Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LobsterTiddy
Chang'e
Level 39
God Stats
6W - 0L
1,547 SR
Queue Stats
27W - 33L
1,400 Elo+
Party 1
Olorun
Olorun
TCGoHam
Olorun
Level 67
God Stats
5W - 3L
1,552 SR
Queue Stats
64W - 61L
1,539 Elo+
Party 1
Thanatos
Thanatos
straightupducks
Thanatos
Level 105
God Stats
7W - 3L
1,503 SR
Queue Stats
70W - 67L
1,450 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,478 Elo+

VS

Team Averages
Level 46
1,557 SR
1,504 Elo+
Tyr
Tyr
BladesSonOfNight
Tyr
Level 45
God Stats
5W - 8L
1,510 SR
Queue Stats
48W - 68L
1,351 Elo+
Solo
Da Ji
Da Ji
Jonathan127A
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,481 Elo+
Solo
Tiamat
Tiamat
THEKARP1
Tiamat
Level 49
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
TMCHIPP2
Anubis
Level 44
God Stats
17W - 4L
1,794 SR
Queue Stats
80W - 60L
1,640 Elo+
Solo
Izanami
Izanami
TyrantRogue
Izanami
Level 46
God Stats
17W - 25L
1,717 SR
Queue Stats
151W - 168L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 0 / 0
7,675
698
7,687
5,133
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
 
Cthulhu
10
3 / 0 / 3
6,486
590
2,752
4,495
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
LobsterTiddy
Chang'e
10
1 / 0 / 3
5,653
514
1,683
5,728
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
TCGoHam
Olorun
10
3 / 2 / 3
5,955
541
3,587
4,698
1,211
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
12
7 / 1 / 3
6,960
633
6,611
8,428
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,457
496
1,570
8,123
3,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 5 / 0
5,281
480
2,694
8,805
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
THEKARP1
Tiamat
9
0 / 2 / 0
4,721
429
1,797
3,826
2,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TMCHIPP2
Anubis
10
1 / 4 / 0
5,816
529
4,668
6,544
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TyrantRogue
Izanami
9
1 / 4 / 1
5,354
487
2,409
7,257
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
19
Kills
3
3
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
0
5
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
0
4
0
0
L
1
5
0
0.2
W
Chang'e
LobsterTiddy
Chang'e
1
0
3
2.5
W
Olorun
TCGoHam
Olorun
3
2
3
2.25
L
Tiamat
THEKARP1
Tiamat
0
2
0
0
L
Anubis
TMCHIPP2
Anubis
1
4
0
0.25
L
Izanami
TyrantRogue
Izanami
1
4
1
0.38
W
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
13,138
28,482
Taken
34,555
11,700
Mitigated
14,017
15,730
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,687
1,825
0
2,862
5,133
4,007
717
150
4,983
0
40,595
W
Cthulhu
 
Cthulhu
2,752
68
0
1,107
4,495
2,187
0
1,357
3,138
25,288
0
L
1,570
179
0
568
8,123
3,173
0
0
7,798
0
25,660
L
2,694
642
0
2,877
8,805
2,619
0
1,519
7,261
0
26,223
W
Chang'e
LobsterTiddy
Chang'e
1,683
52
320
1,420
5,728
2,014
657
1,820
3,908
18,530
0
W
Olorun
TCGoHam
Olorun
3,587
2,028
457
1,167
4,698
1,211
634
1,399
3,299
22,492
0
L
Tiamat
THEKARP1
Tiamat
1,797
88
0
996
3,826
2,167
391
1,683
2,143
18,136
0
L
Anubis
TMCHIPP2
Anubis
4,668
903
0
2,205
6,544
3,220
110
2,338
4,206
32,899
0
L
Izanami
TyrantRogue
Izanami
2,409
1,171
159
1,837
7,257
2,838
637
2,660
4,547
0
26,309
W
Thanatos
6,611
2,978
0
8,397
8,428
2,281
754
1,889
6,539
0
37,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
26,629
295
Minions Killed
260
0
Camps Cleared
0
1,085,198
Distance Traveled
979,467
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,675
698
101
9
0
230,784
4
W
Cthulhu
6,486
590
51
5
0
199,958
1
L
Tyr
5,457
496
59
5
0
224,968
2
L
Da Ji
5,281
480
55
5
0
211,380
2
W
Chang'e
5,653
514
39
4
0
214,007
2
W
Olorun
5,955
541
38
3
0
201,726
2
L
Tiamat
4,721
429
28
3
0
196,183
1
L
Anubis
5,816
529
61
6
0
155,087
2
L
Izanami
5,354
487
57
5
0
191,849
2
W
Thanatos
6,960
633
66
6
0
238,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role