Player Matchup

Hel
Hel
Felipe LVO
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Pele
Pele
HirowBR
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1
Osiris
Osiris
SomAlg
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
corujauuum
Ra
Level 7
God Stats
2W - 2L
1,775 SR
Queue Stats
5W - 4L
1,829 Elo+
Solo
Heimdallr
Heimdallr
xLucasARG27-
Heimdallr
Level 27
God Stats
10W - 11L
1,432 SR
Queue Stats
26W - 33L
1,368 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,526 Elo+

VS

Team Averages
Level 28
1,548 SR
1,409 Elo+
Kukulkan
Kukulkan
Juliocesarei
Kukulkan
Level 26
God Stats
13W - 11L
1,500 SR
Queue Stats
232W - 223L
1,287 Elo+
Solo
Ymir
Ymir
NubizinhoBr
Ymir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
PedriinDelas
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
TriossauroMex
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Izanami
Izanami
albertobiaggi
Izanami
Level 27
God Stats
40W - 38L
1,738 SR
Queue Stats
70W - 90L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
11,062
395
8,655
20,017
13,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Pele
HirowBR
Pele
20
5 / 4 / 1
13,124
469
11,755
22,358
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
SomAlg
Osiris
16
3 / 4 / 2
11,254
402
9,132
17,409
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 10 / 3
11,390
407
6,938
16,084
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xLucasARG27-
Heimdallr
17
5 / 10 / 3
12,037
430
14,170
25,307
10,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juliocesarei
Kukulkan
20
13 / 0 / 7
16,792
600
28,217
14,016
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
12 / 6 / 12
14,320
511
22,258
29,793
25,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
PedriinDelas
Nemesis
8
0 / 3 / 1
8,237
294
327
4,507
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
7,597
271
50
388
85
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
20
11 / 5 / 9
15,160
541
20,588
24,237
10,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
14
Kills
36
36
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Pele
HirowBR
Pele
5
4
1
1.38
W
Kukulkan
Juliocesarei
Kukulkan
13
0
7
16.5
W
12
6
12
3
W
Nemesis
PedriinDelas
Nemesis
0
3
1
0.17
L
Osiris
SomAlg
Osiris
3
4
2
1
W
0
0
0
0
W
Izanami
11
5
9
3.1
L
0
10
3
0.15
L
Heimdallr
xLucasARG27-
Heimdallr
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
71,440
101,175
Taken
72,941
57,904
Mitigated
44,104
23,754
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,655
1,151
3,274
7,156
20,017
13,982
405
9,646
10,371
71,344
0
L
Pele
HirowBR
Pele
11,755
2,269
0
6,749
22,358
9,119
553
8,678
13,680
0
93,237
W
Kukulkan
Juliocesarei
Kukulkan
28,217
1,382
338
5,937
14,016
6,580
4,541
4,746
9,195
141,528
0
W
22,258
4,768
0
6,261
29,793
25,798
1,159
6,401
23,300
62,230
0
W
Nemesis
PedriinDelas
Nemesis
327
188
0
100
4,507
1,284
0
1,282
3,225
0
3,847
L
Osiris
SomAlg
Osiris
9,132
1,750
0
3,015
17,409
17,113
455
5,931
11,478
597
57,554
W
50
0
0
0
388
85
0
95
293
0
1,104
W
Izanami
20,588
13,274
0
12,147
24,237
10,357
3,421
3,586
20,267
0
132,082
L
6,938
420
43
1,356
16,084
7,014
595
12,648
3,436
58,662
0
L
Heimdallr
xLucasARG27-
Heimdallr
14,170
4,839
0
2,161
25,307
10,676
259
13,572
11,735
0
60,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
62,106
542
Minions Killed
515
0
Camps Cleared
0
2,221,459
Distance Traveled
1,700,046
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,062
395
86
3
0
439,869
4
L
Pele
13,124
469
130
5
0
557,938
1
W
Kukulkan
16,792
600
222
8
0
563,911
1
W
Ymir
14,320
511
72
3
0
476,012
1
W
Nemesis
8,237
294
12
0
0
185,755
0
L
Osiris
11,254
402
119
4
0
348,204
4
W
Thor
7,597
271
4
0
0
46,149
0
W
Izanami
15,160
541
205
7
0
428,219
0
L
Ra
11,390
407
120
4
0
434,046
5
L
Heimdallr
12,037
430
87
3
0
441,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role