
61W - 51L
1,524 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,504 Elo+

VS

Team Averages
Level 19
1,581 SR
1,478 Elo+
Anhur
Anhur
AD322
Anhur
Level 15
God Stats
6W - 4L
1,488 SR
Queue Stats
12W - 12L
1,445 Elo+
Solo
Mercury
Mercury
DEMON2822
Mercury
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DubStepKid801
Ymir
Level 17
God Stats
8W - 9L
1,529 SR
Queue Stats
8W - 9L
1,498 Elo+
Party 1
Ares
Ares
Magnati69
Ares
Level 28
God Stats
51W - 49L
1,723 SR
Queue Stats
560W - 498L
1,554 Elo+
Solo
Tiamat
Tiamat
PoppaShmoop
Tiamat
Level 33
God Stats
7W - 7L
1,666 SR
Queue Stats
35W - 51L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,797
367
2,841
11,291
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Erickjmq
Sun Wukong
14
0 / 5 / 0
9,383
391
7,598
18,365
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
SherryFack
Ganesha
15
0 / 9 / 7
9,523
397
10,883
23,947
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Xthorx06
Danzaburou
15
3 / 6 / 1
9,900
413
9,403
18,578
8,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
4 / 8 / 3
9,786
408
16,261
16,947
9,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AD322
Anhur
20
12 / 3 / 6
13,911
580
24,255
19,173
8,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
DEMON2822
Mercury
19
7 / 3 / 11
12,269
511
9,200
14,366
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 5
10,027
418
3,461
16,576
14,179
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
18
10 / 2 / 17
13,142
548
20,613
20,741
26,535
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
19
3 / 0 / 10
12,210
509
10,644
8,884
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
9
Kills
32
32
Deaths
9
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
AD322
Anhur
12
3
6
5
L
2
4
3
0.88
W
Mercury
DEMON2822
Mercury
7
3
11
4.17
W
0
1
5
2.5
L
Sun Wukong
Erickjmq
Sun Wukong
0
5
0
0
W
Ares
10
2
17
9.25
W
Tiamat
3
0
10
8
L
Ganesha
SherryFack
Ganesha
0
9
7
0.39
L
Danzaburou
Xthorx06
Danzaburou
3
6
1
0.58
L
Tiamat
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
68,173
89,128
Taken
79,740
62,438
Mitigated
61,809
19,275
Healing
30,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AD322
Anhur
24,255
16,918
0
10,457
19,173
8,168
6,479
8,052
11,041
0
96,871
L
2,841
601
0
3,540
11,291
3,686
0
3,198
8,093
0
43,317
W
Mercury
DEMON2822
Mercury
9,200
2,246
0
5,812
14,366
5,862
1,273
3,244
11,122
0
77,900
W
3,461
978
1,491
4,773
16,576
14,179
1,392
4,824
11,385
39,317
0
L
Sun Wukong
Erickjmq
Sun Wukong
7,598
798
0
4,197
18,365
15,133
171
9,470
8,895
136
50,166
W
Ares
20,613
1,575
0
3,672
20,741
26,535
214
7,825
12,791
49,773
0
W
Tiamat
10,644
1,813
0
4,604
8,884
7,065
2,550
3,335
5,540
80,557
2,875
L
Ganesha
SherryFack
Ganesha
10,883
774
0
1,538
23,947
25,339
0
9,305
14,642
35,419
0
L
Danzaburou
Xthorx06
Danzaburou
9,403
3,476
601
5,168
18,578
8,387
1,148
7,287
11,260
0
53,884
L
Tiamat
16,261
1,091
0
4,231
16,947
9,893
0
5,353
11,594
59,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,389
Gold Earned
61,559
426
Minions Killed
539
0
Camps Cleared
0
1,944,762
Distance Traveled
2,106,494
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,911
580
159
7
0
356,172
0
L
Susano
8,797
367
83
3
0
252,549
3
W
Mercury
12,269
511
113
5
0
498,438
5
W
Ymir
10,027
418
66
3
0
364,376
7
L
Sun Wukong
9,383
391
108
5
0
422,400
0
W
Ares
13,142
548
43
2
0
476,026
2
W
Tiamat
12,210
509
158
7
0
411,482
1
L
Ganesha
9,523
397
11
0
0
444,630
0
L
Danzaburou
9,900
413
101
4
0
418,028
0
L
Tiamat
9,786
408
123
5
0
407,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role