Player Matchup

Tyr
Tyr
EMSHOTZ__25
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Funguy-0
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
GotEmperor89564
Nemesis
Level 26
God Stats
5W - 6L
1,912 SR
Queue Stats
175W - 197L
1,406 Elo+
Solo
Sol
Sol
QueenZombieChan
Sol
Level 86
God Stats
11W - 15L
1,126 SR
Queue Stats
404W - 441L
1,308 Elo+
Party 1
Neith
Neith
TeddyBear419
Neith
Level 10
God Stats
11W - 18L
1,351 SR
Queue Stats
15W - 26L
1,146 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,372 Elo+

VS

Team Averages
Level 16
1,496 SR
1,404 Elo+
Arachne
Arachne
Carl0s44life
Arachne
Level 29
God Stats
10W - 12L
1,703 SR
Queue Stats
160W - 174L
1,289 Elo+
Solo
Bellona
Bellona
FlexLu22
Bellona
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GreasyRat14
Jormungandr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 42L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
Sylv3rwing
Danzaburou
Level 29
God Stats
2W - 2L
1,276 SR
Queue Stats
17W - 12L
1,120 Elo+
Solo
Cthulhu
Cthulhu
angel o rage
Cthulhu
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 8 / 0
5,096
340
1,147
8,864
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Funguy-0
Guan Yu
10
0 / 6 / 0
6,572
438
688
8,200
2,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
4 / 1 / 1
6,671
445
6,205
7,614
2,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 3
6,559
437
11,620
10,606
2,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 5 / 0
6,166
411
1,335
11,124
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carl0s44life
Arachne
11
0 / 1 / 3
6,827
455
2,893
10,139
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
FlexLu22
Bellona
15
18 / 0 / 0
10,158
677
13,257
11,903
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
GreasyRat14
Jormungandr
11
3 / 3 / 5
7,776
518
5,060
8,751
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sylv3rwing
Danzaburou
13
2 / 1 / 2
8,130
542
4,088
6,576
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
angel o rage
Cthulhu
11
1 / 4 / 3
7,170
478
5,014
12,223
6,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
24
24
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Carl0s44life
Arachne
0
1
3
1.5
L
2
8
0
0.25
W
Bellona
FlexLu22
Bellona
18
0
0
18
L
Guan Yu
Funguy-0
Guan Yu
0
6
0
0
L
4
1
1
4.5
W
Jormungandr
GreasyRat14
Jormungandr
3
3
5
1.83
L
2
4
3
0.88
W
Danzaburou
Sylv3rwing
Danzaburou
2
1
2
3
L
1
5
0
0.2
W
Cthulhu
angel o rage
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
30,312
46,408
Taken
49,592
16,045
Mitigated
24,298
12,499
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Carl0s44life
Arachne
2,893
1,796
0
3,817
10,139
3,114
81
2,251
7,888
0
27,951
L
1,147
672
0
132
8,864
4,979
0
3,639
5,225
0
2,527
W
Bellona
FlexLu22
Bellona
13,257
4,362
0
3,543
11,903
7,818
2,277
1,130
10,773
0
50,931
L
Guan Yu
Funguy-0
Guan Yu
688
416
0
588
8,200
2,806
0
1,983
6,217
0
12,236
L
6,205
3,326
0
2,439
7,614
2,411
334
1,211
6,403
0
17,022
W
Jormungandr
GreasyRat14
Jormungandr
5,060
1,065
0
432
8,751
4,998
906
1,634
7,117
29,852
0
L
11,620
4,314
306
5,526
10,606
2,816
1,027
2,925
7,681
41,462
0
W
Danzaburou
Sylv3rwing
Danzaburou
4,088
1,783
0
3,637
6,576
2,180
3,858
466
6,110
0
41,755
L
1,335
613
0
3,508
11,124
3,033
0
316
10,808
0
32,821
W
Cthulhu
angel o rage
Cthulhu
5,014
436
168
2,510
12,223
6,188
125
6,139
6,084
27,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
40,061
188
Minions Killed
308
0
Camps Cleared
0
1,271,092
Distance Traveled
1,383,324
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,827
455
60
4
0
289,497
1
L
Tyr
5,096
340
5
0
0
272,469
1
W
Bellona
10,158
677
93
6
0
281,900
1
L
Guan Yu
6,572
438
20
1
0
239,505
1
L
Nemesis
6,671
445
24
2
0
264,348
3
W
Jormungandr
7,776
518
47
3
0
297,654
0
L
Sol
6,559
437
76
5
0
255,667
0
W
Danzaburou
8,130
542
69
5
0
234,706
1
L
Neith
6,166
411
63
4
0
239,103
0
W
Cthulhu
7,170
478
39
3
0
279,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role