Player Matchup

King Arthur
King Arthur
Sakuraneko335
King Arthur
Level 23
God Stats
109W - 107L
1,472 SR
Queue Stats
548W - 572L
1,409 Elo+
Party 1
Mercury
Mercury
ThorCereal
Mercury
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 50L
1,451 Elo+
Party 3
Hel
Hel
Tre4Life8949
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Tiamat
Tiamat
bomby_1
Tiamat
Level 29
God Stats
17W - 18L
1,433 SR
Queue Stats
69W - 63L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
darkzexalking
Nu Wa
Level 24
God Stats
28W - 28L
1,472 SR
Queue Stats
390W - 449L
1,437 Elo+
Party 1
Team Averages
Level 22
1,475 SR
1,441 Elo+

VS

Team Averages
Level 26
1,551 SR
1,504 Elo+
Janus
Janus
K4m1_nAri
Janus
Level 28
God Stats
5W - 3L
1,743 SR
Queue Stats
42W - 39L
1,477 Elo+
Party 4
Nemesis
Nemesis
Khashiuliz
Nemesis
Level 25
God Stats
4W - 1L
1,638 SR
Queue Stats
64W - 65L
1,452 Elo+
Party 4
Vulcan
Vulcan
Niiiiighthawk911
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 57L
1,591 Elo+
Party 2
Cupid
Cupid
Tyne00
Cupid
Level 37
God Stats
20W - 14L
1,552 SR
Queue Stats
204W - 169L
1,556 Elo+
Party 2
Vamana
Vamana
nicolasmelo277
Vamana
Level 17
God Stats
5W - 6L
1,324 SR
Queue Stats
19W - 22L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sakuraneko335
King Arthur
18
3 / 8 / 2
11,489
460
11,718
25,613
20,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
ThorCereal
Mercury
11
1 / 11 / 0
8,684
347
2,950
14,742
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 11 / 3
8,523
341
891
8,671
2,374
Tiamat
bomby_1
Tiamat
20
6 / 6 / 6
13,468
539
15,927
19,190
11,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 12 / 4
13,459
538
21,660
16,505
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K4m1_nAri
Janus
17
4 / 6 / 7
13,366
535
7,453
15,153
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Khashiuliz
Nemesis
18
8 / 7 / 12
14,056
562
10,596
21,957
9,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 3 / 14
13,634
545
15,148
15,884
7,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Tyne00
Cupid
19
19 / 3 / 11
14,519
581
21,259
20,565
6,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 3
13,815
553
8,476
21,427
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
19
Kills
45
48
Deaths
21
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
K4m1_nAri
Janus
4
6
7
1.25
W
Nemesis
Khashiuliz
Nemesis
8
7
12
2
W
10
3
14
5.67
L
King Arthur
Sakuraneko335
King Arthur
3
8
2
0.5
L
Mercury
ThorCereal
Mercury
1
11
0
0.09
L
1
11
3
0.23
W
Cupid
Tyne00
Cupid
19
3
11
8.17
L
Tiamat
bomby_1
Tiamat
6
6
6
1.5
L
8
12
4
0.83
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,146
Damage
62,932
84,721
Taken
94,986
43,820
Mitigated
43,140
13,207
Healing
23,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
K4m1_nAri
Janus
7,453
713
0
376
15,153
4,136
1,180
10,693
4,046
63,980
0
W
Nemesis
Khashiuliz
Nemesis
10,596
5,571
0
3,633
21,957
9,133
7,337
10,048
11,661
0
71,293
W
15,148
6,457
0
798
15,884
7,723
1,286
7,348
8,316
66,356
0
L
King Arthur
Sakuraneko335
King Arthur
11,718
2,152
0
4,022
25,613
20,085
570
4,359
20,771
151
78,974
L
Mercury
ThorCereal
Mercury
2,950
584
133
2,019
14,742
4,454
0
2,658
12,084
0
30,859
L
891
544
278
331
8,671
2,374
0
1,846
6,825
3,192
0
W
Cupid
Tyne00
Cupid
21,259
15,125
140
12,223
20,565
6,951
3,003
8,534
11,599
0
83,645
L
Tiamat
bomby_1
Tiamat
15,927
2,573
0
6,022
19,190
11,221
980
7,915
10,955
104,784
0
L
21,660
4,342
0
402
16,505
5,686
653
5,241
10,986
86,404
0
W
8,476
4,679
0
6,520
21,427
15,197
2,757
7,657
13,570
0
70,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,623
Gold Earned
69,390
439
Minions Killed
558
0
Camps Cleared
0
1,822,054
Distance Traveled
2,320,592
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,366
535
141
6
0
458,514
4
W
Nemesis
14,056
562
114
5
0
419,637
2
W
Vulcan
13,634
545
80
3
0
454,110
1
L
King Arthur
11,489
460
127
5
0
469,448
3
L
Mercury
8,684
347
43
2
0
290,400
0
L
Hel
8,523
341
4
0
0
239,595
0
W
Cupid
14,519
581
92
4
0
457,838
1
L
Tiamat
13,468
539
152
6
0
448,816
3
L
Nu Wa
13,459
538
113
5
0
373,795
0
W
Vamana
13,815
553
131
5
0
530,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role