Player Matchup

Zeus
Zeus
IntenseZephyr
Zeus
Level 62
God Stats
27W - 24L
1,715 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 2
Ymir
Ymir
ScoobySnacks748
Ymir
Level 22
God Stats
1W - 1L
1,784 SR
Queue Stats
5W - 8L
1,725 Elo+
Party 2
Hades
Hades
The Messiaw
Hades
Level 50
God Stats
12W - 10L
1,784 SR
Queue Stats
19W - 23L
1,725 Elo+
Party 2
Team Averages
Level 45
1,761 SR
1,650 Elo+

VS

Team Averages
Level 68
1,784 SR
1,536 Elo+
Danzaburou
Danzaburou
PapaKnopf
Danzaburou
Level 112
God Stats
22W - 6L
1,749 SR
Queue Stats
91W - 60L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
babeousJ
Jormungandr
Level 18
God Stats
11W - 3L
1,766 SR
Queue Stats
26W - 24L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
streetmeatfeet
Hou Yi
Level 73
God Stats
4W - 0L
1,836 SR
Queue Stats
99W - 93L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 1
13,728
624
13,284
12,637
4,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 7
11,900
541
8,732
18,546
26,564
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 2 / 5
11,926
542
8,244
16,574
11,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PapaKnopf
Danzaburou
19
3 / 3 / 3
14,871
676
13,558
13,301
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
babeousJ
Jormungandr
16
3 / 4 / 4
13,311
605
8,898
15,126
15,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 6
13,335
606
13,816
14,069
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
7
7
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
W
Danzaburou
PapaKnopf
Danzaburou
3
3
3
1.5
L
1
2
7
2.25
L
0
2
5
1.25
W
Jormungandr
babeousJ
Jormungandr
3
4
4
1.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
36,272
47,757
Taken
42,496
42,931
Mitigated
25,539
15,074
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,284
1,130
255
3,837
12,637
4,893
0
1,360
11,227
59,983
0
W
Danzaburou
PapaKnopf
Danzaburou
13,558
7,875
0
1,961
13,301
4,917
1,035
10,053
3,248
0
108,128
L
8,732
585
791
3,599
18,546
26,564
0
4,012
14,167
25,683
0
L
8,244
363
949
5,643
16,574
11,474
105
3,685
12,568
50,697
0
W
Jormungandr
babeousJ
Jormungandr
8,898
447
0
2,656
15,126
15,515
0
11,701
3,425
48,149
0
W
13,816
5,164
1,287
4,891
14,069
5,107
150
9,501
4,568
0
89,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
41,517
192
Minions Killed
278
0
Camps Cleared
0
1,039,273
Distance Traveled
1,161,396
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,728
624
91
4
0
357,373
0
W
Danzaburou
14,871
676
146
7
0
396,913
3
L
Ymir
11,900
541
18
1
0
327,649
5
L
Hades
11,926
542
83
4
0
354,251
2
W
Jormungandr
13,311
605
43
2
0
352,174
3
W
Hou Yi
13,335
606
89
4
0
412,309
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role